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Ensign_Cthulhu posted a topic in General Game DiscussionPart 1 of the French Arc is nearly upon us and Part 2 is looming, so I figured here was the best time to summarize the PTS preview of the directives for this second phase, the one that will bring the most dedicated and hard-grinding commanders a special French captain. I'm not going to list the magnitude of the tasks as given on the PTS because it doesn't reflect the real thing, nor try too hard to guess at their potential magnitude in the game. My supposition is that the ones which resemble the current directives in nature will be similar in every important respect in terms of credits, XP etc. The full list of those current directives is here: So let's move on to the next phase, shall we? Unless otherwise noted, all tasks should be doable in any Tier 5 ship or higher, in any game mode, but check specific tasks in-game before you attempt them in ops, ranked or clan battles, just in case. PART 2, DIRECTIVE 1: SIX OF THE FOLLOWING. 1. Main battery hits. 2. Hits to citadels. 3. Gain spotting ribbons. 4. Win a given number of battles. 5. Accumulate damage against enemy ships. 6. Earn a given number of credits. 7. to 10. Accumulate base XP in destroyers, cruisers, battleships and carriers (NOTE: restricted to Tier 6 or above). 11. Special shortcut mission: score 2 capture or assist in capture ribbons. (In the PTS, the ships are Ognevoi and Udaloi; these are almost certainly merely placeholders for premium ships in the live version.) PART 2, DIRECTIVE 2: SIX OF THE FOLLOWING. 1. Gain cap-related ribbons (capture, share capture, defend). 2. Accumulate secondary battery hits. 3. Shoot down a given number of aircraft. 4. Finish in the top 5 in your team in a given number of battles (does not specify victory or survival). 5. Sink a given number of ships. 6. Earn a given number of credits. 7.-10 Accumulate commander PX in destroyers, cruisers, battleships and carriers (NOTE: restricted to T6 or above). 11. Special shortcut mission (in premium ships, TBA): Cause a given amount of damage. PART 2, DIRECTIVE 3: SIX OF THE FOLLOWING. 1. Accumulate a given number of fire, citadel, torpedo hit and flood ribbons. 2. Tank a given amount of potential damage. 3. Accumulate a given amount of spotting damage for your team. 4. Score a given number of achievments (probably limited to PvP,). 5. Cause a given amount of damage. 6. Score a given amount of base XP in any ships. 7 to 10. Accumulate ship XP in destroyers, cruisers, battleships and carriers. My notes indicate Tier 5 and up but this might be a misquote; I will double-check when I am next in the PTS and correct as needs be. 11. Special shortcut mission (in premium ships, TBA): Accumulate a given number of main battery hits. PART 2, DIRECTIVE 4: AN UNANNOUNCED NUMBER OF THE FOLLOWING, PROBABLY SIX OR SEVEN. 1. Accumulate a given number of torpedo hits. 2. Damage or destroy a given number of modules. 3. Shoot down a given number of aircraft. 4. Win a given number of battles. 5. Kill a given number of ships. 6. Gain a certain amount of base XP in any eligible ship. 7 to 10. Accumulate a given amount of free XP in destroyers, cruisers, battleships and carriers (my notes do not indicate a tier restriction). 11. Special shortcut mission (in premium ships, TBA): Accumulate a given number of fire, flood, citadel and torpedo hit ribbons. Remember that none of this is final, and the structure and nature of the tasks could change when it hits the live server. Nevertheless, from here I think we can draw our own conclusions. I will update this list, or create a new post based on it, when the directives finally go live.
I will post PSAs and Dev blog stuff here and try to catch all of it. If you want to see the latest changes and what has been going on since Dec 2018, here is the place. This post is current events and past events will be in post 7. Important PSAs not related to events will be in post 2 and past ones in post 8. Dev blog stuff will be in post 3 and past Dev blogs (after patch has been out) will be in post 9. I will also post them as the next item, to bring up the notification that something was added. Here are the event PSAs with the latest ones first. Jan 28th Jan 17th When Events are over, they will move to a post a few posts down. Events will stay here until the last bit is done, so for events with temporary currencies, they can stay long after the event is over until when the temp currency is converted to credits. ================================================================================================================================ PvE Clan News & Discussion thread for my fellow clan members so they can find it easy.
I am playing the game on the Public Test Server and noticed that several missions in the Fly, Strike, Win event for 8.1 will require the use of Exeter (as well as Nelson and 2 other British BB). That kinda hints at Exeter being an event ship like the Cossack was. Anyone hear anything about this? Would be nice...