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Found 12 results

  1. MS406france1940

    Adivina el Barco

    EDIT IMPORTANTE: A petición y recomendación popular voy a mejorar este post. Si usted quiere poner su propia foto y ver como le va lo invito a hacerlo! Claro con algunas reglas. Se puede poner cualquier tipo de barco (SIEMPRE Y CUANDO HAYAN SERVIDO CON MARINAS DEL SUR DE LA FRONTERA. Unica condición en este punto por que sino cuando menos pensemos estamos adivinando barcos de la 'Grand Fleet' y así que chiste) (Fotos subidas antes de que hiciera esta aclaración estas exentas) El que adivine los barcos tiene que poner las siguientes fotos y así hasta que decidamos lo contrario. Esto si por recomendación. La foto preferiblemente en servicio latino, no solo por tematica sino por que es más duro de esa forma (Un D07 pintado en un Fletcher puede ser el septimo destructor de Argentina, Brasil, Chile etc, mientras que un 533 claramente va ser el destructor quinientos treinta tres de los Estados Unidos). De cualquier epoca, si usted es tan macho de poner un buque de linea pues vamos a ver si aparece el más macho que se lo adivine. Y pues trate de que no sea la primera foto que aparece en el buscador, ya usted vera si tuve exito en eso pero pues usted trate. Y por ultimo que se pueda distinguir que barco, no se valla a creer muy astuto colocando no se, una foto a proa de un destructor de diseño britanico que puede ser literalmente de más de una docena de barcos similares que sirvieron por estas aguas. Y ya con eso termino esta actualización. Algo que me invente así de un momento a otro. Les voy a dejar tres fotos de destructores que sivieron en Sur America. Como no quiero que solo pongan el numero de identificación gringo en el buscador y lo encuentren así no más, les voy a dejar las fotos de estas damas en su servicio latino sin desirles de que pais especifico son la unica pista que dejare esta en los tags. Como lamentablemente caresco de los medios para un premio desente el primero que ponga toda la información correspondiente en la misma respuesta se gana más uno en reputación. SUERTE (Fotos sacadas de Navsourse.com y otro siteo que si pongo el nombre les doy otra pista sin querer.
  2. The Panamerican Destroyer Tech-tree This proposal is the result of the cooperative work of our team: Fr05ty, @The_Dark_Stark, @COLDOWN, @BrunoSchezer and @Talleyrand. Our team believes that the Panamerican ships will be a great addition to the world of warships universe. They bring a distinctive style of ships and concepts not reflected by other lines which could be even more distinct if submarines make it into the game. There is a common misconception that we want to refute: that Panamerican ships are second hand vessels or copies of other navies’ ships. While there are several cases of second hand ships used by Panamerican navies, there are plenty of other ships that are unique to these navies. Our proposed line pays special attention to these unique ship classes and makes use of NO second hand vessels. It is supremely important that a line is cohesive and has a distinct playstyle instead of just being an agglomeration of ships whose only similarity to one another is the flag they carry. That means that the progression and the gameplay of the ships in the line must be similar. We considered it crucial to achieve a distinctive style of play the player can expect in any ship of the line. Luckily for us, South America, despite the variety of countries involved, followed very similar guidelines when designing, building and buying destroyers. Especially in the postwar period, the various nations opted for their ships to have an anti-submarine and anti-destroyer focus which resulted in ships with few torpedoes, a strong focus on gunnery, anti-submarine weapons and sonar, and finally anti-aircraft weaponry. This gives us the cohesion sought in the line and the particular "flavor" of it. A note regarding the torpedoes we’ve used for this proposal: All of the torpedoes were used in Panamerican navies, but