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  1. The 4 point skill reads "Reduces the accuracy of hostile fire directed at your ship for 15 seconds after your ship's been detected." Then says "Dispersion of shells fired by enemies attacking your ship +20%" I'm curious how it measures the ship being detected, because with some ships I play with the edge of the smoke to help with spotting by peaking out from time to time to help with spotting. So I'm curious if every time I peek out does the timer start, and then when I go dark into the smoke again does it reset? If that's how it actually works, dazzle might be a much more valuable skill for that type of play. But with WG I just never feel like I know for sure if what they wrote is actually how it works. If the spotting mechanic somehow lingers, it wouldn't nearly be as useful. Does anyone know for sure how the timer on the detection works? For those who are curious, WG put this up last year - but that was well before the 10.0 skill rework