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Found 2 results

  1. I had previously posted this before some months ago but im now going to revisit it to make some changes to it to suggest they add a british dd split or a Commonwealth dd line The line as a british dd split is more torpedo and support focused having Slightly different Consumables from the main line with the chioce between Defensive aa fire and repair party, Short burst Smoke and standard hydro but as a Commonwealth line they have Crawling Smoke / or Radar and engine boost but lack access to a heal or HE shells but the AP is the same as british light cruiser AP Tier 6 : Inglefield (swaps places with icarus in the main line who is the start of the new line)(British Version Only) While not actually part of the line it replaces Icarus in the main line who gets moved to the new line . in the commonwealth version of the line Ingelfied becomes HMAS Stuart instead Specs: Hitpoints: 11,100 - 13,200 Main Battery 120 mm/45 QF Mk IX 5 х 1 pcs. Rate of Fire 11 shots/min. Reload Time 5.3 sec. Rotation Speed10 deg./sec. 180 Degree Turn Time18 sec. Firing Range10.55 km. Maximum Dispersion102 m. HE Shell120 mm HE Maximum HE Shell Damage1,700 Chance of Fire on Target Caused by HE Shell8 % Initial HE Shell Velocity808 m./s. HE Shell Weight22.68 kg. AP Shell120 mm AP Maximum AP Shell Damage2,100 Initial AP Shell Velocity808 m./s. AP Shell Weight22.68 kg. Same perfomance as Icarus but the reload is slower to compensate for having one more barrel Torpedoes 533 mm QR Mk II2 х 4 pcs. Rate of Fire0.63 shots/min. Reload Time 95 sec. Rotation Speed 25 deg./sec. 180 Degree Turn Time 7.2 sec. Torpedo533 mm Mk V Maximum Damage 11,967 Torpedo Speed 59 knot Torpedo Range 6 km same as icarus AA 12.7 mm Mk III 2 х 4 pcs. . . . Average Damage per Second 4.2 . . . Firing Range 1.2 km Less than Icarus as it trades the Oerlikons for and extra gun Maneuverability Maximum Speed 36 knot Turning Circle Radius 560 m. Rudder Shift Time 4.2 sec. Concealment Surface Detectability Range 7.1 km. Air Detectability Range 2.84 km. She's slightly longer than Icarus at 330m so she compensates with a higher detection radius and turning circle and slightly faster speed Tier 7 : Battleaxe From Icarus we are greeted by Battleaxe who lets you down on speed and is overall an improvement in the gun area Commonwealth Version : HMCS Tomahawk (Fictional Name) Basically she's a black swan with torpedoes Hitpoints: 12,100 - 14,900 Main Battery 102 mm/45 QF Mk XIX 3х 2 pcs. Firing Range 10.7 km. Rate of Fire20 shots/min. Reload Time 4 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage 1,500 Initial HE Shell Velocity 811 m./s. Chance of Fire on Target Caused by HE Shell 6 % uses Black Swan's old Ap shell with the same dmg all the turrets are 360 degrees and the stock hull has her refit that added squid launchers in place of the b gun Torpedo Tubes 533 mm PR Mk II 2 х 5 pcs. Rate of Fire 0.5 shots/min. Reload Time120 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk VII Maximum Damage15,733 Torpedo Speed 59 knot Torpedo Range 8.02 km. Gets 1km more range than Jervis to help differentiate the two a bit more AA Defense 102 mm/45 QF Mk XIX 3 х 2 pcs. . . . Average Damage per Second 37.6 . . . Firing Range5.01 km 40 mm STAAG 2 х 2 pcs. . . . Average Damage per Second 26.8 . . . Firing Range 3.51 km. 40 mm Bofors Boffin2 х 1 pcs. . . . Average Damage per Second 17.4 . . . Firing Range 3.51 km same aa as jutland Maneuverability Maximum Speed 31 knot Turning Circle Radius 590 m. Rudder Shift Time 5.9 sec. historically a sluggish ship so its sluggish again Concealment Surface Detectability Range 7.3 km. Air Detectability Range 3 km slightly longer and wider than Jervis so it gets .1 km less Tier 8 : Gurhka the odd ball of the line in a sense as it has the most gun barrels technically in both lines Commonwealth Name : HMIS Gurkha