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Showing results for tags 'fast torpedo reload'.
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Following the CV rework, destroyers became near obsolete. With the nerf to gun bloom, the constant CV harassment, radar, and just about every other anti DD gimmick, I began looking for ways to keep my destroyers useful. For the Shimakaze, I put an old hat on for work in a new meta, with a slight twist. I armed my Shima with 20km torpedoes and then took every skill there was to decrease the reload time. As a final feather in the cap, I threw in the legendary mod. Torp reload, 136 seconds. Essentially, I turned my Shima into an old school wall of skill. This build requires a more passive play style, but it does work. Pressing into a cap early will get you killed and or disable your torpedo tubes. You must play the edge. I scored numerous torpedo hits beyond 12km. People just are not expecting it...so they eat them. Just something for folks to consider as this CV rework and balancing act seesaws back and forth. For someone really looking to be adventurous, I am sure the 20km set with the captain skill to increase speed by 5 knots may also be an interesting twist. In my current configuration caught a lot of heavier ships napping.