in some cases we choose to equip the ship in question with different torpedoes than the ones she might’ve historically used. This is for balance purposes. Especially in low tier, modern torpedoes, even in small numbers, could wreak havoc in the enemy team. Moreover this helps avoid having strange jumps in the performance of the torpedoes along the line. We thought it to be better to use other Panamerican torps in some cases. Description This is a gun-focused line, with some torpedoes as an opportunistic weapon. The line starts with balanced ships in the lower tiers, but tier after tier they begin to be more heavily skewed towards their gunnery and having faster-firing guns to the detriment of their torpedo armament, which starting at Tier 6 becomes composed of a single set of torpedoes, but with fast-firing dual purpose guns. There is a smaller secondary line that will be shown at a later date. Panamerican Fleet Destroyers Flavour Latinoamerican destroyers have several defining features that should make them stand out: The higher the tier, the more specialized into gunboats they become Meant for ASW warfare Low amount of torpedoes, but long ranged Decent-to-great AA suite Below average speed Medium-caliber main battery Tier DDL Prem. DDL DDT Prem. DDT 1 2 Cordoba (Arg.) Maranhao (Brazil) 3 Serrano (Chile) Almirante Villar (Peru) 4 Huitzilopochtli (Mexico) Antioquia (Col.) 5 Mendoza (Arg.) Alm. Clemente (Ven.) Juruena (Brazil) Caldas (Col.) 6 Greenhalgh (Brazil) Acre (Brazil) Buenos Aires (Argentina) 7 Chubut (Arg.) Marcilio Dias (Brazil) 8 Nueva Esparta (Ven.) Garcia y Garcia (Peru) 9 Mato Grosso (Brazil) Alm. Riveros (Chile) / Cuitlahuac (Mexico) 10 20 de Julio (Col.) Tech-Tree Destroyers Cordoba class Destroyer (Argentina) (T2) A class of big destroyers ordered as part of the Argentine 1909 destroyer program. The design had a balanced armament and very good speed compared to its contemporaries of foreign navies. Survivability Displacement: 995t standard; 1,368 t full (7,950hp standard; 9,600hp full) Armour: - Weaponry Main Battery: 4x1 102mm/50 Bethlehem QF Mk9 guns Reload: 7.5s (8-12) AP Shell: 14.97kg @884m/s (1750 damage) HE Shell: 14.97kg @884m/s (1500 damage, 6% fire) Traverse: 11.5 degrees per second (15.7s per 180 degrees) Torpedo Battery: 4x1 533mm torpedoes Model: 533mm Whitehead Mk.I S AR. Warhead: 101kg (6432 damage, 100% flooding) Speed: 50kts @6.85km / 50kts @6km / 67kts @2km Reload: 5.3m (14s) AA Battery: 2x1 37mm/43 11/2pdr QF Vickers AA guns (dmg = dps @km, 100% acc) Mobility Speed: 35kts - 28,000hp Size: 90m long, 9m wide, 2.8m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Notes: Analysis The Cordoba is a large and versatile destroyer, with a balanced approach to warfare. It is quite fast, has a large hitpoint pool to tank some hits with it but pretty bad concealment. The torpedoes have good range for the tier, but pack a light punch and have a long reload to make it into a true torpedo boat, still they will be quite decent to shoot across passages, from behind island cover and while jousting. The guns themselves are good, if slow-firing, and have very good individual shell performance, punching hard and with a good chance to set fires. A perfectly adequate early destroyer, though poor concealment is also a feature. Serrano class Destroyer (Chile) (T3) A class of destroyers ordered for Chile in 1928. She had a lighter construction than her predecessor designs which made them difficult to operate in heavy seas, though she was faster and more powerfully armed. Survivability Displacement: 1,107t standard; 1,453t full (8,450hp standard; 10,000hp full) Armour: - Weaponry Main Battery: 3x1 120mm/45 QF Vickers-Armstrong Mk E guns Reload: 6s (7-10) AP Shell: 22kg @810m/s (2050 damage) HE Shell: 22kg @810m/s (1700 damage, 8% fire) Traverse: 10 degrees per second (18s per 180 degrees) Secondary Battery: 1x1 76mm/40 12pdr QF MkI/II gun Reload: 3.5s (18) HE Shell: 5.67kg @680m/s (1300 damage, 5% fire) Torpedo Battery: 2x3 533mm torpedoes Model: 533mm Simil M/10. Warhead: 