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I go on vacation for a week and all hell breaks loose! How the hell did burnt toast, rookie moves by the communications officer and fingertip blisters turn into a ragging inferno that seems to have burned down the community?! I think we all get those new Premium ships, commanders and camo make money. And new maps, ops of the week and balancing of Fire mechanics don't. Killing off the community contributors that have helped info, shape, and expand the game is just bad business. You want to change the system, fine. But have a plan, publish it, and help everyone implement it. Its not rocket science, hell it’s not even nautical science. It’s building a strong crew and working collaboratively with those that are engage and want to have a role on the ship.
I just.... I can't understand what is happening up in the minds of Wargamings' PR staff, let alone their development teams and advertising staff... I don't play much anymore. I started playing Wargaming games back in 2010, with the last 2 weeks of the alpha on World of Tanks, and came here when the beta started. I used to love it, and played the ever living crap out of it! I'd watch many of the livestreams and CC members' videos on youtube to pass the time and enjoy a bit of humor when the game got too intense or the toxicity levels increased too much. Then the loot boxes and blatant disregard of our community contributors' voices, the lack of overall care of the content pushed out, the lack of communication both here and World of Tanks between the Russian development HQ and the NA server branches.... the lack of care in rectifying their mistakes and their utter mistreatment of the contributors who basically gave them their player numbers from the start and kept them coming back.... This previous.... "apology" (among others from past PR failures both on World of Tanks and World of Warships) has not only enraged several thousand players across the European servers, but the few-thousand (as our numbers barely scratch the numbers of EU or RU) here in the NA cluster have taken a fairly substantial impact from these walkouts for they were many of our source of entertainment. Seeing Jingles walk out, especially, was rather shocking. So here I am, in the forums for what little good it'll do outside of letting off the thoughts in my head... For me the final move that brought me out of this rather silent drull of mine, was the walkout of the old man himself, The Mighty Jingles.... He walked out of the CC program in World of Tanks for very similar problems, the blatant disrespect and negative/toxic "relationship" between the contributors and the company itself, doing everything it could to talk down to, and ultimately consider non-worthy of the time or place to be considered useful, when all they did was fix and suggest amazing content and give feedback through the eyes of players that actually care about the game's future and the well-being of the community as a whole... Meanwhile, Wargaming have shown less and less overall care for such dilligence, preferring players that can't even bother to open the settings tab, let alone missions or in-game maps/common sense in battle... They enjoy the ones who just spend money in silence, afterall... This whole fiasco has just disgusted me, personally. And Jingles put it VERY well (and i found myself saying this in World of Tanks a few months back too when someone asked me why I hated the game so much, so it's nice to see someone as influential as Jingles say something similar, Effectively stating: "it's not the game, the game didn't do anything inherently wrong, and in fact it's still a great game! It's the company behind the games that bothers me and their lack of care for their own community, instead favoring greed to such extremes as pedaling gambling to children and coercing players to win through paying for skill rather than the enjoyment of the game." As if they couldn't be bothered to learn from their first complete bomb-shell of World of Tanks... y'know, with their loot boxes, special ammo, power creep, armor altering, CC abuse, extremely robotic support system and overall lack of humanity in their way of handling their community in a professional manner.... Now we have much of that here in Warships, something that was, at one time, rather absent from the game (and what made this game, for me at least, a lot more fun than Tanks.) Contributors who helped them build up this game's community across multiple clusters, whom no longer feel like their efforts are getting them anything more than toxic (or at the very least cold-shouldered) responses as if they are no more than a nuisense to the company they so lovingly supported when it wasn't necessary, have stepped down, and certainly voiced their problems with what wargaming was fronting against them... and in extension from those Contributors, they also in that same motion shrugged off much of the community that doesn't agree with these changes they are pushing while contributors tried to help... and while yes, we (the ones who actually care more than just hitting "battle" in either Tanks or Ships) are not the majority of the playerbase, even 