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  1. World of Warships Ship Comparison Test Number 2: Tier 7 Gunship Destroyer Brawl: Maass, Mahan, Minsk, and Jervis versus Vauquelin JOJO INTENSIFIES Destroyer brawls are intense, and not just for the people who get involved in them, but also those people who are spectating it, wondering who will come out on top, and who will get sunk, or who will get smashed by the Venezia that popped out from nowhere. Still, there’s no Venezia at Tier 7, so it’s easier to evaluate these five gunship destroyers. The oldest of the quintet, Mahan is easily one of the most maligned ships at her tier, as she begins to promote the torpedo-centric playstyle of Japanese torpedo boats with her upgraded fish, rather than the gunboat tactics of the Nicholas and Farragut. Regardless, with 5 American 127mm/38 guns, she boasts a hybridization that few can match effectively. The Leberecht Maass, otherwise known as KMS Z1, is the German answer to the Mahan. While she cannot boast the torpedo armament of the Mahan, she makes up for it with a powerful AP punch from her 128mm guns, while also having better stealth and durability than Mahan and faster moving, more effective and more dangerous waterborne warheads. The Minsk is the embodiment of the true gunship style of destroyers. Her stealth is quite poor, but she boasts 5 Russian 130mm guns that make hiding largely a nonissue, thanks to their flat ballistics and massive damage, as well as her incredible speed of 43 knots, the fastest for her tier, as well as a good chunk of HP. The Jervis, the only Brit in the test, has the best stealth in this test, as well as a powerful broadside of 6 120mm guns, as well as fairly good torpedo armament. The Vauquelin, the Frenchman, is the newest of these ships. She’s largely gimmick-laden, like most French ships, but she boasts several unique quirks, such as unusual HP distribution that allows her to last longer, 5 French 139mm guns, the largest in the test, a reload booster, and an enhanced speed boost with greater boost power and longer duration over all other ships in this test. So then, I know what you’re thinking: Where are the Japanese, the Gadjah Mada, and the Z-39, Leningrad, Haida, Błyskawica, and the Sims? The Japanese are still largely torpedo focused with the Akatsuki and the Shiratsuyu at this tier, the Gadjah Mada’s Deepwater torpedo armament means it cannot one-shot destroyers with a surprise torpedo strike at all, and the last five are all premiums ( you know the drill with Premiums ). Well, what are you standing around for? Let’s go! 5th place: The Minsk ( 17 / 25 ) Pros: Actually fast, pretty decent stealth for a Russian DD, god-tier shell arcs Cons: Huge, sluggish, sluggish turrets, pathetic torpedoes When we think about Russian DDs, we generally think flat ballistics, high speed, and huge ships. Case in point, the last place finisher in this test, the Minsk. The big reason here, as I stated, is her huge size. She’s almost comparable to the Vauquelin in this comparison, but the Frenchman has an unusual HP pool distribution that allows it to take more damage than usual. The Minsk also has another issue in it’s handling. Now, the Minsk is by no means slow, at 43 knots, but has extremely sluggish handling thanks to a large turning radius. It has one of the fastest rudders at her tier, beaten only by the Leningrad, but a 690 meter turning circle, which is only 20 meters shorter than the Akizuki, makes her vulnerable when trying to turn full circle. Another issue is her turrets. Now, she has some pretty excellent guns. The 5 130mm B-13 guns boast excellent range, excellent arcs, and fast reload. However, her turret traverse of 9.7 degrees per second is far behind all of the other DDs in this test, with the only one similar being the Vauquelin, and the only one worse being the Maass. This would put her on the good side of things, but there’s another issue in terms of dueling other DDs: her torpedoes. This is not an uncommon issue among Soviet DDs, but with just 4 kilometers of range and pretty low damage, she has the worst torpedoes in the test. Remember, a gunship like the Minsk must also have good back-up torpedoes to complement her guns, and unfortunately, it doesn’t have those back-ups, like the next four finishers in this test. Fourth Place: The Jervis ( 18/25 ) Pros: Defensive Hydro, best stealth in test, powerful broadside, great torpedoes, very smol bote, lots of smokes. Cons: Radar cruisers, British 120mm guns, second worst torpedo range in test, no access to engine boost, lots of smokes means that the smokes are terrible, second worst HP pool in test I thought Jervis was good, wasn’t it? So did I, until I actually tested this thing. She has her merits, such as her 3km ranged defensive Hydro and best-in-test stealth, but