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I have been reading posts around the community for the past few months where the supercontainer drop rate from the daily crates has been quoted as being variously 1%, 1.5%, 2% (Try your luck), or 3% (Try your luck). Does anyone have a link to where WarGaming has actually stated that this is the odds for each roll? Or is this just a case of people pulling a number from their but and thinking it's real? IMO, the actual drop rate is much lower than 1%...and is modified based on the users account history. After all, there is no such thing as actual randomness in a programed RNG. In addition, why wouldn't WarGaming have their RNG serve the marketing interests of the company? I'm sure we all noticed that we got a super container in the first few containers we earned. That wasn't random or lucky. That was marketing. If the account (like mine) has never spent any money on the game...why should it be rewarded with a super container? If the account has spent money in the past but hasn't spent money in the last six months, and the games played is trending downward...why wouldn't WarGaming give a super container? I don't have a problem with WG 'rigging' the super container drop system. In fact, I encourage it. (I know it's happening, merely from the reality that we do not have the capability to actually generate random numbers from a program anyway). What I want to do is dispel the myth of the 3% drop rate that seems to be floating around the internet. It gets really annoying seeing something that can't possibly be true swaying impressionable young captains into making foolish financial decisions.