Hitpoints: 12,800 - 15,600 Main Battery 102 mm/45 QF Mk XIX 4х 2 pcs. Firing Range 11.5 km. Rate of Fire 20 shots/min. Reload Time 3 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage 1,500 Initial HE Shell Velocity 811 m./s. Chance of Fire on Target Caused by HE Shell 6 % uses Black Swan's old Ap shell with the same dmg When Broadside she has four Turrets but most of the time can only use three due to bad firing arcs on the rear turrets the turrets are all 360 Torpedoes 533 mm QR Mk IV2 х 4 pcs. Rate of Fire0.57 shots/min. Reload Time126 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk IX Maximum Damage15,433 Torpedo Speed61 knot Torpedo Range8.01 km. AA 102 mm/45 QF Mk XIX 4 х 2 pcs. . . . Average Damage per Second 37.6 . . . Firing Range5.01 km 40 mm/39 QF Mk VII1 х 4 pcs. . . . Average Damage per Second12.9 . . . Firing Range2.49 km. 12.7 mm Mk III2 х 4 pcs. . . . Average Damage per Second4.2 . . . Firing Range1.2 km. slight downgrade in aa Maneuverability Maximum Speed 36 knot Turning Circle Radius590 m. Rudder Shift Time 5.3 sec. Concealment Surface Detectability Range 7.04 km. Air Detectability Range 3.07 km. Same odd ball of the line type as lightning but with one more barrel with higher reload and less pen with slightly more detect and less health to nerf it Tier 9 : Savage The gun count goes down significantly compared to the tier before like the jump from lightning to jutland Commonwealth Name : HMAS Success Hitpoints: 13,100 - 15,200 a decrease as she's even smaller than Jervis but its more than Battleaxe who is closer in size to her for balance at high tier Main Battery 113 mm/45 Mk IV 1 х 2 / 1 х 2 pcs. Rate of Fire 15 shots/min. Reload Time 3.5 sec. Rotation Speed20 deg./sec. 180 Degree Turn Time9 sec. Firing Range11.37 km. Maximum Dispersion100 m. HE Shell113 mm HE 5crh Maximum HE Shell Damage1,700 Chance of Fire on Target Caused by HE Shell8 % Initial HE Shell Velocity746 m./s. HE Shell Weight24.95 kg. AP Shell113 mm SAP 55 lb Maximum AP Shell Damage2,100 Initial AP Shell Velocity746 m./s. AP Shell Weight25 kg gets Jutland's current as of the date of this post maxed out reload to compensate for having fewer guns at the same tier which when maxed out has a similar reload to daring's Stock Reload but with worse aiming due to two of the guns being in single turrets of which one does not go 360 degress edit: although ahistorical to the ship b hull gives it another double mount in exchange for the two single mounts Torpedoes 533 mm PR Mk II 2 х 4 pcs. Rate of Fire0.45 shots/min. Reload Time 106 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk IX** Maximum Damage15,533 Torpedo Speed62 knot Torpedo Range9.99 km AA 113 mm/45 Mk IV 1 х 2 pcs. . . . Average Damage per Second29.8 . . . Firing Range5.01 km 20 mm Oerlikon Mk IV 5 x 2/ 2 х 1 pcs. . . . Average Damage per Second14.4 . . . Firing Range 3.01 Maneuverability Maximum Speed 36 knot Turning Circle Radius 590 m. Rudder Shift Time 5.3 sec. Concealment Surface Detectability Range 7.0 km. Air Detectability Range 2.9 km. Basically a Kagero and yugumo killer will have trouble fighting off other dds due to the low hp Tier 10 : Gael The only paper ship, it was to be an improved weapon class but ingame its more of an improved savage Commonwealth name : HMNZS Gift its a secretive design and the only picture I could find was of a model but if it was built it'd look similar to daring the armament specs are from wikipedia Hitpoints: 17,200 this puts her as the smallest high tier dd other than shima in terms of hitpoints and in terms of displacement she is the smallest by far Main Battery 113 mm/45 RP 41 Mk VI 2 х 2 pcs. Rate of Fire 21.43 shots/min. Reload Time 2.5 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Firing Range12.78 km. Maximum Dispersion110 m. HE Shell113 mm HE 5crh Maximum HE Shell Damage1,700 Chance of Fire on Target Caused by HE Shell8 % Initial HE Shell