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Found 2 results

  1. I had previously posted this before some months ago but im now going to revisit it again ... to make some changes to it to suggest they add a british dd split with a more torpedo focus and the line features guns of a smaller caliber and or Number than the current line that reloads faster ,smaller hitpoint pool and lower stealth with the advantages of longer ranged hydro albiet shorter duration and quicker torpedo reload and engine boost Tier 6 : Inglefield (swaps places with icarus in the main line who is the start of the new line) While not actually part of the line it replaces Icarus in the main line who gets moved to the new line . Specs: Hitpoints: stock: 10,400 upgraded:12,800 Main Battery 120 mm/45 QF Mk IX 5 х 1 pcs. Rate of Fire 11 shots/min. Reload Time 5.3 sec. Rotation Speed10 deg./sec. 180 Degree Turn Time18 sec. Firing Range10.55 km. Maximum Dispersion102 m. HE Shell120 mm HE Maximum HE Shell Damage1,700 Chance of Fire on Target Caused by HE Shell8 % Initial HE Shell Velocity808 m./s. HE Shell Weight22.68 kg. AP Shell120 mm AP Maximum AP Shell Damage2,100 Initial AP Shell Velocity808 m./s. AP Shell Weight22.68 kg. Same perfomance as Icarus but the reload is slower to compensate for having one more barrel Torpedoes 533 mm QR Mk II2 х 4 pcs. Rate of Fire0.63 shots/min. Reload Time 95 sec. Rotation Speed 25 deg./sec. 180 Degree Turn Time 7.2 sec. Torpedo533 mm Mk V Maximum Damage 11,967 Torpedo Speed 59 knot Torpedo Range 6 km same as icarus but for balance reasons when upgrading to the upgraded torpedoes it only changes the range AA 12.7 mm Mk III 2 х 4 pcs. . . . Average Damage per Second 4.2 . . . Firing Range 1.2 km Less than Icarus as it trades the Oerlikons for and extra gun Maneuverability Maximum Speed 36 knot Turning Circle Radius 560 m. Rudder Shift Time 4.2 sec. Concealment Surface Detectability Range 6.9 km. Air Detectability Range 2.84 km. She's slightly longer than Icarus at 330ft so she compensates with a higher detection radius and turning circle and slightly faster speed Tier 7 : Battleaxe From Icarus we are greeted by Battleaxe who lets you down on speed and is overall an improvement in the gun area Basically she's a black swan with torpedoes Hitpoints: Stock:12,300 Upgraded: 13,100 note: the stock hull has 4 guns in two turrets and two squid launchers in place of B turret and the b hull gains the extra turret but loses a squid and the remaining one gets relocated aft Main Battery 102 mm/45 QF Mk XIX 3х 2 pcs. Firing Range 10.7 km. Rate of Fire20 shots/min. Reload Time 4 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage 1,500 Initial HE Shell Velocity 811 m./s. Chance of Fire on Target Caused by HE Shell 6 % uses Black Swan's old Ap shell with the same dmg all the turrets are 360 degrees unlike jervis who one has a 360 degree rear turret Torpedo Tubes 533 mm PR Mk II 2 х 5 pcs. Rate of Fire 0.5 shots/min. Reload Time120 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk VII Maximum Damage15,733 Torpedo Speed 59 knot Torpedo Range 8.02 km. Gets 1km more range than Jervis to help differentiate the two a bit more AA Defense 102 mm/45 QF Mk XIX 3 х 2 pcs. . . . Average Damage per Second 37.6 . . . Firing Range5.01 km 40 mm Bofors mark X in a STAAG mk 2 mount 2 х 2 pcs. . . . Average Damage per Second 26.8 . . . Firing Range 3.51 km. 40 mm Bofors Boffin2 х 1 pcs. . . . Average Damage per Second 17.4 . . . Firing Range 3.51 km same aa as jutland Maneuverability Maximum Speed 31 knot Turning Circle Radius 590 m. Rudder Shift Time 5.9 sec. historically a sluggish ship so its sluggish again Concealment Surface Detectability Range 7.1 km. Air Detectability Range 3 km despite being slightly longer and wider than Jervis it gets .2 km more detection to survive at the tier with the slow speed Tier 8 : Gurhka the odd ball of the line in a sense as it has the most gun barrels technically in both lines Hitpoints: Stock:12,900 Upgraded: 15,800 Main Battery 102 mm/45 QF Mk XIX 4х 2 pcs. Firing Range 11.5 km. Rate of Fire 20 shots/min. Reload Time 3 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage 1,500 Initial HE Shell Velocity 811 m./s. Chance of Fire on Target Caused by HE Shell 6 % uses Black Swan's old Ap shell with the same dmg When Broadside she has four Turrets but most of the time can only use three due to bad firing arcs on the rear turrets the turrets are all 360 degrees for turning Torpedoes 533 mm QR Mk IV2 х 4 pcs. Rate of Fire0.57 shots/min. Reload Time126 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk IX Maximum Damage15,433 Torpedo Speed61 knot Torpedo Range8.01 km. AA 102 mm/45 QF Mk XIX 4 х 2 pcs. . . . Average Damage per Second 37.6 . . . Firing Range5.01 km 40 mm/39 QF Mk VII1 х 4 pcs. . . . Average Damage per Second12.9 . . . Firing Range2.49 km. 12.7 mm Mk III2 х 4 pcs. . . . Average Damage per Second4.2 . . . Firing Range1.2 km. slight downgrade in aa Maneuverability