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Found 7 results

  1. FirstDayAdmiral

    Why I love the game

    I have made enough posts that most know I am about keeping things fun and positive. I see negativity so I am going to add some positives and see if you relate. Heres my top 10 1. Even if you don't like some things about the ships, the matches are always fun because of the challenge. There's always room to improve. There's always a new style to try. Never-ending goal setting. 2. Content added regularly. I love the rate at which we get content. I myself enjoy ship releases and seeing what the art department comes up with. 3. The graphics for this age of a game is amazing. 4. Meeting new people. There might be a hub of trolls here. But in-game generally the chat is friendly and people are complimenting each other. I meet new people all the time and these typically are genuinely good people. WoWs draws a good quality player base. 5. Huge variety of ships to play or unlock 6. a Large number of free items given out. 3 free containers a day, combat missions, promo codes, free event bundles, hot pockets, and Capri suns. 7. In my opinion the perfect mix of simulation and arcade. You would not be here if the gameplay wasn't very addicting. The challenge brings a lot of smart strong-willed players. The funny part is, when you bring so many alphas together there will always be headbutting.For the most part, it's just the type of player that gets drawn to WoWs. Competitive, Strong-willed, Goal-oriented, Ambitious, I could go on. 8. Flags. I don't understand why. But the event flags I am nuts for. I love collecting flags lol. 9. I love the collections with the descriptions. WG works extremely hard to help you immerse into your favorite ships. Posting historical material/videos and explaining in massive detail the rich history of the real ships. What other company does that? 10. There's always a new challenge ahead. You have to adapt. Ships change, skills change, the list goes on. And I love that challenge.
  2. FirstDayAdmiral

    I created a fan site!