she does have downsides. Let’s start with that Hydro. While it lasts an absurd 3 minutes long, it lacks the power of the Leberecht Maass’ German Hydro, which has a 4 kilometer ship spotting range and a torpedo spotting range of over 3 kilometers, which gives the Maass ample warning time to react properly, compared to the Jervis’ 3 kilometer range on both torpedoes and ships. There are no issues about stealth, however. With CE, she can reach a minimum detection range of just 6.3 kilometers, which works both in theory and in practice. The only issue here is either when she gets radared when she gets spotted and ends up fighting her counterparts. She has 6 120mm guns in 3 twin turrets, which gives her the most convenient layout of all the DDs in the test, but these guns have a rather long reload of 5 seconds, lower damage, and poorer ballistics than the American in this test, the Mahan. Also, she has the most middle of the pack torpedo armament of all the destroyers in this test. She might have 10 of them, which can be single launched, and do massive damage, but they are let down by a rather slow speed of 59 knots, and, despite having a longer range than those of the Minsk, it’s still just 7 kilometers, compared to the Vauquelin’s 8 kilometer, 68 knot fish, Maass’ 8.5km, 65 knot fish, and Mahan’s 9.2km, 55 knot speed torps. Yes, the Mahan might have just 55 knot speed torps that do just 12k a pop, but they have 2 kilometers greater range and better detectability, so there’s that. Lastly, it’s her durability under fire that put her here. At just 14,300 HP, she’s only 200 HP better than the Mahan, and she also lacks Engine Boost to get herself out of a tricky situation, with the only save being the improved British DD acceleration boost. The one ace up here sleeve her is the fast cooldown smoke generator, of which she has 5 charges base, but they only have a 10 second deploy time and a 40 second duration, and when an Atlanta pokes with radar around the corner, you're toast. Not so much with the next three, however. Third Place: The Mahan ( 19 / 25 ) ( TIE ) Pros: American 127mm guns, 12 torpedoes with a 9.2km range, turns tight, American smoke, excellent stealth, DFAA, god-tier rudder shift. Cons: Pathetic torpedo damage, American 127mm guns, tight turning only helps around islands, lacks utility thanks to the fact that DFAA is useless these days, Radar cruisers As the oldest ship in this test ( literally was out during Closed Beta ), the Mahan has grown quite long in the tooth. The fact that she pulled a third place victory is something I hadn’t really expected out of the old girl. Let’s start with her good points. For starters, she boasts 5 American 127mm/38 guns, with the best in test 3.3 second reload and fairly decent range and quickest in test turret traverse of 15 degrees per second. Unfortunately, these guns are also a bit of a double edged sword, as the third turret has somewhat poor firing angles, and the ballistics of the guns is poor beyond 6 kilometers, something that the last place Minsk wouldn’t mind boasting about. The Mahan also has torpedoes, mind you. The torpedoes have a range of 9.2 kilometers when fully upgraded, and she has 12 of them in 4 Triple launchers, one on each side and one down the center. However, these torpedoes are slow and deal pathetic damage to targets, using the same warheads from the Tier 6 Farragut. She also boasts the best AA in the test, but that’s something I also didn’t mention with the other DDs, for one reason. She’s the only one with access to DFAA , boosting her AA on her top hull, but she has to sacrifice one main battery turret to make the most out of it. This isn’t worthwhile, as DFAA is useless these days, and all other ships will out DPM you this way. She does boast the second best stealth and best smoke generator and maneuverability in this test, but there’s no point in using it when every American Cruiser, Russian Cruiser, and British Light Cruiser and their mother’s got Radar. Not to mention, she has the smallest HP pool in the whole test, at just 14,100 HP. She does have the best agility in the test however, with a 560 meter turning circle and 2.7 second rudder shift only let down by 35 knots of speed. However, she’s still in the middle of the pack, and the reason why she was able to eke out a third place finish was because she boasts better capacity than the Minsk and Jervis, but not so much as to win, not as much as the next two on this list. Second Place: The Vauquelin ( 19 / 25 ) ( TIE ) Pros: Reload Booster, French Engine Boost, Titanic HP pool, brutal torpedo armament, unusual HP Distribution, guns are no joke, reload booster gives massive burst damage potential Cons: NO Smoke, jokingly slow without engine boost active, huge detection range, torpedoes are only 8 kilometer range, sluggish