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Found 10 results

  1. rafael_azuaje

    FLINT ! BUFF!!!!!!!!!!!!!!!!

    * recently the flint cruiser received a poor range buff from 11.1 to 11.9k I mean nothing! and with a penalty of reducing -1 second .. why does this happen? if Atlanta did receive a good buff from 11.1k to 13.3. and without any PENALTY. why hate flint ?? * The Atlanta Class cruisers had better hull and deck armor. Deck: 1 + 1⁄4 in (32 mm), and ok not to put 32mm but go up those 13mm which are very horrible for its tier, to 20mm, at most 25mm his armor is very flan even a gun destroyer can easily deal great damage to atlanta / flint. https://en.wikipedia.org/wiki/USS_Atlanta_(CL-51) https://en.wikipedia.org/wiki/USS_Flint_(CL-97)
  2. YouSatInGum

    The Morning Report....

    Been meaning to do this for a while and I'm going to start basic at first, but I do intend to update this every week or two. Whoever maintains the maplesyrup site....Thank you, your work makes things like this possible. So here's some top 10's for the last week..... Most played ships : Highest damage: Highest damage by class: **Added one to BB since Alabama ST is a really old unavailable ship with few players And the last stat I will call "Flint Watch." WG said they would keep an eye on it.... I think I will help them out in this endeavor... I might make this it's own thread later....but I'll put Flint stats here for now.
  3. DISCLAIMER: THIS STORY TAKES PLACE IN AN ALTERNATE UNIVERSE; ONE WE ARE GLAD WE DON'T LIVE IN. A complete analysis on the sinking of the Bismarck(British Version) We are rather unclear about the events during and after the sinking of the Bismarck. This is the best explanation we can offer. At around that day the Bismarck sank or something, the royal navy dispatched HMS Rodney and HMS Ark Royal. Now this was probably a good decision, as Ark Royal was probably one of the most emotionally secure ships in the entire RN and wouldn't fall for Bismarck's confidence-undermining techniques. Rodney's attitude was, on the other hand, slightly troubling... but it was all a ruse to get Bismarck off guard. (Or so claims meta-academic epidemiology) Anyways, the Bismarck's rudder was hit earlier by velociraptors. After that, the captain of the Ark Royal decided to send torpedo rocs to destroy the Bismarck once and for all. On 8:14 (BTW 60% of the statistics in here are made up) in the morning, the torpedo rocs lifted off and began attacking the Bismarck. For some reason, the resilient gruyere the torpedo protection was made of was actually swiss, and the torpedoes easily blowed a hole in the side of the Bismarck. The ship capsized, and yet the Admiral was nowhere to be seen. Later, both Admiral Lutjens and the ship Bismarck were rescued onto the HMS Rodney, then transferred to the Ark Royal. The two ships apparently shared a piece of gruyere cheese armor and quickly build a relationship, then transferred back to England after the sinking of the Ark Royal. Epilogue: Ark Royal and Bismarck Are on an unknown area of the British Titan colonies under the witness protection program, in a scandal involving the HMS Prince of Turtles (Hey we couldn't come up with better names so don't judge)'s Phaser mounts, which were later discovered on a french battlecruiser. War almost erupted, until France threatened to activate Vacuum Decay if Britain declared war.
  4. I noticed for the first time in the Captain's Logbook that rare ships are not listed among the ship collection unless you own one. For example, I have the HMS Vampire in my port, and it is listed separately from the rest of my collection and from the commonwealth ships. In the screen clip below I've filtered out only the UK and Commonwealth ships from my port to illustrate how a rare ship appears separately. I went looking thru some of the other nation's fleets and the HMS Belfast is also missing (though not the Belfast '43 as you can see above), as is the USS Arkansas, USS Benham, USS Missouri, the IJN's Musashi, the Kutuzov, and the G. Cesare. I'm sure there are other ships that have been removed from being acquirable thru normal means that I don't remember which are also missing from the Logbook. More interesting are the ship's I was expected to be missing and are still present: I was pleasantly surprised to see the USS Enterprise is still listed. I was not as pleased to see the Smolensk. The Jean Bart is also listed (and she is coming back for Black Friday). This leads me to believe we now have two categories of currently non-acquirable ships: those who are so powerful they make the game unbalanced in some way, and those WG has removed to create artificial scarcity for a time (e.g. Jean Bart, the USS Black, the USS Flint being recent examples) but which will come back for special events or limited time awards, etc and maybe even eventually to the Armory/Premium Shop. The former fall into the "Rare" category in the Logbook, the latter do not. I suspect the Thunderer, Massachusetts, Georgia, and Alaska to fall into this latter category when they are removed early next year since they have all been part of the game for some time and, while popular, they haven't broken anything. I'm not as sure about the Smaland, however. She may become a "Rare" ship. I base this only on the fact that she has not been out very long and is not very common, yet she is getting pulled.
  5. Give them a separate consumable slot for DFAA. is is a much more comprehensive way to address the power creep they have experienced than buffing their reload, and makes them actually viable as AA cruisers again.
  6. Results may vary, I openly invite anyone to try it out and share there results of the changes... For both ships... I ditched the AA spec... Its not worth it for none of them for 0.9.2 Now, if you hate to be annoyed/harassed by planes, you can keep it but for this test I ditched it completely . The ATL has IFHE... The Flint Has Halsey and DE build... Both test results have at least 300 shell hit at a target that is tier 8 or above Depending on your play style (that is why I invite your results as well), Fleet make up, and map... Both offer a different experience... First off the Flint, DE non IFHE Next up, The Atlanta with IFHE... SUMMERY As much as I dont like the changes, it is what it is... In the FLINT game it felt like a real grind to achieve those 2 kills against the tier 9 BBs. If you manage to reach 400 hits, expect a %50 pen rate with IFHE, without IFHE %50 less. *again depends on your aiming skills, mine are questionable* Test it out yourself, see if you can duplicate what I tested... Remember it was only one match.. The consistency, is questionable... GL boys and girls
  7. I was on the fence for playing on in ranked after I was stuck at rank 9. But since I would miss the Flint by 200 steel I gave it a try. The last battle not only got me to rank 8, I also got the missing 150 coal, from the daily mission, for the Smolensk. One battle, winning the two egg twins. And now some songs for the rest of the day And ofc for reaching finally the Flint
  8. Mr_Secondaries