150kg (8634 damage, 138% flooding) Speed: 50kts @6km / 58kts @4km / 62kts @2km Reload: 6.435m (57s) AA Battery: 1x1 76mm/40 12pdr QF MkI/II gun (1dmg = 4dps @3km, 100% acc), 3x1 20mm/70 Oerlikon Mk4 (9dmg = 31dps @2km, 95% acc) Mobility Speed: 35kts - 28,000hp Size: 91.4m long, 8.84m wide, 3.86m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Notes: A hull AA: 1x1 76mm/40 12pdr QF MkI/II gun (1dmg = 4dps @3km, 100% acc), 3x1 7.7mm/87 Machineguns (4dmg = 14dps @1.5km, 95% acc) Possible improvement to reload from guns to 5s to buff up DPM A torps: Model: 533mm Bliss-Leavitt Mk 8 Mod. 0 Warhead: 146kg (8462 damage, 134% flooding) Speed: 47kts @11.43km / 47kts @9.14km Reload: 6.3m (54s) Analysis The Serrano is yet another step in the line, still holding some balance between guns and torpedoes. The caliber of the guns has been increased, their individual performance has improved as well as their reload rate, and to skew the balance even more towards gunnery, you get a single 76mm gun as a secondary weapon (not that it will do much)! You now have more torpedoes and they have good range, though unspectacular characteristics otherwise. The large hitpoint pool of its predecessor is still there and the good speed remains, just like the poor concealment does. The Serrano might best be described as an opportunistic destroyer, using long ranged torpedoes, speed and fast-firing guns to ensure that it gets the upper hand in engagements. It is not as good as a torpedo destroyer, nor is it a DPM machine as most gunboats are, but any captain that can leverage its concealment to strike first will surely find success with it. Huitzilopochtli class Destroyer (Mexico) (T4) A class of destroyers offered to Mexico, it featured a good balance between gunnery, torpedoes and speed. They would’ve been the most powerful and modern vessels in the Mexican Navy’s register and were equipped to be successful in several mission profiles. Survivability Displacement: 1,350t standard; 1,800t full (9,550hp standard; 11,550hp full) Armour: - Weaponry Main Battery: 4x1 120mm/45 QF Vickers-Armstrong Mk E guns Reload: 6s (7-10) AP Shell: 22kg @850m/s (2100 damage) HE Shell: 22kg @850m/s (1700 damage, 8% fire) Traverse: 10 degrees per second (18s per 180 degrees) Secondary Battery: 1x1 76mm/50 Mk. 10 gun Reload: 3s (20) HE Shell: 5.9kg @823m/s (1100 damage, 4% fire) Torpedo Battery: 2x3 533mm torpedoes Model: 533mm Mark 15 Mod 0 Warhead: 224kg (11600 damage, 190% flooding) Speed: 47kts @13.7km / 54kts @9.15km / 65kts @5.5km Reload: 6.883m (72s) AA Battery: 1x1 76mm/50 Mk10 gun (1dmg = 4dps @3km, 100% acc), 2x1 40mm/39 2pdr QF Mk II (7dmg = 24dps @2.5km, 100% acc) Mobility Speed: 35kts - 34,000hp Size: 96m long, 9.6m wide, 3.86m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Notes: Vickers for Mexico (315ft) design A torps: Model: 533mm Whitehead Mk.I L AR. Warhead: 150kg (8634 damage, 138% flooding) Speed: 50kts @11km / 50kts @9.9km / 70kts @1.82km Reload: 6.3m (54s) Analysis The Huitzilopochtli is a balanced destroyer and a solid upgrade over its predecessor. When looking at the Serrano, it gains an extra gun over its predecessor and it carries more powerful torpedoes, though at the cost of a longer reload time for them. The Huitzilopochtli is a big destroyer for its tier and that translates in it having the 2nd most hitpoints, but that same size characteristic means that it has poor concealment and the relatively slow speed of 35kts. The poor concealment and slow speed means that the Huitzilopochtli has to be very careful with its positioning as other destroyers will be able to keep you spotted for their team to take you down. The Huitzilopochtli has a decent, though not great, gun suite. It has middling DPM, but decent fire-setting potential and rather decent ballistics which means that you will have a decent performance against other destroyers at mid range, but it will struggle against the full gunboat destroyers with high DPM and poor ballistics. Ideally, the Huitzilopochtli will use the long range of its torpedoes