Velocity746 m./s. HE Shell Weight24.95 kg. AP Shell113 mm SAP 55 lb Maximum AP Shell Damage2,100 Initial AP Shell Velocity746 m./s. AP Shell Weight25 kg. gets vampire 2's reload to compensate for the one less barrel and both go 360 degress Torpedoes 533 mm PR Mk II2 х 5 pcs. Rate of Fire0.48 shots/min. Reload Time125 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk IXM Maximum Damage16,767 Torpedo Speed62 knot Torpedo Range9.99 km AA113 mm/45 RP 41 Mk VI 2 х 2 pcs. . . . Average Damage per Second53.4 . . . Firing Range5.01 km. 40 mm Bofors Mk V1 х 2 pcs. . . . Average Damage per Second12.3 . . . Firing Range3.51 km. 40 mm STAAG2 х 2 pcs. . . . Average Damage per Second26.8 . . . Firing Range3.51 km Maneuverability Maximum Speed 33 knot Turning Circle Radius 560 m. Rudder Shift Time 4.3 sec. Concealment Surface Detectability Range 7.3 km. Air Detectability Range 3.2 km. will struggle at tier ten with faster ships like kleber but will have a low enough detect to avoid them Consumables no engine boost like main line or propulsion mod defensive aa fire /Short burst smoke generator (tier 6-8) Hydroacoustic search 100s 3km torp detect 5km ship detect 3 charges Repair party (tier 6-8 ) /Advanced Repair teams (tier9-10) 2 charges Defensive aa fire (tier 9-10) 40s 4 charges Icarus, Battleaxe and Gurkha have access to hydro and repair party but must choose between Defensive aa fire or smoke Savage and Gael have access to all commonwealth versions use the same consumable set as vampire 2 with the exception of radar which is 6km for 25 seconds which is tier 8 and up comment your thoughts below I think they'd work but also kinda powercreep four lines also : german dds in general ijn torpboats and lower tier eu dds i did not add any wartime emergency dds other than savage as I found her to be the most unique and the others are quite lacking in firepower but they could be possible premiums
  2. When I first got lightning I looked It up because why not I'm a history nerd at heart and I found out they put 4 inch guns on its earlier sister ships and i wondered why lightning doesn't have a hull for it itd be cool practice for the 4.5 inch guns you get from jutland. But then i thought a little harder and managed to come up with a different line based upon the fact that the British made so many identical but unique classes of destroyers. And here is my proposal. British Escort Destroyers. Gimmick : low detect , fast firing guns with less barrels compared to the main line and cruiser hydro with a heal or defensive fire.(when subs come they have more depth charges than the main line and they also have squids on the tier7 and ten) Reason : these destroyers were supposed to be convoy escorts and had to be able to make do with the bare minimum surface firepower against subs and aircraft. the specs of all ships arent the most accurate since i dont know the formulas but they are kinda similar to how wg would inplement them So lets start Tier 6 : Inglefield (swaps places with icarus in the main line who is the start of the new line) While not actually part of the line it replaces Icarus in the main line who gets moved to the new line Specs: Hitpoints: 11,100 - 13,200 Main Battery 120 mm/45 QF Mk IX 5 х 1 pcs. Rate of Fire 11 shots/min. Reload Time 5.3 sec. Rotation Speed10 deg./sec. 180 Degree Turn Time18 sec. Firing Range10.55 km. Maximum Dispersion102 m. HE Shell120 mm HE Maximum HE Shell Damage1,700 Chance of Fire on Target Caused by HE Shell8 % Initial HE Shell Velocity808 m./s. HE Shell Weight22.68 kg. AP Shell120 mm AP Maximum AP Shell Damage2,100 Initial AP Shell Velocity808 m./s. AP Shell Weight22.68 kg. Same perfomance as Icarus but the reload is slower to compensate for having one more barrel Torpedoes 533 mm QR Mk II2 х 4 pcs. Rate of Fire0.63 shots/min. Reload Time 95 sec. Rotation Speed 25 deg./sec. 180 Degree Turn Time 7.2 sec. Torpedo533 mm Mk V Maximum