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Hello all, In the Might Prinz Campaign - Step 6 - Final. The objective is to earn 1000 base experience (without adjustments). Seems like its doable but what most of us forget about is all those pluses we usually take advantage of. As I learned in a previous step, this also means without premium. This step can be done in any mode however randoms I thought would be a better place to get this taken care of. What I end up seeing though is due to ship placement at the start, ship choice or just plain someone gets the damage, cap or kill before I can I am not making it to that 1000 level. Of course it comes down to what ships you are comfortable in, I get that. So I have been trying with my Hindy, I have also tried with my Massachusetts (crazy fun secondaries) and Missouri. But I am not racking up the points, even with decent damage. What ships do you plan on using to achieve this goal? I have thought of taking my Yammy into co-op but then again, typically its the DDs that get to the kills before the slower BBs. Its a luck of the draw of course. In any event I'll continue to wack away at this along with the other sub-campaign missions.
In regards to the new Clan Naval Base, the update notes don't say anything to how much the New Buildings in the clan base Cost in Oil. As a clan leader I would have liked to know ahead of time so that I can discuss with my members what we would like to prioritize, but there is no mention of this in the patch notes. I did note that in the PTS it was 830,000 oil (I believe) to fully upgrade the base. However, what you have to do in PTS to earn things is often different on the Live Server. Any answers would be appreciated, or post below if you would like this info too.
New buildings and a rework on some current buildings. ST. Clan Base 2.0 Please note that the information in the Development Blog is preliminary. We are continuing to improve clan base. There are now 9 buildings instead of 5. Here is the list of new buildings: Coal port gives bonuses to coal received (3 expansions: +5%; +2%; +3%). Steel port gives bonuses to steel received (3 expansions: +5%; +2%; +3%). Design Bureau gives bonus to Free XP (6 expansions: +10% for I-VI level; +10% for VII-VIII level; +10% for IX-X level; +5% for all levels; +5% for all levels; +5% for all levels). Academy gives bonus to Commanders XP (5 expansions for 2% each) Here is the list of buildings with reworked bonuses: Dock is now called “Dry dock” (6 expansions: -5% to ships service at I-VI level; -5% at VII-VIII level; -5% at IX-X level; -5% for all levels; -5% for all levels; -5% for all levels). Research Institute (6 expansions: +2% to ships XP at I-VI level; +2% for VII-VIII level, +2% for IX-X уровней; +1% for all levels; +1% for all levels; +1% for all levels). Staff is now called “Officers’ club” and has 4 expansions. Each expansion will add 5 more players to a clan. The second expansion will allow the clan to use the second rating for clan battles. Shipyard is now called Shipbuilding yard (6 expansions: -10% to cost of researchable ships of I-VI level; -10% for VII-VIII level; -10% for IX-X level; -2% for all levels; -2% for all levels; -1% for all levels). Bonuses are being added up, for example, entirely built Shipbuilding yard will give a bonus of -15% to cost of researchable ships (for any ship level). Rostral columns features stay the same. There is also voice accompaniment at the clan base now. The main goal of these changes is to make Clan base more useful and valuable for players and oil to be more demanded resource. With the release of the new clan base on the main server all buildings will be destroyed, their value will be credited to oil's account of the clan. The exception will be the Staff / Officers’ club. Thus the maximum capacity of the clans will be saved. https://www.facebook.com/wowsdevblog/?hc_ref=ARSbLh8_PoJJtBGXWG3NNAJ7ekvG_rDOhSk_42-3z3iZoYKKpoPYST_PEX2PRuMnxIc&fref=nf The 7.9 PTS part 1 has the costs for the clan buildings. It appears that these should be the live server costs as the Rostral column and Clan member expansions are the same cost as the current base and they are not razed. @Bear_82, has an Excel spreadsheet where you can play with the numbers to see what you clan can building on Sep 19th when patch 7.9 drops. Research Institute - up to a +5% XP bonus (6 buildings) 100 oil +2% to ships XP at I-VI level 400 oil +2% XP for VII-VIII level 2,500 oil +2% XP for IX-X ??????? 7,500 oil +1% XP for all levels 15,000 oil +1% XP for all levels 30,000 oil +1% XP for all levels Academy - up to a +10% Cmdr XP bonus (5 buildings) 100 oil 2% Cmdr XP bonus all tiers 400 oil 2% Cmdr XP bonus all tiers 2,500 oil 2% Cmdr XP bonus all tiers 10,000 oil 2% Cmdr XP bonus all tiers 20,000 oil 2% Cmdr XP bonus all tiers Design Bureau - up to a +25% Free XP bonus (6 buildings) 100 oil +10% for I-VI level 400 oil +10% for VII-VIII level 2,500 oil +10% for IX-X level 7,500 oil +5% for all levels 15,000 oil +5% for all levels 30,000 oil +5% for all levels). Dock is now called “Dry dock” - up to a -20% service cost discount (6 buildings) 200 oil -5% to ships service at I-VI level 600 oil -5% at VII-VIII level 2,000 oil -5% at IX-X level 12,000 oil -5% for all levels 20,000 oil -5% for all levels 50,000 oil -5% for all levels Shipyard is now called Shipbuilding yard - up to a -15% discount on the credit cost of a tech tree ship (6 buildings) 100 oil -10% to cost of researchable ships of I-VI level 400 oil -10% for VII-VIII level 3,000 oil -10% for IX-X level 6,000 oil -2% for all levels 10,000 oil -2% for all levels 20,000 oil -1% for all levels Coal port - up to a +10% bonus to coal received (3 buildings) 4,000 oil +5% bonus to coal 20,000 oil +2% bonus to coal 100,000 oil +3% bonus to coal Steel port - up to a +10% bonus to steel received (3 buildings) 60,000 oil +5% bonus to steel 90,000 oil +2% bonus to steel 120,000 oil +3% bonus to steel These buildings we have maxed out and won't change anything when Naval base 2.0 drops on patch 7.9 on Sep 19th. Staff is now called “Officers’ club” - up to 50 members in the clan (4 buildings) 5,000 oil to add 5 more players to a clan (35 total) 15,000 oil to add 5 more players to a clan (40 total) 35,000 oil to add 5 more players to a clan (45 total) 65,000 oil to add 5 more players to a clan (50 total) The second expansion will allow the clan to use the second rating for clan battles. Our clan spent 120,000 oil (20k & 100k) to get to 50 members in two jumps. Clans who have not done that will still spend the same amount of oil (120k), but make it to 50 members in four jumps. 100 oil Rostral Column shows the clans achievements (Clan Battles for now) Once again these are PTS numbers and subject to change