to harass enemies before going in with guns blazing to take down other destroyers. The Huitzilopochtli is a decent and balanced destroyer with only its hitpoint pool being particularly noteworthy. Mendoza class Destroyer (Argentina) (T5) Commissioned in 1929 as part of the Argentine rearmament efforts. They had lengthy careers in the Argentine Navy, participating in numerous neutrality cruises and visits to foreign nations. They were quite powerfully armed for their size. Survivability Displacement: 1,570t standard; 2,120t full (10,550hp standard; 13,000hp full) Armour: - Weaponry Main Battery: 5x1 120mm/45 QF Vickers-Armstrong Mk E guns Reload: 6s (7-10) AP Shell: 22kg @850m/s (2100 damage) HE Shell: 22kg @850m/s (1700 damage, 8% fire) Traverse: 10 degrees per second (18s per 180 degrees) Torpedo Battery: 2x3 533mm torpedoes Model: 533mm MI1929-38 W250 AR. Warhead: 250kg (12630 damage, 207% flooding) Speed: 46kts @12km / 62kts @4km Reload: 78s AA Battery: 1x1 76mm/45 Vickers Mk SS gun (1dmg = 4dps @3km, 100% acc), 2x1 40mm/39 2pdr QF Mk II (10dmg = 35dps @2.5km, 100% acc) Mobility Speed: 36kts - 42,000hp Size: 102.1m long, 9.68m wide, 3.81m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Notes: A torps: Model: 533mm MI1925 SI. Warhead: 250kg (12630 damage, 207% flooding) Speed: 44kts @10km / 62kts @4km Analysis The Mendoza is the start of what is the pure gunboat part of the line. Where the Serrano is a light destroyer with good concealment, the Mendoza is a large destroyer with poor concealment. Boasting 5 rather powerful guns, the Mendoza is quite comfortable raining shells on enemies at mid range while also having long-ranged, but very slow, torpedoes. The Mendoza is a mid-range specialist, it will not hold up against a pure gunboat in a duel simply because of the DPM of its guns is not that high, but if you can keep at range where the guns can continuously land shots and you can dodge return fire to make your large slab of hitpoints last. The AA of this ship is terrible and will not do much, while the average speed means that you will have to think properly as to where you appear as you might not get out of trouble otherwise. Sleepy battleship players will dread to play against the Mendoza. Greenhalgh class Destroyer (Brazil) (T6) A set of three destroyers built in Brazil with heavy influence of the American Mahan class. This class endured numerous changes in their building stage to enhance their anti aircraft and anti submarine capabilities as were required by the Brazilian Navy. Survivability Displacement: 1,500t standard; 2,200t full (10,200hp standard; 13,350hp full) Armour: - Weaponry Main Battery: 4x1 127mm/38 Mk 12 DP guns Reload: 3.33s (12-15 / 18) AP Shell: 25kg @792m/s (2100 damage) HE Shell: 24.5kg @792m/s (1800 damage, 5% fire) Traverse: 15 degrees per second (12s per 180 degrees) Torpedo Battery: 1x4 533mm torpedoes Model: 533mm Mark X*. Warhead: 275kg (13557 damage, 223% flooding) Speed: 49kts @12km / 56kts @8km / 63kts @5km / 67kts @3km AA Battery: 4x1 127mm/38 Mk 12 DP guns (7dmg = 25dps @5.8km, 100% acc), 2x2 40mm/56 Bofors (12dmg = 41dps @3.5km, 100% acc), 4x1 20mm/70 Oerlikon Mk 4 (10dmg = 34dps @2km, 95% acc) ASW Battery: 4 Depth Charge Throwers, 2 Depth Charge Racks Mobility Speed: 36.5kts - 42,800hp Size: 108.8m long, 10.6m wide, 3.00m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Hydroacoustic Search Notes: A torps: Model: 533mm MI1929-38 W250 AR. Warhead: 250kg (12630 damage, 207% flooding) Speed: 46kts @12km / 62kts @4km Analysis The Greenhalgh is where the line finally gives in to being mid-range gunboats. The Greenhalgh has enviable DPM on its guns, though gunnery might not be as comfortable as before, and they will serve her well in most engagements. The lack of torpedoes, with a single quad torpedo launcher is somewhat compensated by having long-ranged and decently powerful torpedoes, but more than anything it is made up by the DPM of its guns and the power of its AA aura (not that it is going to be significant at this tier). Gunnery beyond