turrets The Vauquelin could have made first place, but there are several things that are holding her back, including that over-reliance on gimmicks, such as that boosted Engine Boost and Main Battery Reload Booster. She does have lots of good points, though, so we’ll start with that. She boasts the largest HP pool in the test, at 18,100 HP fully upgraded. She also has the French DD gimmick in that she has an unusual HP pool distribution, which means that some areas can be saturated with damage and she will take less damage in return. She also has powerful guns that make whittling down that HP pool a bit of a chore for other DDs. She packs 5 139mm guns in single gun mounts, with a 5 second base reload, 13km range, and Main Battery Reload booster, which compensates for the longer than average reload and middle of the pack shell arcs by cutting her reload time in half for 15 seconds or so. However, she also has a pretty slow turret traverse that makes turning duels a hassle, making run-and-gun attacks much better than wagon-wheel fights. Her torpedo armament is also similarly interesting in this regard. She has 9 torpedo tubes on her top hull in three triple tubes, with a layout similar to Mahan’s. The torpedoes have an 8km range, 68 knots of speed, and rather powerful warheads, though they are towards the middle of the pack on damage. To get into effective range to use this, she boasts a French engine boost that increases her speed by 20% for up to 3 minutes, which gives her a top speed of over 43 knots. However, without the boost active, the speed is a fairly pedestrian 35 knots, which is among the slowest of all the DDs in the test, with only Jervis being worse. Her worst problem of all, however, is her concealment. Her massive surface detection of 7.7 kilometers is the worst in the test, and while she can stealth torpedo like all the other DDs in this test (save the Minsk), the buffer isn’t that great without CE, and while Jervis can’t even stealth torpedo without CE, she can at least hide and do it thanks to the fact that she actually has a smoke screen, as opposed to Vauquelin, who doesn’t even have smoke to work with, let alone even the terrible smoke of the first place finisher in this test. First Place: The Leberecht Maass ( 20 / 25 ) Pros: German Hydro, best torpedoes in this test, excellent ballistics on a fast reload for her guns, brutal in close quarters engagements with AP, huge HP pool Cons: Guns don’t reload as fast as Mahan’s, Middle of the pack concealment, forgettable HE performance, AP only works against broadsides, horridly slow turret traverse, meh smoke How the heck did a German DD make first place against a Russian and American DD? Sit back and read, this is a LOT simpler than it looks. For starters, Maass also boasts a huge HP pool, though she lacks that unique HP distribution that makes the Frenchman so durable under fire. However, she also has some serious capacity to make that French HP pool look silly as anything. Her 128mm guns reload a whole second faster than all the others in this test, save the Mahan. She also has much better ballistics than the Mahan, to say nothing of the ammunition she uses to complement that, with the best AP ammunition in the test, as per standard for German DDs, though the HE performance is uninspiring, as per usual with German DDs, as is the horribly long turret traverse of 22.5 seconds for a full 180 (!). When it comes to torpedoes,I initially considered her fish to be utter turds compared to the others ( except Minsk), lacking the range and stealth of the American or the raw alpha of the Brit. However, they have the fastest reload in the test, at 90 seconds, and with 8.5km of range 65 knots of speed, and 14,400 damage a pop, they are also some of the best torpedoes in her matchmaking for gunship DDs in general, so ignore the fact that I even considered them to be turds. I mean, Mahan does reload 3 seconds faster, but with TAE the reload speed is pretty much the same, so it hardly matters. The Maass is also pretty agile, with 37 knots of speed and a 640 meter turning circle only hampered by a 4.2 second rudder shift, which is the worst in this test by a long shot. However, it’s her two other things that make her stand out, her concealment and her hydro. She can get down to a detection range of just 6.7 kilometers, which is tied for dead last of the pack for detection, with only the Minsk being as bad. That being said, she’s nipping hard on the heels of the Mahan and Vauquelin, being just 100 meters worse, and that 100 meters means that you already know that they’re there and ready to pounce, even when the three with a smokescreen try and hide. The reason for that statement, and what gave her the 1st place medal, is her Hydroacoustic search. This is all down to judicious usage of smoke cover