    USS Flint worth a pick up?

    Hey All! I got a decent amount of steel, but am now stuck as to what to get with it... the options Im looking at is either the Flint, or the Nuestrashimy. I have an Atlanta, and have a CRAZY amount of games played in it. I love the ship to death, along with worcester. However i've been told that the flint isn't really worth getting if I have a Atlanta already. I do love my grozovoi, so hence why im looking at the shimy. However I have no where near the same amount of fun and games played in the Atlanta. Can someone give me some good info to make my decision?
  9. Lestat_VG

    Flint, Black y banderas

    Hola buenas, y de antemano gracias por corregir si me equivoco. Cuando empece a jugar WoWs una de las cosas que mas me gusto fue participar en las temporadas de batallas por rango por dos motivos, el primero; era desafiante y entretenido y el segundo por las recompensas. Las recompensas mas "destacadas" eran poder conseguir el Crucero Flint (logrando llegar 3 veces a rango 1 en distintas temporadas) y el Destructor Black (llegar a rango 1 en 5 temporadas distintas). También estaban las banderas por alcanzar el rango 1: Jolly Roger, Jolly Roger II, III y IV. mas las banderas conmemorativas por alcanzar rango 15 en cada temporada. Lo cual me daba un objetivo, una meta, la razón por la cual jugar batallas "ranked" Mi problema ahora es el siguiente: he conseguido llegar 3 veces a rango 1 (9°, 10° y 11° temporada) y para mi sorpresa no he desbloqueado el crucero Flint ni las banderas Jolly Roger II y III lo cual me hace suponer lo obvio, de alcanzar rango 1 dos veces mas, tampoco obtendré el destructor Black ni la bandera Jolly roger IV. Así que la conclusión mas lógica; wargaming elimino estas recompensas por que........porque si? sin avisar y aunque avisaran que clase de recompensa es esa hacia los jugadores que llevan mas tiempo y que han buscado lo mismo que yo. Por mi parte me retiro del juego hasta saber si esto es un problema temporal o si es definitivo. Y de ser así pues me retiro definitivamente, porque a mi y a cualquiera, creo, no ha de gustarle que te quiten cosas o contenido cuando uno espera lo contrario.
  10. Admiral_Bingo

    RN CL Dido Premium Proposal

    Hello everyone, This is my first post. :) I would like to suggest this ship as a new premium and like to discuss what would it be like if it was actually added to the game. HMS Dido The reason why I chose this ship is because I would like to entertain the thought of having a RN Atlanta. Having similar armament, it would have a reload time around 5 seconds and just like the Atlanta, have unlimited charges of the DFAA consumable because of its AA build. Some difference would be the shell type. Being a RN cruiser, it can only fire AP shells with the special RN ballistics while Atlanta could fire both types. While the Atlanta has HE and Radar, Dido trades these off for heal and smoke, making it different in terms of handling from Atlanta and Flint. However, because of its armament, it would have similar range like the Atlanta requiring the player to adapt to a similar game play of Atlanta. So what specs, consumables, or other stuff should the ship have while keeping it relatively balanced?
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