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World of Warships Ship Opinions: Richelieu Double Tap 2: The Cardinal’s Revenge Some people think that French Battleships have issues, and you wouldn’t be wrong. However, those people don’t always look to the fact that those same battleships are just as dangerous as any others. A perfect example? Our guest tonight, Richelieu. Named for the infamous Cardinal himself, Richy has a strong reputation behind it, for it’s terrifying guns and blistering speed, as well as a poorer one for it’s infamous vulnerability to any cruiser with IFHE, not to mention some other things. Is it bad? Sorta. Is it good? Absolutely with a Dev Strike as a cherry. Remember your grading scales here, my friends, because the numbers here will indeed surprise you. Armor: HE Allergies, as usual As it would imply, Richelieu, like her mates and British counterparts, suffers from an extreme allergy to anything that can muster more than 32mm of HE penetration (and rain shells like it’s the Fourth of July). Richie’s HP pool is also quite miserable. At just 63,700 on her top hull, the only ship worse here is the Monarch, and even she has a boosted repair party that recovers 75% of Penetration damage, while Richelieu has nothing to boast of here. Another major issue is the typical fragility of French armament mounts in general( and one of the reasons we tend to laugh at secondary-spec French BBs ). The level of HP on these mounts is so poor that one clean shot from a Thunderer with HE will strip her of most of these mounts, and leave her defenseless to both airstrikes and DD attacks. Her saving grace in this category comes in the form of her French Turtleback armor scheme, which mitigates some damage for mere penetrations, but will not mitigate or all but prevent all potential citadel damage, unlike the German turtleback armor. All in all, she needs some improvements here to get out of her situation. Rating: Acceptable Armaments: Tap Tap Richie is unique in terms of her primary armaments. She boasts the same number of 15 inch guns as the Bismarck, but all of her guns are mounted forward of the superstructure in two quadruple turret mounts. Her gun performance is largely similar to that of Roma, but she boasts an incredibly long firing range of 25.3 kilometers and the ability to present herself totally bow-on and still keep all guns on target. The downside here, however, is that Roma-like performance, combining long vertical dispersion caused by the extremely high shell velocity with the poor horizontal dispersion of the French Battleships. The shell velocity also leads to an unending stream of over penetrations on lightly armored targets, but allows her to consistently smash through battleships, should her gun consistency prevail. She also has fairly long ranged secondaries, with 6 dual 100mm guns and 3 triple 152mm guns that fire out to a range of around 7 kilometers. While this sounds enticing to set up for secondaries, remember that the squishiness on these guns means they will get disabled more often than not. Overall, she’s inconsistent, but the guns will hurt you, should they land a clean shot Rating: Good AA: When 1943 makes 1942 look like the Dark Ages When I saw the numbers on Richie’s Mid-range and Short-range AA defenses, my heart nearly stopped. I mean, I understand that she has Bofors and Oerlikons, but putting up those monster DPS numbers on a French BB of all things is really something. I mean, I know Lyon had a strong AA Defense for its tier, but this is something else entirely. It packs 371 DPS on it’s mid-range ring and 346 DPS on it’s short range; those are freaking North Carolina numbers! Then again, you have to consider the general fragility of these mounts in general. Had she received the typical durability of the 20 and 40mm mounts, I would have rated her higher. Rating: Good Maneuverability: Rocket-Butt Battleship And again I’ll go back to the whole gimmick thing with the French ships. On her top hull, she boasts an incredible 32 knots of speed; with Sierra mike, it goes up to 33.6 knots. Not only that, but she also gains access to Engine Boost, which gives her an additional 8% to her speed, bringing that number up to a stonking fast 36.2 knots of speed. Now that is rocket butt fast. The Richelieu also boasts an extremely fast rudder of 15.4 seconds and a turning circle of 850 meters. The only ones that turn faster are Monarch, North Carolina and Roma. Overall, she knows how to rock and roll on this. The only downsides to this is that she can only rocket butt when her engine boost is active, and she suffers an excessive amount of body roll when she turns, leading to an exposed citadel when turning, which could lead to quite idiotic devastating strikes. Rating: WTAF Stealth: Chunky This is another one of Richie’s big issues. Her base concealment is 16.6 kilometers. This is some of the worst concealment at her tier, with only Amagi being worse, and even there, it’s only 100 meters or so. That being said, she has an air detection radius of