and smoke firing penalties. With Jervis’ hydro, you can only see them at three kilometers, by which time you're already within smoke firing detection range. The Maass, on the other hand, can spot targets at 4 kilometers, which gives her ample time to react and mow them down before they can react and strike back. The only thing that really lets her down here is her worse than average smokescreen, with a 20 second deploy time and 77 second uptime. Overall, she’s the best of these 5 ships. A true German Jaeger who fights to the last drop of blood and shred of steel. If you thought German DDs were mediocre, middle of the pack, or any worse, think again. The Leberecht Maass just won a Comparo Test, and it doesn’t look as if it will lose one for a while to come ( of course, we’ll have to see about that new-fangled Pan-Euro DD, the Skane, looks quite good to fight against it) Final Tally 5th Place: Minsk Armor: 3 / 5 Armaments: 4 / 5 AA: 2 / 5 Maneuverability: 5 / 5 Stealth: 3 / 5 Total: 17 / 25 Verdict: Russia builds a Russian DD, again 4th Place: Jervis Armor: 3 / 5 Armaments: 4 / 5 AA: 2 / 5 Maneuverability: 4 / 5 Stealth: 5 / 5 Total: 18 / 25 Verdict: Meh party with a slight taste of goodness 3rd Place: Mahan Armor: 3 / 5 Armaments: 4 / 5 AA: 4 / 5 Maneuverability: 4 / 5 Stealth: 4 /5 Total: 19 / 25 Verdict: America doesn’t always come first 2nd Place: Vauquelin Armor: 5 / 5 Armaments: 5 / 5 AA: 2 / 5 Maneuverability: 4 / 5 Stealth: 3 / 5 Total: 19 / 25 Verdict: Slightly undercooked Turbo Escargot 1st Place: Leberecht Maass Armor: 4 / 5 Armaments: 5 / 5 AA: 3 / 5 Maneuverability: 3 / 5 Stealth: 5 / 5 Total: 20 / 25 (Hydro gives a 1 point bonus thanks to it’s utility ) Verdict: Who says Germany is underpowered in this game? As one final note, I would like to thank my younger brother for suggesting this comparison test for you guys. I received some pretty good feedback on the last comparo test, so I used that for this one. Thank you all so much. Like I said in the Richelieu Review, the Roma will be coming up as the next reviewed ship, courtesy of Clammboy’s suggestion ( do give him a +1 if you get the chance ) And the next comparo test? DOUBLE BRAWLER BATTLESHIP HIGH SEA SMACKDOWN TIER 10 GRO𝜷ER KURFÜRST VERSUS TIER 10 OHIO Which one of these brawling BBs comes out alive in a death battle? Find out on March 7, 2020, Right here, on SUPER SMACKDOWN Also, the next ship review will be announced on February 25, 2020, once polling closes. I can’t say what it will be, but all i’ll say is that it will be a Russian Battleship, either a tech line ship, or a premium. You can vote on the poll found in general game discussion Peace!
  2. World of Warships Ship Comparisons Four Way Heavy Cruiser Smackdown Baltimore, Mogami, and Charles Martel vs. Albemarle If they can catch you, they WILL kill you, and it WILL hurt Now, since this is the first comparo that I’m doing in over 7 months, I will try and keep some things that I did, but you can expect a full reformat for this one. I will try and be as unbiased as possible, and use the rating scale that I used for my latest write up Heavy cruisers are the backbone of any successful team, whether it be killing destroyers, harassing battleships, or standing their ground against their counterparts on the enemy team. At Tier 8, for this comparo, we’ll be putting them against each other to see which one is the best. In the American corner, we have the formidable Baltimore. Being one of the original cruisers when the game was released, the Balti has changed quite a lot in the years following its arrival, even changing tiers, from Tier 9 to Tier 8. Still, it packs quite the toolkit and arsenal to make any ship jealous, despite its lack of torpedo armament. Speaking of torpedoes, the Mogami. It once made trouble,having had to compete with the N.O. Now, it’s making more trouble than it used to. The Mogami possesses a powerful broadside with it’s set of 10 8 inch guns, the largest number of guns found on any Tier 8 Heavy Cruiser, save Atago. While it lacks Baltimore’s toolkit, it has a massive torpedo arsenal that makes all others respect and envy it, and makes up for that lack of utility. The Charles Martel, on the other hand, has the middle ground between these two. With it’s signature silhouette, trademark Engine Boost and Reload Booster, and French 8 inch guns, it has the ability to mess up anyone’s day, for the most part. Finally, we arrive at the newcomer, the British Albemarle. Think of this as a Balti from across the pond, and you’ll have it right. It has the exact same layout as the Charles Martel, while also having guns similar to the Baltimore, with almost nothing missing, save radar. Speaking of missing, you might be wondering, where are the Hipper and the Amalfi? Well, when I compared them to these cruisers, they both got