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Found 4 results

  1. WackyMan157

    [ST] 0.8.2 - Azuma AA Nerfs

    Azuma AA has been updated in the 0.8.2 Super Test, appears to be an overall nerf. 0.8.1 AA Appearance Screenshot: 100 mm/65 Type98 ‎8 x 2 100 mm 40 mm/60 Type5 ‎12 x 2 40 mm 25 mm/60 Type96 Triple mod. 1 ‎12 x 3 25 mm 25 mm/60 Type96 Triple mod. 2 ‎6 x 3 25 mm 0.8.2 AA Appearance Screenshot: 100 mm/65 Type98 ‎8 x 2 100 mm 25 mm/60 Type96 Triple mod. 2 ‎6 x 3 25 mm 25 mm/60 Type96 Triple ‎18 x 3 25 mm 25 mm/60 Type96 Twin mod. 1 ‎6 x 2 25 mm Overall analyses of changes: - 12 x 2 40mm guns replaced with 12 x 3 25mm (two different types) - 6 x 3 25mm replaced with 6 x 2 25mm - Overall nerf of her AA from relying on 40mm guns to the 25mm guns - Different radar set on top of superstructure (visual only) Due to the late war appearance of the 0.8.1 AA set, it is very likely that the old AA layout will be the AA of the TX Yoshino. Hopefully there will be more visual changes between Azuma and Yoshino than just the AA guns and the torpedo tubes.
  2. Hi all I think it is about time to start discussing something else besides Cv’s. Per a recent dev log announcement or should I say developer corner we know that a version of a modernized Azuma will be placed at Tier 10 which I will call Yoshino in this thread and that the original Azuma will be Tier 9 with Tier balance adjustments. With that out of the way let’s talk about what we know for certain. 1. Added torpedo launchers 2. Strengthened AA 3. Hopes to be tested live in 3-4 updates per the reddit thread on the Azuma downtiering from @Sub_Octavian himself. Now the real questions are 1. 310mm guns or 356mm guns? 2. Armor all around? 3. Torpedo type? 4.how strong of an AA platform? 5. Coal or steel ? 6. Any other questions that are brought up etc... let the speculation begin on Yoshino
  3. Greetings my fellow Captains. It is my pleasure to present you with the 2nd project I have completed as part of my continued ONNI Recognition Manual. This page featuring the Tier IX Cruiser IJN Azuma (formally Tier X). And I do believe this entry will be close to, if not the, format I will be making use of from here on in. Of which, I would like to thank all those that gave feedback and criticisms. The suggestions of adding a top down view makes for a far better perspective of the ship. In addition to providing a pleasant challenge that was darn worth it. I have also changed to something close to the suggested Courier font. Both of these additions giving this work a more authentic look. I will admit my initial want to create one entry for the ONNI guide each month was a mite ambitious. Especially having a collective 5 months of experience drawing in vector under my belt haha In reality, adding the top down view may be taking these back to 10 in a year due to the added load. With that said, I am still learning the intricacies of Inkscape. So things may pick up the pace with the more knowledge I gain. As a side note I had planned on having this completed 2 days ago. Then the recent devblog post announced some changes to the Azuma. This changed her armor model for one. As you can imagine that required some further editing haha To bookend matters; If you fancied catching updates on my progress for future ONNI guide entries feel free to hop on over to the Numpty Navy Discord - https://discord.gg/EJ4YMM4 *Keep things laid back and civil* Updates are posted in the onni-teaser channel.
  4. The proposed super cruiser tier 10, Azuma, is an admission by WG that Stalingrad, was released in an OP condition. Why? Azuma with the proposed stats, without special rules for her AP, is essentially, a nerfed Stalingrad. This does not mean she is a bad ship, not at all, Azuma will be perfectly capable vs her peers, but she will not be capable of influencing battle outcomes as greatly as Stalingrad, when driven by unicum players. Stalingrad has quickly asserted a role as the "Belfast of tier 10", the "Graf Zeppelin press battle2win bote", in the hands of competent owners, according to respected EU server commentators. There are two ways WG can address a problem, which by releasing Azuma, it is admitting, a) By releasing Azuma, WG can permanently remove Stalingrad from the Arsenal. b) Stalingrad can be nerfed to specifications identical to its tier 10 sister ship, Moskva, becoming in all but name, a Moskva skin. B) is unlikely, as WG has a policy of not nerfing premium ships A) is possible, numerous examples of this having occured (Kutusov, Belfast, just to name 2) In the same vein, the release of Jean Bart (an uptiered t8 Richelieu) can be interpreted as a rebuke to game development/production that has downtiered tier 10s and flooded tier 9 gameplay with, frankly sharks in a goldfish bowl, Yamato>Musashi, Moskva>Kronstadt, which has created the untenable position of the likes of a tier 9 Ibuki, fighting tier 10 ready Kronstadts, or Alsaces expected to go toe to toe vs tier 10 capable Musashis. Is the removal of Musashi from the Arsenal yet more evidence of a shift in WG game developmental policy. All of the above is my personal opinion, largely inspired by some EU forum discussions. What do you all think? EU debate : https://forum.worldofwarships.eu/topic/108941-the-azuma-the-poor-mans-stalingrad/
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