Damage 11,967 Torpedo Speed 59 knot Torpedo Range 6 km same as icarus AA 12.7 mm Mk III 2 х 4 pcs. . . . Average Damage per Second 4.2 . . . Firing Range 1.2 km Less than Icarus as it trades the Oerlikons for and extra gun Maneuverability Maximum Speed 36 knot Turning Circle Radius 560 m. Rudder Shift Time 4.2 sec. Concealment Surface Detectability Range 7.1 km. Air Detectability Range 2.84 km. She's slightly longer than Icarus at 330m so she compensates with a higher detection radius and turning circle and slightly faster speed Tier 7 : Battleaxe From Icarus we are greeted by Battleaxe who lets you down on speed and is overall an improvement in the gun area Basically she's a black swan with torpedoes Hitpoints: 12,100 - 14,900 Main Battery 102 mm/45 QF Mk XIX 3х 2 pcs. Firing Range 10.7 km. Rate of Fire20 shots/min. Reload Time 4 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage 1,500 Initial HE Shell Velocity 811 m./s. Chance of Fire on Target Caused by HE Shell 6 % uses Black Swan's old Ap shell with the same dmg all the turrets are 360 degrees and the stock hull has her refit that added squid launchers in place of the b gun Torpedo Tubes 533 mm PR Mk II 2 х 5 pcs. Rate of Fire 0.5 shots/min. Reload Time120 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk VII Maximum Damage15,733 Torpedo Speed 59 knot Torpedo Range 8.02 km. Gets 1km more range than Jervis to help differentiate the two a bit more AA Defense 102 mm/45 QF Mk XIX 3 х 2 pcs. . . . Average Damage per Second 37.6 . . . Firing Range5.01 km 40 mm STAAG 2 х 2 pcs. . . . Average Damage per Second 26.8 . . . Firing Range 3.51 km. 40 mm Bofors Boffin2 х 1 pcs. . . . Average Damage per Second 17.4 . . . Firing Range 3.51 km same aa as jutland Maneuverability Maximum Speed 31 knot Turning Circle Radius 590 m. Rudder Shift Time 5.9 sec. historically a sluggish ship so its sluggish again Concealment Surface Detectability Range 7.3 km. Air Detectability Range 3 km slightly longer and wider than Jervis so it gets .1 km less Tier 8 : Gurhka the odd ball of the line in a sense as it has the most barrels technically in both lines Hitpoints: 12,800 - 15,600 Main Battery 102 mm/45 QF Mk XIX 4х 2 pcs. Firing Range 11.5 km. Rate of Fire 20 shots/min. Reload Time 3 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage 1,500 Initial HE Shell Velocity 811 m./s. Chance of Fire on Target Caused by HE Shell 6 % uses Black Swan's old Ap shell with the same dmg same firepower as the tier before except when broadside to other ships as the third gun closest to the torpedo tubes is now able to be used the turrets are all 360 Torpedoes 533 mm QR Mk IV2 х 4 pcs. Rate of Fire0.57 shots/min. Reload Time106 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk IX Maximum Damage15,433 Torpedo Speed61 knot Torpedo Range8.01 km. AA 102 mm/45 QF Mk XIX 4 х 2 pcs. . . . Average Damage per Second 37.6 . . . Firing Range5.01 km 40 mm/39 QF Mk VII1 х 4 pcs. . . . Average Damage per Second12.9 . . . Firing Range2.49 km. 12.7 mm Mk III2 х 4 pcs. . . . Average Damage per Second4.2 . . . Firing Range1.2 km. slight downgrade in aa Maneuverability Maximum Speed 36 knot Turning Circle Radius590 m. Rudder Shift Time 5.3 sec. Concealment Surface Detectability Range 7.04 km. Air Detectability Range 3.07 km. Same odd ball of the line type as lightning but with one more barrel with higher reload and less pen with slightly more detect and less health to nerf it Tier 9 : Savage The gun count goes down significantly compared to the tier before like the jump from lightning to jutland Hitpoints: 13,100 - 15,200 a decrease as she's even smaller than Jervis but its more than Battleaxe who is closer in size to her for balance at high tier Main Battery 113 mm/45 Mk IV 1 х 2 / 1 х 2 pcs. Rate of Fire 15 shots/min. Reload Time 3.5 sec. Rotation Speed20 deg./sec. 180 Degree Turn Time9 sec. Firing Range11.37 km. Maximum Dispersion100 