Maximum Speed 36 knot Turning Circle Radius590 m. Rudder Shift Time 5.3 sec. Concealment Surface Detectability Range 7.1 km. Air Detectability Range 3.1 km. Same odd ball of the line type as lightning but with one more barrel with higher reload and less pen with slightly more detect and less health to nerf it Tier 9 : Savage The gun count goes down significantly compared to the tier before like the jump from lightning to jutland Hitpoints: Stock: 14 ,700 Upgraded: 15,200 unlike the other dds in the line her hp was done using full load displacement for the stock hull as the standard displacement is too light for the tier and the upgraded one is the same calculation using short tons and buffed 200 hp Main Battery 113 mm/45 Mk IV 1 х 2 / 1 х 2 pcs. Rate of Fire 15 shots/min. Reload Time 3.5 sec. Rotation Speed20 deg./sec. 180 Degree Turn Time9 sec. Firing Range11.37 km. Maximum Dispersion100 m. HE Shell113 mm HE 5crh Maximum HE Shell Damage1,700 Chance of Fire on Target Caused by HE Shell8 % Initial HE Shell Velocity746 m./s. HE Shell Weight24.95 kg. AP Shell113 mm SAP 55 lb Maximum AP Shell Damage2,100 Initial AP Shell Velocity746 m./s. AP Shell Weight25 kg gets Jutland's original reload to compensate for having fewer guns at the same tier which when maxed out has a similar reload to daring's Stock Reload but with worse aiming due to two of the guns being in single turrets of which one does not go 360 degrees and although ahistorical to the ship b hull gives it another double mount in exchange for the two single mounts Torpedoes 533 mm PR Mk II 2 х 4 pcs. Rate of Fire0.45 shots/min. Reload Time 106 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk IX** Maximum Damage15,533 Torpedo Speed62 knot Torpedo Range9.99 km AA 113 mm/45 Mk IV 1 х 2 pcs. . . . Average Damage per Second29.8 . . . Firing Range5.01 km 20 mm Oerlikon Mk IV 5 x 2/ 2 х 1 pcs. . . . Average Damage per Second14.4 . . . Firing Range 3.01 Maneuverability Maximum Speed 36 knot Turning Circle Radius 590 m. Rudder Shift Time 5.3 sec. Concealment Surface Detectability Range 7.0 km. Air Detectability Range 2.9 km. Basically a Kagero and yugumo killer but savage will have trouble fighting off other dds due to the low hp Tier 10 : Gael The only paper ship in the line , it was to be an improved weapon class but its more of an improved savage its a secretive design and these are the only pictures I could find but if it was built it'd look similar to daring the armament specs are from wikipedia Hitpoints: 16,000 this puts her as the smallest high tier dd in terms of hitpoints and in terms of displacement she is the smallest by far being only 2780 short tons which was used to calculate her hp then rounded up Main Battery 113 mm/45 RP 41 Mk VI 2 х 2 pcs. Rate of Fire 21.43 shots/min. Reload Time 2.5 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Firing Range12.78 km. Maximum Dispersion110 m. HE Shell113 mm HE 5crh Maximum HE Shell Damage1,700 Chance of Fire on Target Caused by HE Shell8 % Initial HE Shell Velocity746 m./s. HE Shell Weight24.95 kg. AP Shell113 mm SAP 55 lb Maximum AP Shell Damage2,100 Initial AP Shell Velocity746 m./s. AP Shell Weight25 kg. gets vampire 2's reload to compensate for the one less turret compared to daring and both go 360 degrees Torpedoes 533 mm PR Mk II2 х 5 pcs. Reload Time105 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk IXM Maximum Damage16,767 Torpedo Speed62 knot Torpedo Range9.99 km AA113 mm/45 RP 41 Mk VI 2 х 2 pcs. . . . Average Damage per Second53.4 . . . Firing Range5.01 km. 40 mm Bofors Mk V1 х 2 pcs. . . . Average Damage per Second12.3 . . . Firing Range3.51 km. 40 mm STAAG2 х 2 pcs. . . . Average Damage per Second26.8 . . . Firing Range3.51 km Maneuverability Maximum Speed 33 knot Turning Circle Radius 560 m. Rudder Shift Time 4.3 sec. Concealment Surface Detectability Range 7.0 km. Air Detectability Range 3.2 km. will struggle at tier ten with faster ships like kleber but will have a low enough detect to avoid them Consumables Short burst smoke generator Quick Hydroacoustic search 50s 3km torp detect 5km ship detect 6 charges Advanced Repair teams (tier9-10) 3 charges Engine Boost : 8% bonus 120 sec cooldown and duration same as premium dds ASW inglefield has the same saw performance as icarus same can be said for gurkha whose is the same as lightning but savage unlike jutland will put out 16 depth charges instead of 12 and like druid who has a squid launcher also battleaxe will put out the same amount of squids but gael will have double the amount of squids dropped at two sets of 18 instead comment your thoughts below I think they'd work but are very fragile I did not add any wartime emergency dds other than savage as I found her to be the most unique and with the most potential firepower and the other classes are quite lacking in firepower but they could be possible low tier premiums
