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Found 78 results

  1. Soon, there will be Haida

    Hey Captains! Soon you will have the opportunity to acquire one of the most venerated ships in Canada, HMCS Haida. I recall last year receiving LOTS of feedback to get this ship into the game, in this sub-section of the forum particularly. @LittleWhiteMouse in particular was was extremely vocal about this ship. Thanks to talking to lots of colleagues at the development studio in St. Petersburg, lots of patience from @Ev1n_NA , and a lot of hard work from our historical research team, the ship will soon be in the game. It was an interesting journey to help make this ship happen, and I hope you all enjoy it when it does arrive!
  2. Frustrated Des Moines player

    I played the US and IJN line of cruisers since I began playing and focussed on them, but even after getting close to a Lv19 cap on the Des Moines it just never stops beeing frustrating and somewhat of an unfullfilling gameplay. It just doesnt feel good most of the time, partially because I just dont get the design/ intended idea behind her but also because you always have to be on the defense - You get surprised by something you die. But maybeI just drove myself into a corner and have to look at it in a different way so maybe you guys can give me some feedback and your impressions on this ship. The DM has a rather short range for a T10 ship, but its sayd that the guns make up for it. > This builds the idea of a close combat brawler, so you would expect a ship that excels at close combat. The DM has one of the biggest citadels in the game and is really squishy overall > So NOT a brawler ? The DM has no defensive options or deturrents > No smoke, no torps, It has the radar so it can fight DDs in close combat, IF no other ship is around. Again, the radar gives you the idea that you should go 1st and smoke that DD out, but that usually only leads to a short match and a quick death for you. + Other Cruiser DO have these options and protected cit, so your gun advantage doesnt even do that much unless they show broadside (in which case most of them can shoot torps at you) If you build a Cruiser that is all about guns, you would expect a citadel machine, but overall you get better results with high velocity/accurate guns like the Moskva, which can citadel even BBs across the map. While we are at it, lets compare the DM to the Moskva: the Moskva shoots rather fast as well, has more pen power, is way more accurate, even has pretty good AA. It has 15k HP more, partially better armor AND even the radar though a different one. It also has a giant citadel like the DM, but it can fire effectively from afar. The biggest downside of course is the giant spotting range of the Moskva. So we have a ship that has close to no combat options (boring) dies easily (frustrating) and excels only in 3 things: A) Staying behind a rock/fleet and shoot from cover with short ranged guns that barely hit moving targets anyway past ~13km B) AA - which is cool once you get to use it C) Kill DDs if you get close enough and without any enemys around In combination with the good concealment you only have 2 options: The rock spamming or trying to get close to the flank of a ship and start surprise shooting him and HOPE that you kill him fast enough before he turns onto you. :( With the new upgrades WG had an idea and gave us the option to be more mobile while removing the range upgrade. Which is a good thought, now it needs more tankyness too and you can actually move away from that rock. I will play the DM until the cpt is done but right now I am very frustrated with her. Let me hear your thoughts and impressions. thanks
  3. Hello Captains! As a follow up to the last Weekly Thought, what games did you see at E3 2018 that struck your interest, and why? For me personally, it was DaemonXMachnia, Smash Brothers Ultimate (You are not ready for my Ganondorf or Captain Falcon), and plenty of others. I want to hear your thoughts, and Please keep this constructive and no advertisement of said games (As in, "you should all go play this for X reason!" That will get deleted.)
  4. Hello Captains! I'm trying something a little unorthodox today. I want to know what games you are looking forward to be announced at E3, and why? For those that don't know, the Electronic Entertainment Expo is a large press conference held once a year for companies to announce new hardware and software to the press and retailers et large. It soon become a more consumer focused event, but press and media concerns still take priority. I'm not oblivious in knowing that World of Warships is not the only game many play, as I for example spent a large chunk of last week playing mecha and jet comabt games. So let me know, what games on on your E3 horizon to see? Please keep this constructive and no advertisement of said games (As in, "you should all go play this for X reason!" That will get deleted.)
  5. So the new Go NAVY missions are for Tier 8 and above. I'll tell you what WARGAMING, I will NOT spend another nickel on your crap until I hit Tier 8. LET'S SEE HOW YOU LIKE IT!!!!
  6. Hello Captains! Sorry, I was on vacation last week so no weekly thought. Let's move on to this week's. So what are your thoughts on Ranked Battles so far? Frustrations? Celebrations? Feedback to possibly make it better? Thanks for your constructive feedback!
  7. 25 or so battles, worked US and German cruiser lines to Tier X, completed the collection, started the campaign. My impressions: So far technically flawless, not even a hint of a bug. Running 76-78 FPS at 35ms ping on high settings. Sky and weather effects look better. Collection rewards are kinda meh. Campaign is going to be royally arduous. Doubt many people will bother with it. In other words, so far so good.