m. HE Shell113 mm HE 5crh Maximum HE Shell Damage1,700 Chance of Fire on Target Caused by HE Shell8 % Initial HE Shell Velocity746 m./s. HE Shell Weight24.95 kg. AP Shell113 mm SAP 55 lb Maximum AP Shell Damage2,100 Initial AP Shell Velocity746 m./s. AP Shell Weight25 kg gets Jutland's current as of the date of this post maxed out reload to compensate for having fewer guns at the same tier which when maxed out has a similar dpm to daring but with worse dispersion due to two of the guns being in single turrets of which one does not go 360 degress edit: although ahistorical to the ship b hull gives it another double mount in exchange for the two single mounts Torpedoes 533 mm PR Mk II 2 х 4 pcs. Rate of Fire0.45 shots/min. Reload Time 106 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk IX** Maximum Damage15,533 Torpedo Speed62 knot Torpedo Range9.99 km AA 113 mm/45 Mk IV 1 х 2 pcs. . . . Average Damage per Second29.8 . . . Firing Range5.01 km 20 mm Oerlikon Mk IV 5 x 2/ 2 х 1 pcs. . . . Average Damage per Second14.4 . . . Firing Range 3.01 Maneuverability Maximum Speed 36 knot Turning Circle Radius 590 m. Rudder Shift Time 5.3 sec. Concealment Surface Detectability Range 7.0 km. Air Detectability Range 2.9 km. Basically a Kagero killer will have trouble fighting off other dds due to the low hp Tier 10 : Gael The only paper ship, it was to be an improved weapon class but ingame its more of an improved savage its a secretive design and the only picture I could find was of a model but if it was built it'd look similar to daring the armament specs are from wikipedia Hitpoints: 17,200 this puts her as the smallest high tier dd other than shima in terms of hitpoints and in terms of displacement she is the smallest by far Main Battery 113 mm/45 RP 41 Mk VI 2 х 2 pcs. Rate of Fire 21.43 shots/min. Reload Time 2.5 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Firing Range12.78 km. Maximum Dispersion110 m. HE Shell113 mm HE 5crh Maximum HE Shell Damage1,700 Chance of Fire on Target Caused by HE Shell8 % Initial HE Shell Velocity746 m./s. HE Shell Weight24.95 kg. AP Shell113 mm SAP 55 lb Maximum AP Shell Damage2,100 Initial AP Shell Velocity746 m./s. AP Shell Weight25 kg. gets vampire 2's reload to compensate for the one less barrel and both go 360 degress Torpedoes 533 mm PR Mk II2 х 5 pcs. Rate of Fire0.48 shots/min. Reload Time125 sec. Rotation Speed25 deg./sec. 180 Degree Turn Time7.2 sec. Torpedo533 mm Mk IXM Maximum Damage16,767 Torpedo Speed62 knot Torpedo Range9.99 km AA113 mm/45 RP 41 Mk VI 2 х 2 pcs. . . . Average Damage per Second53.4 . . . Firing Range5.01 km. 40 mm Bofors Mk V1 х 2 pcs. . . . Average Damage per Second12.3 . . . Firing Range3.51 km. 40 mm STAAG2 х 2 pcs. . . . Average Damage per Second26.8 . . . Firing Range3.51 km Maneuverability Maximum Speed 33 knot Turning Circle Radius 560 m. Rudder Shift Time 4.3 sec. Concealment Surface Detectability Range 7.3 km. Air Detectability Range 3.2 km. will struggle at tier ten with faster ships like kleber but will have a low enough detect to avoid them Consumables no engine boost like main line or propulsion mod defensive aa fire /Short burst smoke generator (tier 6-8) Hydroacoustic search 100s 3km torp detect 5km ship detect 3 charges Repair party (tier 6-8 ) /Advanced Repair teams (tier9-10) 2 charges edit: Defensive aa fire (tier 9-10) 40s 4 charges Icarus, Battleaxe and Gurkha have access to hydro and repair party but must choose between Defensive aa fire or smoke Savage and Gael have access to all comment your thoughts below I think they'd work but also kinda powercreep four lines also : german dds in general ijn torpboats and lower tier eu dds i did not add any wartime emergency dds other than savage as I found her to be the most unique and the others are quite lacking in firepower but they could be possible premiums
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