a solid trouncing, that’s all I’ll say about that. As for Atago and Eugen, they are both premiums, and, following my policy, I will not allow premium ships into tech-tree competitions. So, let’s get started. Fourth Place: The Charles Martel ( 16 / 25 points ) Pros: Fast as hell, Reload Booster, concealment would humiliate most other ships, great guns. Cons: All other ships in this comparo humiliate this thing in concealment, Slow without Engine Boost active, slow reload without Reload Booster, extremely squishy Martel deserved better than last place, honestly. But I simply could not find any other way to place her higher. She’s a ship reliant upon her gimmicks to function as a whole, never mind teamplay. She does have some good points, to start off. Her guns are great, with a long range of 17.6 kilometers fully upgraded, a quick reload of 11 seconds, quick traverse rate, and a pretty good fire chance. The shell arcs, however, are somewhat poor at longer ranges, making leading targets difficult. She is also reliant upon her Main Battery Reload Booster in order to quickly dispatch targets, and while it does give her good burst damage, it lasts just 15 seconds, making her vulnerable when it’s deactivated. Her speed is also fairly good, with Engine Boost. Her stock speed of just 32 and a half knots puts her on the slower side of heavy cruisers. Her engine boost plus Sierra Mike brings her speed up to around 40 knots, but that’s for a very limited amount of time, again making her vulnerable when her boost is off. Her AA is fairly decent, and she has Defensive AA in her second consumable slot, but she also has hydro, which is too good to pass up sometimes. The last thing, however, sealed her last place finish: her armor. She has just 25mm of plating, which all Ducky-botes ( and all equal or higher tier BBs ) can rip through. Add to this a lack of proper citadel protection, and, well, you feel like Emile Bertin at Tier V all over again. Even if light cruisers, such as Edinburgh, catch you broadside at point-blank ranges, you will receive a paddling of biblical proportions. Again, like I said, Martel deserves better, but there are so many better options, such as the next three. Third Place: The Mogami ( 18 / 25 ) Pros: Stealth-torpedoes for days, Japanese HE and AP shells, agile, stealthy. Cons: Only marginally less squishy than the Martel, mediocre damage per minute with 203mm guns, poor torpedo firing arcs The Mogami deserved this. When they said that Japanese Cruisers would receive buffs, I imagined sunshine and rainbows and printed dev strike medals. Boy was I wrong. The Mogami benefits more from playing with the 155mm guns instead of the 203mm guns, as the guns, well, they kinda suck. They have a pretty short firing range, when compared to the Martel, and, while the ammo is pretty dang good, what with that fire chance and AP damage, the guns are somewhat inconsistent when I play against a whole selection of targets. I don’t know if it’s RNG or what. This thing couldn’t set consistent fires, or deal massive damage against broadside cruisers and battleships with her 203mm guns. Her torpedoes, on the other hand, really showed their merit. They are the same torpedoes found on the Kagero, with a 10 kilometer range and massive damage. On top of that, she can stealth torpedo when fully stealth-rigged, something only the Ibuki, Zao, and Minotaur can do properly besides her. However, she also has another fault here, with her rather poor firing arcs that force her to turn full broadside to launch both sets. While this is nothing new, this is an issue that is constantly repeated throughout the upper half of the Japanese heavy cruiser line, with the one exception in Atago/ARP Takao. Her agility and stealth show incredible potential, though. She’s fast, with 34.5 knots of speed, and she can throw herself around with best in class rudder shift time. Her best-in-class stealth of 9.6 kilometers when specced also shows itself here. Overall, however, she’s more mediocre than I expected. While she certainly has potential, I find it more with her 155mm option, as she throws out 15 shells instead of 10, and thus, boasts higher alpha and DPM with that option. You won’t be disappointed Second Place: The Albemarle ( 21/25 ) Pros: LOL-Heal, Brilliant HE shells, Fairly good concealment for such a big thing, flexible torpedo armament. Cons: Second-slowest reload of the quartet, pretty squishy, lacks some of Baltimore’s toolkit No matter how hard I tried, I could not find something the Albemarle could do that the Baltimore wouldn’t simply just do better. Her main talking point is access to the same LOL-Heal that the Royal Navy Light Cruisers and Battleships, which can recover a colossal amount of HP, when used judiciously. However, and this is a big thing, she also has the same