30%-40% of 1million players is still one very hefty number in the grand scheme of things. I mean crap, it's more than we see on the NA servers for the normal day's playercount... This is not including the fact of how many of those in that 30-40% are "whales" or even just potential or current customers buying actual in-game material. It hurts... seeing what they did to LWM, Jingles, foch (granted he did deserve that response with how he acted, though they certainly took it far), chase and the others whether World of Tanks or World of Warships... They couldn't even get LITTLE WHITE MOUSE's name right in their half-attempt at a response. APRILwhitemouse... just... amazing.... I'd applaud your failure there but it's entirely possible that would be misconstrued as congratulating the lack of effort as a positive thing based on the previous responses and efforts (again, lack there-of) to save what little pride is left to hold onto as a company... To the forum moderators dealing with this explosion of outrage from players and the complaints: I truly am greatful for your efforts... you stand between a oilspill of rather infuriated individuals ready to spark a flame, confused customers and the common rabble who have no idea who or what to aim their frustrations out on (even some going so far as to lash out at you even though you have no part in the responses of the company or the individuals between the company and here. Many of us know you're kept out of the loop to a fairly heavy degree as well... many players found that out with the black-market fiasco 2 years ago (i believe it was. Might have been 3 now?) over on World of Tanks, where forum and discord moderators had **no** idea what was going on between the RU cluster and NA clusters due to mis-timed releases and failed communication. I can only guess it's similar here in Warships... Stay strong, and please keep being awesome both here and on discord. To the players wondering what's going on. To put it simply, there was a HUGE miscommunication between wargaming and several community contributors for well over 3 years now, steadily getting worse. The biggest miscommunication saw contributors, 2 of whom (little white mouse specifically), spend a good part of 12+ months making something for Wargaming to use after being approached with a request to make it, and when bringing the finished product forth was promptly told to effectively bugger-off like they weren't asked. (meaning the main branch/cluster was never in communication with the branch that asked them to do this project.). This isn't the only issue, but it's the big one that created the wave that started this walk-out, as contributor members were noticing a severe lack in care for their efforts after that in favor of the people who... well... don't give two shakes of a rudder for the direction or longevity of the game, and instead just pay money to make their mark and leave only to repeat the process day in and out... To the community contributors Whether you stay, have left, plan to leave or hope to see things change (and/or know things won't).... please, stay safe and do what's best for your health and mental stability. If you continue to play the game then I hope to see you on the seas, if not then whatever direction you take may it be far better than what you experienced in this mess of a maelstrom created in the past few days/weeks. You did so much.... for both Tanks and Warships in many of your situations, only to be essentially spat on time and time again lately (even more so if you tried to be part of both games' Community Contributor programs)... You truly did deserve better for the amount of effort and care you all put forth, and a far better response from Wargaming than that half-hearted response they gave you... especially when all of us know it never changes, it's just re-worded and recycled over and over again... To the Wargaming company as a whole: I truly did hope that this sense of ignorance towards the playerbase, the customers and the creator/contributor community was just a sick joke or a misunderstanding, but seeing these messages from LWM, Sackville, Jingles, Chase, and the many others that have since followed their steps.... this is clearly not the case, and frankly I don't see it changing either. It's increasingly clear that your goal is no longer to be the best of the best when it comes to these games' lifespans, or the retension and expansion of your players' count and its ability to grow, but rather just how much you can squeeze out of people before they realize what they got sucked into... With the constantly tighter restrictions on the players' voice, to the ever increasing rules around Contributor's ability to share what they do... from the robotic responses on the help desks, to the emphasis on practically requiring money to make any head-way in the game or face literal weeks of grinding... From making the players feel like this is a second job rather than a game, to the gambling initiative that started in World of Tanks and invaded into Warships like a plague against many peoples' advice for the health of the community... "we'll get it right next time" No..... No you won't.... you've proven that's a lie.