just 9 kilometers when fully built, which is the best of all the Tier 8 Battleships. Her fully built surface concealment of 13.1 kilometers isn’t half bad either, as it allows her to sneak within effective striking range of her guns. However, she still cannot sneak up on cruisers, so she has to exercise caution when she tries to do so. Overall, she falls towards the middle of the spectrum, but towards the good side with the Bismarck twins, North Carolina, Monarch, and Roma. Rating: Acceptable Consumables are bog-standard, with the exception of the Engine Boost consumable with an extended duration of 180 seconds, over standard 120 second engine boosts, as per standard with all french vessels with Engine Boost. Build: Custom-Job Rocket-Butt Baguette Captain -Preventative Maintenance ( 1 point ) -High Alert ( 2 points ) -Superintendent ( 3 points ) -Concealment Expert ( 4 points ) -Basics of Survivability ( 3 points ) -Adrenaline Rush ( 2 points ) -Expert Marksman ( 2 points ) -Jack of All Trades ( 2 points ) -Priority Target ( 1 points ) Either of the Honore captains is highly recommended for the boosted adrenaline rush skill. Alternatively, you can replace Jack of All Trades and Priority Target with Vigilance to boost torpedo detection range Upgrades Slot 1: Main Armaments Modification 1 Slot 2: Damage Control System Modification 1 Slot 3: Aiming Systems Modification 1 Slot 4: Damage Control System Modification 2 Slot 5: Concealment Systems Modification 1 Verdict Overall Rating Armor: 3 / 5 Armaments: 4 / 5 Anti-Aircraft: 4 / 5 Maneuverability: 5 / 5 Stealth: 3 / 5 Total: 19 / 25 Verdict: Gudbote ( 17 - 21 points ) General Writer Rating: The Richelieu has a lot of things that allow it to shine and overshadow it’s most glaring weaknesses. Special thanks to all those who commented on my previous reviews; you guys really helped me a bunch in changing things up and moving my perspective around. Next week’s review will be the Roma, the Italian Tier 8 Battleship, which will drop next week on Sunday. The Tier 7 comparo will drop next Saturday. Hope you all enjoy this write up, and I hope to see you on the high seas Peace
World Of Warships Ship Opinions: Bourgogne French Ballistic Missile Ever wondered what would happen if Alsace and Henri IV had a baby? Well, I didn’t, but when I got to take the French Tier 10 Steel Battleship Bourgogne out for a spin (maybe a few too many spins ), I finally realized what that might look like. Bourgogne is essentially an uptiered Alsace in the same way that Jean Bart is an uptiered and powered up Richelieu, but she has more range, a Main Battery Reload Booster Consumable, and a stonking powerful Engine Boost consumable that allows her to become the second fastest BB in the game. At the same time, she’s still an Alsace, which means she’s a big target and is hideously vulnerable to HE spam, and her mobility is somewhat questionable when her Engine Boost is on cooldown. Nevertheless, Bourgogne is an interesting ship that should be respected in what regards she brings to the table. Let’s get down to business then, shall we? Armor: Squish Pros: Weird French black hole armor in some spots that makes shells disappear at times Cons: Everything else Bourgogne is literally the squishiest of the Tier 10 BBs, and I’m not being hyperbolic when I say that. Bourgogne has the smallest HP pool of all the Tier 10 battleships, at just 74,700 HP, and her armor is extremely vulnerable to the HE spam found at these high tiers, thanks to the typical 32mm French BB plating. While it isn’t as much of a problem as it used to be, thanks to the IFHE rework giving everyone splitting headaches over choosing between raw damage numbers or Arsonist and Witherer medals for days ( not really ), it’s still a problem when the heavy cruisers get involved, especially since that some of the CAs boast incredibly powerful HE shells ( Drake, Goliath, HIV, Zao ), or a high rate of fire ( Des Moines, Salem, Hindenburg ). Bourgogne also has no gimmicked up repair party or damage control or special armor that helps mitigate damage in the form of both raw penetration damage and DoT from fires. The one thing that the Bourgogne has going for it is the French Turtleback armor, which has a tendency to just gobble up AP shells for minimal damage from time to time. Overall, Bourgogne is extremely squishy. Don’t try and think otherwise, unless you want a one way ticket to port in your shiny new boat. Rating: Poor Armaments: Tap. Tap. Tap. Pros: Stonkin’ huge range, Reload Booster + brutal AP and HE equals to lethal burst damage potential, better sigma and reload parameters than the pre-nerf Alsace, decent secondaries Cons: Only 380mm guns means no 27mm overmatch, very inconvenient forward firing arcs, still a bit of a shotgun at times, challenging a Kurfurst or Ohio to a secondary duel is a fool's errand. Before there was Bourgogne, there was Alsace, and this is the pre-nerf Alsace we're talking about here. You know, the one with 1.7 sigma and a 30 second reload? Yeah, well WG took that and turned up