sort of squishiness that the Martel and Mogami have, where she has somewhat poorer plating and armor than the number one finisher in this comparo. Her citadel isn’t hideously large like some might have expected, but it’s still fairly large, and anyone with good enough aim will consistently nail it, otherwise she’s fairly solid here. Her armament isn’t a trifle point, either. She may have the second slowest reload of these four ships here, at 13 seconds, but her HE and AP shells pack a wallop that isn’t to be messed with. One good salvo on a broadside cruiser with that Armor Piercing at closer ranges, and that’s game. I said close ranges because at longer ranges, her shell speed drops quite fast, giving her rainbow arcs like the Americans, but that’s besides the point. She also boasts the signature British ability to single-launch torpedoes. She only has four per side, but they have a 10 kilometer range and pretty good damage. Her maneuverability is quite good. It’s not Martel levels, but remember, Martel needs to have Engine Boost active. Taking that out of the picture, her closest competitor is indeed Baltimore. Her stealth of 9.7 kilometers when fully built means that she can indeed sneak around. To be entirely honest, Albemarle deserved a first-place finish here. She boasts so many good traits, but she also lacks some, such as better plating, better rate of fire, and, oh, I don’t know, a Radar? First Place: The Baltimore ( 23 / 25 ) Pros: Can actually tank Battleship fire, American Piercing Shells, Radar, Hard-to-hit Citadel, Best-In-Class Rate of Fire, Cons: No torpedoes, On the slower side, Allergic to 16 inch shells. I will only say it once, and I will say it no more. There are many reasons why I chose the Baltimore to be first over the Albemarle, but I’ll be discussing only the chief ones. The first reason is primarily due to her tankiness. She has 27mm of bow armor, compared to the 25mm of all the other ships in this comparison, which allows her to resist the 380mm rifles found on many ships, such as the Bismarck-Class, Richelieu-Class, Monarch, Alsace-Class, and some of the lower Tier BBs that she’ll see. Her main weakness here is her allergy to 16-inch shells, which is found pretty much on every other battleship in her matchmaking spread. She also boasts a relatively difficult citadel to find, for cruisers, at least; Battleships will have no trouble citadeling her, but cruisers at medium ranges will have lots of trouble. And then there are the guns. Hoo-boy, where do I start on these 203mm/55 Mk15 guns. The HE isn’t the best, but she does get access to the MONSTROUS American Piercing shells, which not only boast better autobounce angles, but boast massive energy retention and a plunging fire arc that allows them to smash the insides of cruisers to bits. That being said, the shell velocity is quite poor, being worse than that of Albemarle, but she does make up for that with a rather quick reload of 10 seconds, the best for her tier, with all others anywhere from 1 second to 5 seconds slower. Her manueverability is also fairly good, with a tight turning circle of 730 meters and a fast rudder shift of 10.2 seconds, with her only downside being her 33 knot speed. Her stealth is pretty good, with 9.9 kilometer detection when specced for it. However, her main talking point is the signature 10 kilometer radar that comes standard with American Cruisers starting from Tier 8, and the same radar that all DD players dread. That is her main selling point. Albemarle does so many things right, such as having a Repair Party ( an amazing one, at that). But a Repair Party won’t save you when you don’t know a DD is coming around the corner at full speed, hoping to blitz you with a full set of torpedoes and end you there. Baltimore, on the other hand, knows your’e there, and he’s waiting, ready to kill you. Pray he doesn’t come for your soul too. Final Tally Charles Martel Armor: 3 / 5 Armaments: 4 / 5 AA: 3 / 5 Agility: 4 / 5 Stealth : 2 / 5 Total: 16 / 25 Verdict: Feels like a Half Baked Croissant Mogami Armor: 3 / 5 Armaments: 4 / 5 AA: 2 / 5 Agility: 4 / 5 Stealth : 5 / 5 Total: 18 / 25 Verdict: Could use some more armor and consistency Albemarle Armor: 4 / 5 Armaments: 4 / 5 AA : 4 / 5 Agility: 4 / 5 Stealth: 5 / 5 Total: 21 / 25 Verdict: Slightly off the mark Baltimore Armor: 5 / 5 Armaments: 5 / 5 AA: 5 / 5 Agility: 3 / 5 Stealth: 5 / 5 Total: 23 / 25 Verdict: Several Good things lead to one hell of a ship And that’s a wrap. I know not all of you are going to agree with me, but I will honestly take it with a grain of salt. Feel free to comment, but do know I will still have my point of view. What is engrained upon this page is entombed for all time, nothing will change Welp, that’s all folks Peace
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