  8. OK.. theres seems to be alot of confusion. apparently someone cant type at wargaming, cause the way i read the news article. the cleveland was gonna be at tier 8 and the buffalo was gonna be in this round? and the light CC next round? IS THAT NOT THE CASE ANYMORE? thanks 07
  9. Ahoy Fleet! Public Test 0.7.5 starts Thursday, May 17, 2018 at 9:30AM PT. Please use provide any feedback/suggestions regarding these items coming up in 0.7.5 in the order of priority (purple - important; yellow - medium; blue - low) U.S. Cruisers In-Battle Notifications Collaboration with Azur Lane Audio Improvements Other Improvements and Fixes Please note this is for feedback/suggestions only. For any bug related items or reports, please direct your posts here: #anchorsaweigh
  10. WG is it possible to implement a system where if a player commits suicide the enemy player who has done the majority of the damage or responsible for them currently flooding/burning is awarded credit for destroying them? I was playing and had a lit an enemy cruiser on fire terminally and he proceeded to commit suicide (Rage quit), robbing me of the kill. Normally this would only be moderately irritating, but it robbed me of a kraken. Aside from the poor sportsmanship, I am sure I am not the only one to be robbed of a kraken, arsonist, liquidator, etc. because of these folks
  11. Hello Captains! Imagine, if you will, a giant battle where you a more than your normal amount of ships fight to see who will when the match. An "epic" mode, if you will. What would you like to see from this? How many ships would you like to see fighting on each side? Would you like to see special requirements from this? I'm not saying anything like this would happen, but I'd be curious to see how it would look if it did. Thanks for your constructive feedback!
  12. So the ability of "Air Superiority" is very simple, what it does is adds one plane to all of the carriers squadrons of fighters, and dive-bombers. It sounds like a minimal advantage to those that play ships other than the carriers. Granted, in my opinion the dive-bombers advantage is usually pretty minimal, but when it comes to fighters, that one extra fighter in the group can, and often does mean the difference between an enjoyable, and playable round for a carrier. For example one game that I had recently played, I was playing the ranger, and my Japanese counterpart , the Hiryu, was my enemy, and I thought that I would have a good chance at defeating him, but when I saw that he had 5 fighters in a squadron instead of the balanced, and usual 4, I knew that unless my enemy was completely careless I was sure to loose. This is Because the Rangers one advantage over the Hiryu is that they have higher tier fighters, and can engage into dogfights without too much risk of loosing all of their planes, but when any of the enemy carriers have that ability, the games careful balancing is thrown completely out of whack. So in conclusion, the person with the ability "air superiority" truly has air superiority without even shooting down a single enemy plane.
  13. Hello Captain! So I typically collect feedback for items that most people might be interested in or something I would be interested in improving. Now, I want to hear from you! What is it you want to improve about World of Warships that bothers you from time to time? Is there a particular ship you feel needs attention? Something about a map? User Interface concerns? I'd like to know. That said, some topics I earnestly would not gain benefit from in the feedback portion, so let me list a couple that I would ask you don't leave feedback for: - CV Rework: We know, we have seen the memes, and it's being worked on. Placing feedback on what's already being worked on won't be beneficial I'm afraid - CVs in Clan Battles: See above. -National Flags: Honestly, this would simply not be constructive and a sore point for some. Let's avoid it. -National Political Icons on ships: You know the ones I'm talking about, and it's not worth feedback on. OK, that's all of the big items. I realize with this week of thoughts, I'm opening the proverbial "floodgates", so do be aware that for the sake of proper discourse and discussion posts that are could spiral into a quagmire of intense and heated arguments may be hidden. I thank you all for you constructive input, as I do want to improve World of Warships and look forward to hearing about your pain points.
  14. Hello Captains! With the new Patch of 0.7.4, Ranked Battles will be coming. Tier 8 for the first several ranks, then Tier X for Ranks 10 and up. So my question is what ships will you be using in Ranked, and why? What has served you well in the past and what do you anticipate the new meta being? Let's hear your thoughts! (NOTE: If you don't care about Ranked Battles, this ain't the thread for you. Please move along!)
  15. Hello Captains! I was talking the other day with @SeaRaptor00 about German Cruisers and frankly I found I'm just not good a the line (I wish I was, but I don't feel like forcing the skillset). That said, I found that United States cruisers favored me a lot more. This brings me to my question this week: What is your favorite tech tree ship line? Why is it as such? Of course I can simply see what tree gets more play on the server, but I'm curious "why". Was it a Premium Ship that complementing the line to get you playing it? Maybe some emotional connection? National Pride? Let me hear from you!
