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  1. I will show why this stupid little feature is causing so many problems PRE-8.0-TIER 6 Independence 1st Wave-Load Aircraft-àLaunch AircraftàFly to targetàLaunch strikeàFly Back to CV-Land Squadron 1-Land Squadron 2 2nd Wave-Load Aircraft-àLaunch AircraftàFly to targetàLaunch strikeàFly Back to CV-Land Squadron 1-Land Squadron 2 8.0-TIER 6 Ranger This is what WG planned: 1st Wave-Launch Rocket ACàFly to targetàLaunch 1st strikeàLaunch 2nd StrikeàLaunch 3rd Strike-àAuto-return to CV 2nd Wave-Launch Torpedo ACàFly to targetàLaunch 1st strikeàLaunch 2nd StrikeàLaunch 3rd Strike-àAuto-return to CV 3rd Wave-Launch DB ACàFly to targetàLaunch 1st strikeàLaunch 2nd StrikeàLaunch 3rd Strike-àAuto-return to CV Here is the problem: The highlighted areas is where you are going to take losses and for each strike you launch you take a HUGE risk of increasing your aircraft losses which could cost you the entire squadron and this in return increases your reload time. 8.0-TIER 6 Ranger Here is how CV players are artificially increasing the reload cycle. WG did not see how the F key could potentially unhinge the whole thing: Btw this technique of artificially increasing your reload rate was shown on youtube..possibly jingles Launch Rocket StrikeàFly to targetàLaunch 1st strikeàHit F key Launch Torpedo Strikeà Fly to targetàLaunch 1st strikeàHit F key Launch Dive Bomber Strikeà Fly to targetàLaunch 1st strikeàHit F key Benefits Your 1st strike in all likelihood is going to do the most damage Any subsequent strike will cause less damage due to AA The higher your losses the longer your reload time Instead attack a ship once, hit the F key, launch the next squadron and repeat. Unless you’re a total noob most players will not lose all their aircraft in the first pass. It’s a nearly fool proof system because you get fast reload times and I am betting your damage output is the same if not more. Fix Remove F key Put a timer on F key Have all aircraft launch a single attack and auto return to CV This makes AA easier to balance All that’s needed is an increase in alpha strike and/or speed of torpedoes Personally they should do the 3rd option
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