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Found 3 results

  1. One of the often-overlooked changes in the recent-ish patches was the addition of a 6s a relay delay to radar, where anything spotted on radar takes 6s to be lit up to allies to shoot it. Meanwhile, one of the big common complaints with CVs is their ability to spot things easily and effectively, particularly DDs, which rely on stealth instead of health (CV complaint threads are easily more common than the next several most common threads, combined). The extension of this spotting delay to anything planes spot seems to be a logical step. As far as gameplay is concerned, this would give ships more time to react to being spotted, perhaps hiding a citadel a bit better, getting a chance to smoke up, or finding cover before fire starts pouring in. It would also mean the window for firing on targets during the opening spotting run will be less usable, since the CV would actually have to stay for a bit to get spotting damage. Any thoughts?
  2. RyuGaG

    Delayed time!!

    Hi, This is my first time I have this weird lag. Even I have turned off vertical synchronization and tripple buffering. So, I felt guilty to my team as I was being a trash running around without supporting allies. But, I was still able to chat and I didn't know if other player saw my chat. Help me pls Sry bad english, not from NA or EU Thanks.
  3. Would somebody please explain to me how I can stop this dreadful delay when it comes to linking my mouse cursor to the opposing team's CV's enemy aircraft planes that are in flight? I have to click at least 4 or 5 times on the opposing team's CV planes before it decides to attach itself to destroy enemy aircraft and the cursor is perfectly aligned. The mouse cursor doesn't seem to want to align itself with enemy aircraft. I have tried 3 different mouses and none of them seem to solve this matter. This is not making World Of Warships very enjoyable to play especially when it comes to aircraft carriers. Any ideas how this can be corrected? Thanks, Donna