  16. Hello Captains! I am curious, if we were to hold another large World of Warships based Player Gathering, where would you like it to be? As a reminder, we have a small one being held in Austin, TX on April 27th, 2018. https://worldofwarships.com/en/news/common/who-will-be-there/ So a couple of notes about your potential suggestions to help find good ones: - I respect everyone with pride in their town, but for the sake of large community engagement we prefer to do these in large population centers. i can't tell you how many times people suggest we hold a Player Gathering in a small 20k person town in Arizona or the like. Full disclosure in case you were wondering: we have done a small scale player gathering in a small town before, 2-4 people showed up. We probably won't do it again. - I would prefer there is a popular ship in your region to hold the Player Gathering. Preferably, in our game currently in some fashion. Previous examples include: USS Midway, USS Intrepid, USS Lexington, and USS Hornet. - Give a good reason! Don't just say "come here because I'm here!". That's lame. Don't be lame. Give lots of reasons if you want! (Note: If you don't like Player Gatherings, then this isn't the thread for you. Move along. Don't be that guy!)
  17. Hello Captains! What are your thoughts on Asashio, the upcoming IJN Tier VIII Destroyer with long range deepwater torpedos. The reason why I ask is that I get differing opinions on this potential ship one way or another. Be constructive, but also feel free to be candid. This won't prevent the ship from coming out, but I do love to hear all thoughts on a new Premium ship. Full disclosure, I LOVE this ship, and regular hunt Battleships in it. Let's hear what you have to say! (Note: If you don't like Premium Ships, then this isn't the thread for you. Move along. Don't be that guy!)
  18. Hello Captains! I wanted to say first of all, I hope you are enjoying the new Space Battles mode. The teams in Saint Petersburg and across the world took your enjoyment of it very seriously and we collectively hoped we delivered. That said, what could we have done better? What do you like? What do you hate? Not in a bug-tracking or sentimentality type of thing, but be candid (but constructive) in some feedback for the future. (Note: If you don't like Space Battles, then this isn't the thread for you. Move along. Don't be that guy!)
  19. War Drums

    Well, I suppose this is where it goes. Since it said Feedback. Could you change it so that the War Drums music doesn't get louder when you leave the match? It's really kind of annoying.
  20. Hello Catains! Bouncing off of what I asked last week, what is you personal favorite ship in the game and why? Is it because it's sentimental to you? Does it fit your play style? Do you feel it's simply perfect? Maybe it's the history? To answer the question myself, my personal favorite is Scharnhorst. The fast fire rate, long range secondaries, and 68 knot close range torp option make it effective at most forms of engagement. The deployable Catapult Fighters are enough to deal with most CV issues and I can use them for temporary scouting should the need arise. My love of the German BB line helps solidify this ship as my personal favorite. To this end, it's helps shape my playstyle for other ships I play and established a specific way I pick ships and loadouts. What about you?
  21. Hello Captains! For this week's weekly thought, I'm collecting ideas for a new Premium Ship. Which one would you like to see? Why? Give your idea for a historical or experimental ship, list some details about it, what tier you think it should be, and make sure your case is strong. Weak cases will likely get scanned over. Weak case example: Add Haida because Canada. (TO NOTE: If you don't like this premium ships,then this ain't the thread for you. Move along, now. Don't be that guy!)
  22. Hello Captains! For this week's weekly thought, I'm I have read a lot of you don't like the new name of John Doe for the Seagal replacement commander. So you know what? Give me a better name! Best name might get put into the game as a replacement. American Commander names only, please. Get creative, but not offensive. If you have to ask if this is offensive, it probably is. (TO NOTE: If you don't like this particular Captain or want Seagal back, this ain't the thread for you. Move along, now. Don't be that guy!)
  23. Hello Captains! For this week's weekly thought, I'm curious what sort of physical merchandise you would like see World of Warships offer? We already have some shirts and a beanie you can buy, but we want to expand. What's got you interested? What would you buy? What would you like to give as a gift? Let me hear your thoughts! (TO NOTE: If you don't like the Merch or care, this ain't the thread for you. Move along, now. Don't be that guy!)
  24. Hello Captains! So what do you want to see for Special Modes? Such as, do you want specific ships doing specific things? Something fun, something goofy, something serious? Let me hear your thoughts! (TO NOTE: If you don't like Special Modes or Events, this ain't the thread for you. Move along, now. Don't be that guy!)
  25. Hello Captains! For this week's weekly thought, what would you like to see for the Combat patches in the game? What imagery would you like? Would you like some contest to earn some special ones? I'd love to hear your ideas! (TO NOTE: If you don't like the Combat Patches, this ain't the thread for you. Move along, now. Don't be that guy!)
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