  2. This is a line I thought of recently that would have a fairly unique gameplay style and the premise is Tanky torpedo boats. I Know u can say that the EU dds are somewhat tanky due to their heal but they have low health and armament for their tiers and are still fragile like the other torpedo boat line the ijn shima line. Gimmicks/Features: Generally high or average hitpoint pools for the tier with the same hull saturation mechanic as the main line Great concealment for destroyers of this nation Fast long range torpedoes with high damage Emergency Engine Power allows for quick escapes, Alongside Short burst Smoke and a Repair Party for patching up Battle damage Cons: Generally slow ,especially compared to their main line counterparts and outside of the engine boost Not very Maneuverable Slow torpedo reload Low torpedo count compared to same tier counterparts Sluggish Gun reload and traverse due to no main battery reload booster Mostly Bad AA Tier 7: L' Adroit Its basically an improved Borrasque at tier 7 unshoehorned to fit the tier Guns: same properties as Borrasque except for reload which goes down to 4 seconds unlike the 6.6 of Borrasque and range which is the exact same as Vaquelin Torpedoes : Unlike Vauquelin, L'Adroit has the same torpedoes as Le Fantasque with the same increased speed and damage over Vauquelin AA: Identical to Vaquelin HP: Base :11500 Upgraded : 14500 decent for a tier 7 dd Concealment: 6.8km this makes it the second stealthiest dd at the tier sam Maneuverability : same as borrasque Consumables : Short Burst Smoke 6 charges Emergency Engine power 6 charges Tier 8: Le Hardi looks like a 3 turret mogador and this ship is currently ingame in the form of zf6 in another form but it will be brought in the original nation it was intended for service in Guns: these are low angle versions of the guns found on Dunkerque ,Strasbourg , Lyon and Normandie and as such have a 4.5 second reload and the same range as Le Fantasque and have the same damage as the tier before Torpedoes : Le Hardi has the same torpedoes as Le Fantasque with the exception being the range which has gone up to 9km and the reload is longer at 120s AA: 1 twin 37mm 2 twin 13.2mm stock upgraded: 1 twin 37mm 2 twin 13.2mm 2 single 13.2mm 25mm HP: Base :12000 Upgraded : 15100 comparable to Kagero but suffers from low stock health Concealment and maneuverability: 7.4km same as zf6 and handles the same except for going 37 knots Consumables : Short Burst Smoke 6 charges Emergency Engine power 6 charges repair party 2 charges Tier 9: Lansquenet (improved Le Hardi) looks like a 3 turret Kleber and this ship is currently ingame in the form of zf6 in another form but it will be brought in the original nation it was intended for service in and represents the unfinished group of le hardis that zf6 was a part of that were supposed to have dual purpose mounts and two centerline triple torpedo tubes but for increased firepower over the previous tiers the mounts are two quadruples Guns: these are high angle versions of the guns found on Dunkerque ,Strasbourg , Lyon and Normandie and as such have a 4.5 second reload and the same range as Mogador and have the same damage as the tier before Torpedoes : Lansquenet has the same torpedoes as Mogador with the exception being the range which has gone up to 10km AA: 1 twin 37mm 2 twin 13.2mm stock upgraded: 1 twin 37mm 2 twin 13.2mm 2 single 13.2mm 25mm HP: Base : 13400 Upgraded : 16800 comparable to Fletcher but suffers from low stock health Concealment and maneuverability: 7.4km same as zf6 and handles the same except for ruddershift which is 5 seconds Consumables : Short Burst Smoke 6 charges Emergency Engine power 6 charges repair party 3 charges Tier 10: Kersaint one of the t47 class destroyers , kersaint is basically a marceau lite except minus the speed(the lead ship of the t47 class is surcouf and that cannot be used since the sub is more famous than the dd) Guns: same properties as Marceau Torpedoes : Unlike Marceau Kersaint has the same torpedoes as Kleber with the only exception being speed and range as the torpedoes only go 60 knots and travel the farthest at 12km AA: here is where kersaint shines compared to the other French destroyers as she has 4 20mm guns as aa alongside 6 57mm guns in the same mounts that jean bart uses as aa HP: 20200 a bit less than daring Concealment: 7.6km on par with daring Maneuverability : the same as marceau except for the speed which is a paltry 34 knots Consumables : Short Burst Smoke 6 charges Emergency Engine power 6 charges repair party 3 charges Consumable Specs: Repair Party: Identical to British Battleships but has an extremely short action time of 5 seconds and a long reload time of 140 seconds Short Burst Smoke Generator: emission time 15 seconds dispersion time 35 seconds reload time 50 seconds Emergency Engine Power: speed bonus 35% duration 40 secs cooldown 80 secs please leave feedback below pretty please I'm tired of people reading it and then not posting their feedback
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