the wick for the Bourgogne, which has 1.8 sigma and a 28 second reload on her 12 380mm / 45 Mle 1935 guns. Adding to this is the almighty Reload Booster, which, with proper usage, can throw out a frag-ton of either HE or AP shells to her opponents within a short space of time, giving Bourgogne lethal burst-damage capability, and neglecting the ammo would also be dangerous, with the HE having good damage and fire chance numbers and the AP being stonking quick and hard hitting ( though the penetration is lackluster, especially at this tier ). Bourgogne also has a fairly long range of 24.8 kilometers, which allows her to easily dictate engagement ranges against other battleships. There are several downsides, however, namely being the inability to lolpen USN and German Heavy Cruisers, because her guns are only 15 inches in caliber, and, despite the improved sigma parameter, she’s still a bit of a shotgun from time to time. Her secondaries are the same ones found on Republique, with pretty good range and striking power, but you aren’t going to beat a Grosser Kurfurst or Ohio in a brawl, even with a full secondary specification, because of something I’m going to bring up in the AA section. But hey, it’s a French BB. What are you gonna do about it? Rating: WTAF AA: Get flak-blasted ( sorta ) Pros: Excellent AA all around Cons: Excellent AA all around, when it’s still around. Bourgogne has extremely powerful AA, and every carrier out there knows it. Her AA mounts have a maximum 6km reach, with over 500 total DPS, lethal effectiveness, and what I can only describe as a brutal mid-range ring that makes even some cruisers jealous . Therr are problems, however. Bourgogne is French, which means that, not only is her armor very squishy, but her AA mounts are squishy, too. Constant HE spam, Conqueror fire-bombings or Midway DB strikes will whittle it away in an extremely short space of time, and investing in protecting it is also a fools errand that I dare not foretell the ramifications of. The same also applies to her secondaries, which also happen to be dual purpose ( you get the point ) It works when it’s still around, but otherwise, not really. Rating: Good Maneuverability: Rocket-butt-boat Pros: Redonkulously fast with a high turn rate when engine boost is active, small-ish turning radius, quick rudder Cons: Take away engine boost, and it’s merely good, the turning radius is still quite large. All French Battleships above Tier 8 receive an Engine Boost consumable that can bring their speed up to around 34 or 36 knots, which is pretty sweet. Bourgogne, on the other hand, has an OVERCLOCKED Engine Boost ( the same one found on French Cruisers) which increases her top speed from a fairly pedestrian 32 knots ( 33.6 with the flag ), to a stonking quick 38.6 knots, and her turn rate goes from 4.1 degrees to 4.3 degrees, which, while it doesn’t sound like much, gives the Bourgogne a pretty good level of responsiveness when fighting other warships. However, her turning radius of 910 meters is quite large, and with engine boost on cooldown, she’s not only slow, but also quite sluggish when maneuvering, also thanks to that radius and a sluggish rudder shift time of 16.6 seconds, which makes turning a hassle as well. The point? Take Engine Boost Modification 1, you’re gonna need it. Rating: WTAF Stealth: Smol Pros: Excellent minimum surface detection beats out some cruisers Cons: The Royal Navy exists Short of those two British mega-colonizers (Conqueror and Thunderer ) at Tier 10, the Bourgogne has one of the best detection ranges of any of the BBs at Tier 10, and it’s pretty dang good even within her matchmaking spread, minimizing to the same 13.1km detection radius as the Richelieu. Of course, there are stealthier battleships than even those two ( Monarch, Roma, Odin, Lion, etc ) that exist within Bourgogne’s matchmaking spread, and you will be hard-pressed to sneak up on some opponents to give them the proper thrashing they often so ritually deserve. Of course, you can sneak up on the likes of Stalingrad and some other cruisers that have a worse detection range than you, but don’t count on that working out every time. That being said, that combination of darned good stealth and high speed means that you can strike like a ninja, or you can vanish while kiting at longer ranges. The only thing that’s gonna ruin your day in either case are the flattops, but let’s be real, it’s not like they want to get anywhere near a Bourgogne in the first place. Rating: Good The Verdict Armor: 2 / 5 Armaments: 5 / 5 AA: 4 / 5 Maneuverability: 5 / 5 Stealth: 4 / 5 Overall Rating: 20 / 25 ( Gudbote ) General Writer Review: Durability hardly matters when everyone that’s shooting you is already dead. ( kek ) Bourgogne is a fantastic ship. Correct positioning and proper coordination will yield results that will leave you pleased beyond belief when you drive into battle and smack everything that you come across. It takes time and practice to master, but hell yeah, you'll feel like your the king of the world. Peace!