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Showing results for tags 'concealment'.
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SpeedySpeedBoi posted a topic in CruisersNow, I have coined this question in my head for some time, and I would like to know what the community’s views on this topic is. Cruisers are generally “food” for battleships – but, it can go either way, given a skilled player is at the helm of the cruiser. Battleships are known for their alpha strike capabilities, being able to either one-shot, or serverely cripple cruisers with one salvo. Of course, this is all by-chance, and it is never consistent. Cruisers are known to be the “all-around” type of ship, to which they can both be beaten by any other class of ship, yet still have the potential to beat them back. Cruisers are rather squishy ships, and to which they almost-all of them have large, above-water citadels; complimented with weak bow and aft armour schemes. Since a battleship has the potential to either one-shot or severely cripple a cruiser, as it gives broadside, even often when properly angled, is it acceptable that some battleships are able to out-spot cruisers? Or even, some cruisers have worse concealment ratings than battleships of the same tier. A cruiser often within its detection range of a battleship, is a dead cruiser. And if it tries to turn away, the cruiser is likely to take some serious punishment. I will use T10 ships, as an example, since I primarily play T10: Moskva’s lowest-possible detection range is 13.8 Km, and Hindenburg tops-out at 12.7 Km. Both cruisers have among the worst concealment for cruisers at T10. Yamato’s lowest-possible detection range is 13.5 Km, Montana tops-out at 13.4, and Conqueror with 11.8 Km. All of which out-spot Moskva, and only Conqueror is able to out-spot Hindenburg. Moskva has a large, squishy citadel, to which she is bound for dead, if she presents such a broadside to any T10 BB. Hindenburg has an armoured citadel, but she still can be punished hard; albeit, not as-easily as Moskva, and other T10 cruisers. However, both of these cruisers are able to out-DPM any T10 battleship, and given that you have a skilled player using them, they could single-handedly take a T10 BB out. Granted, that is a rare occurence, and it is very difficult to pull-off. That being said, cruisers have the potential to solo battleships, but battleships, more-often than not, have the ability to deal with cruisers. A low-skilled battleship captain can deal with a low-skilled cruiser captain, and a low-skilled battleship captain can still give a highly-skilled cruiser captain some trouble. In my opinion, I see that it is not fair for a generally-superior type of ship to have the ability to out-spot cruisers of the same tier; as the majority of cruiser players are not skilled-enough to deal with battleships, and even the skilled ones still find low-skilled battleships to be troublesome. Cruisers may have the potential to deal with BB’s, but I do not believe that it is right for cruisers to have worse concealment than ships that can outright delete them; regardless of the tier. However, I feel that this issue is better resolved by either universally buffing cruiser concealment, or by only buffing the concealment of cruisers that have worse concealment than BB’s. There are exceptions, of course. Cruisers that have concealment 10 Km or less should not receive this buff, as this would make a destroyer’s life increasingly difficult, making spotting a bigger task. If BB’s just had their concealment directly nerfed, I feel that this would just give players even more incentive to sit back, as well as the nerf would make BB’s less fun to play, overall. Some may disagree with me, but I would rather not have BB concealment be nerfed. I enjoy playing my fair-share of battleship, too. No one likes being spotted from outer space. Now, again, my question: Should it be acceptable for any cruiser to have worse concealment than any BB of the same tier?
NeutralState posted a topic in General Game DiscussionCE is essential for all class of ships?
Lensar posted a topic in General Game DiscussionRather than having concealment be a full-time thing, what if ships had 50% higher concealment across the board, but could use a consumable that would temporarily lower their concealment down to their current levels? Would that appease those that find concealment frustrating? Would it really stop good concealment players from still dominating matches?