    I love that WoWs supports streamers, web designers, YouTubers, etcetera. I created a website dedicated to supporting WoW content creators that provide a positive environment and feedback. Doing my best to steer folks away from the drama and negativity of some social media posts. I host live streams directly to the site for streamers and post their video content. The site covers, news, reviews, new player help with a collection of helpful beginner tips, and more. I just started it so it will fill out with content. But it's really looking good now. Check it out if you like! Firstdayadmiral.com Note: I am a 100% disabled combat veteran that is unemployable. I cant make a cent off of this business wise. There is nobody paying me for any service. This is all voluntary.
  3. If you put a thousand apes in front of keyboards - how long will it take them to make it to Hurricane? Well the boys from [APES] come by to attempt an answer. There are seven rules to being in [APES], but you will only care about two of them! 00:00 - INTRO + A World of Warships Podcast?!?!?! 01:00 - Meet the [APES] 19:02 - "Advertisement" 19:28 - Sink a Ship and competitive 33:39 - Poach Synpax YouTube: https://youtu.be/kuLW-tBk_dM Podcast: <https://anchor.fm/the-new-guys/episodes/Episode-048-No-Pants-Allowed-in-APES-ejcvd4>
  4. Hey everyone! It has been a while since I have posted anything on this forum or my youtube channel that used to cover WoWS. Below is a link for a short video about me starting to make content again, however it won't be for wargaming titles. I explain my reasons for not promoting WG anymore in the video. This post mainly serves to thank all of you who enjoyed my Warships content in the past. Despite the reasons for me not making those videos anymore, the community surrounding this game has always been fantastic and I wanted to recognize that by saying that the one thing I have missed most since I stopped making content for this game, was the interactions I had with the community and the passion you all have. In that sense it is bittersweet for me and I will sorely miss all of you. Channel Update 5: A New Direction Thank you for your time, and farewell.
  5. We need a Frontline game mode (A PERMANENT addition to the game). WoT did it for a while as a time limited event. It's a mode where you control sectors that are capable of repairing/replenishing your tank, or in this case ship. These sectors also allow respawn (with a minimum wait time of something like 2 minutes). It would be fantastic. I've often told myself it will come eventually because random battles is so mind numbingly ordinary, and the game would need something of this caliber to stay relevant in the current gaming meta. Gameplay has been very uninspiring as of late, so perhaps I'll keep waiting, or perhaps I will uninstall. I just don't know yet.
  6. Well how should I put it. I see a lot of people talk about bow tanking, camping, and so on, and as time goes and I have learned far more about naval design philosophy, I realize, as nearly all of you have, that right now, matches become stale and stagnant thanks to the island camping meta. We can talk all day about pen angles and more, but I am a cv player, and so am graced witha fairly wide map view of things, and I find it near impossible to ignore how campy the game can be at times. I see the same ship types in the same places game after game, destroyer, cruiser, battleship, doesn't matter. DD and CV are a little more fluid, given one is meant to sneak around and the other is a scared chicken running for it's life with a bullseye on it's back, sometimes literally on it's ship, but as time goes, I have to wonder. If we could change the Meta of bow tanking, Should we, and could we? If we could directly incentivize that the best firing and tanking angles was to be parallel to the target, and get rid of the World of Tanks vibe, Would that serve the game better? In my opinion, yes. The BB who is firing max range, but is forced into moving at varying speeds to throw off the beads drawn on him, as he moves around the map, the Cruiser skipping island to island rather then being in predictable situations, would I think greatly contribute to the variety of games. Right now, I often see Squares of Doom, that is, 2-4 BB or cruisers or a mix of the two hiding so close together you'd think it was a dock yard. Or a pizza party between the crews. They do this because the game actively punishes moving into the open, being moving, and showing your sides to the enemy, when the reality is the opposite. Sitting ships were going to be dead ships, usually to planes or submarine combat, though we all know planes are really not able to do a damn thing to 2 ships anymore without overly special tactics. What I would love to see is cruiser and battleship formations driving around the map, firing at each other, without a overly high need to use islands for cover because their sides are unrealistically vulnerable. I feel that aside from changing how armor works on a hit to the bow and a hit from the side, I feel the game needs new kinds of objectives and versions of play. There is roughly 2 kinds of games in this game. Capture the zone, and...king of the hill capture the zone. Not much else. If we are starving for content, make some new games already. New PVE scenarios comes to mind. How about changing the Capture mode to a form of Island capture. In that you get close enough to land LSTs and other such craft. Obviously we are not transport ships, but I can believe it is more a real objective then what we have. How about Assassination? One player, same class each side, is elected to be the Admiral, and their ship is significantly buffed armor and damage wise. The game is about finding and killing this man, but no one ship can just kill the Admiral (looking at you DDs) in a single half salvo. All allied vessels have a respawn timer around a minute or more to prevent zerg rushing, since that'd just see the idiots dead and the team hurt more then if 1 guy died. Assault perhaps? We saw this demo'd somewhat recently. This was a awesome idea for a game mode. Can we please get some actual development here on the mode. I would like to see a semi balanced version sooner rather then later. A year and a half to get this mode working is lazy. Historical battles? Why not make some maps related to real naval engagements. The battle of Iron Bottom Sound comes to mind, as do a few other engagements in the pacific and atlantic theater. Asymetry can be fun Battle variation? Lets get MORE storms going. Let's add some heavy waves to upset aiming, make the ships ROLL during typhoons and hurricanes such that you have to time your shots and make things unstable. Ironically, I'd play BBs more if the seas were not always calm. If Wargaming wants to keep people interested and ships are not doing enough for content, and they will run out of ships eventually, then seriously, play with your systems and make more vivid and chaotic battles. Storms and waves are just one thing that can happen. Some of the modes, like the DD torpedo beats mode I hear were greatly enjoyed. There is no harm in doing more of this either. Ship costumes. Okay, I get it. perma camo is a money maker, but why not sell more wierd variations? For example, that lex steampunk skin was awesome, though I regret not getting it last year. Why not add more of these skins? All you have to do is add a Check mark in the graphics menu so people can just see standard camos instead of these special ones. If I saw more ships with skulls on them, It would be cool. More so if they were firing skulls at my planes. How about cross events? Perhaps a small cross over event with Warhammer 40k. If I could get my Audacious Wyverns to look like Imperial bombers, I would be over the moon, or my Hak and her planes to look like a Ork Cruiser and it's Fighta-bombas. Full skin swaps would be even cooler, with a unique model. Its all the same ship under, but if I could have new cool skins to play with, I'd buy it.
  7. Warped_1

    WGA - Please Read

    It was a solid move to migrate some content to opt in only. I know many players understandably want to maintain a more "historical" (such as it is) gameplay. That said, for those of us who are happy to get anything that happens to be free, it would be nice to have an account setting that opts us in for all additional content. That is all, and I've been really good Santa.
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