mid-range is going to be uncomfortable as any player of US destroyers can attest to, so keep within mid-range and rain hell upon enemies, or hide behind an island and catapult shells to slow enemies with reckless abandon. The Greenhalgh is just a small, powerful gunboat that will do best if it manages to keep at range, tossing shells downrange and throwing torpedoes down corridors to deny areas from larger ships or just farming some damage sporadically. Chubut class Destroyer (Argentina) (T7) A powerful destroyer design for Argentina. The design borrowed heavily from the British Lightning class, but with important differences to suit the Argentine Navy. She featured a lighter torpedo armament to enhance anti aircraft and anti submarine weapons. Torpedoes were seen as fleet engagement weapons and the likelihood of a fleet engagement was seen as too low when compared to the likelihood of convoy protection and anti-submarine duties. Survivability Displacement: 2,705t standard; t full (15,600hp standard; hp full) Armour: - Weaponry Main Battery: 3x2 120mm/50 QF MK XI DP guns Reload: 5s (6-10 / 12 / 13.3) AP Shell: 28.12kg @774m/s (2200 damage) HE Shell: 28.12kg @774m/s (1700 damage, 9% fire) Traverse: 20 degrees per second (9s per 180 degrees) Torpedo Battery: 1x5 533mm torpedoes Model: 533mm MI1939 WH53 AR. Warhead: 278kg (13667 damage, 225% flooding) Speed: 50kts @12km / 57kts @8km / 70kts @4km AA Battery: 3x2 120mm/50 QF MK XI DP guns (8dmg = 28dps @5.2km, 100% acc), 2x2 40mm/56 Mk X (STAAG) AA guns (13dmg = 45dps @3.5km, 100% acc), 4x2 20mm/70 Oerlikon AA guns (32dmg = 110dps @2km, 95% acc) ASW Battery: Depth Charges Mobility Speed: 35kts - 58,000hp Size: 126.2m long, 12.95m wide, 4.14m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Hydroacoustic Search Notes: Thornycroft 1947 design https://www.deviantart.com/tzoli/art/Thornycroft-White-Yarrow-Destroyer-Design-1947-820084186 AA refit needed A torps: Model: 533mm Mark X*. Warhead: 275kg (13557 damage, 223% flooding) Speed: 49kts @12km / 56kts @8km / 63kts @5km / 67kts @3km Analysis The Chubut is a powerful slab of a destroyer with a large hitpoint pool, powerful guns with good DPM and excellent AA. There are drawbacks to this though, your concealment is very poor, you are also very slow and you only have a single torpedo launcher which still fires very slow torpedoes at long range. The guns themselves will feel comfortable up to mid-range, with the low initial velocity of the shells somewhat countered by the heavy shells used to ensure that landing shells on cruisers and even some destroyers is possible. These guns will not allow you to engage destroyers at range with impunity, in order to win duels you’ll have to close into short or medium range and take advantage of your large hitpoint pool to overwhelm enemies. Against larger surface combatants, the shells pack a punch and a good fire chance so you should be able to stack some fires and build up damage over time. Defensively, your low speed and poor concealment will prove to be issues when trying to dictate the terms of engagement against other destroyers, and even against some cruisers, so using consumables properly will be crucial to success. Your AA power is great, but that’s only compared to destroyers so don’t count on it much unless an enemy flies through a flak cloud. Overall, a really solid and chunky gunboat. Nueva Esparta class Destroyer (Venezuela) (T8) Class of destroyers built for Venezuela in England. Based in the British Daring and Jutland classes but with significant modifications to fit Venezuelan operational duties. They were air-conditioned to allow for comfortable service in the tropics while carrying an enhanced anti-aircraft suite and a reduced torpedo load. Survivability Displacement: 2,600t standard; 3,300t full (15,150hp standard; 18,300hp full) Armour: - Weaponry Main Battery: 3x2 114mm/45 Mk IV DP guns Reload: 3.5s (15-20) AP Shell: 25kg @746m/s (2100 damage) HE Shell: 24.95kg @746m/s (1700 damage, 8% fire) Traverse: 20 degrees per second (9s per 180 degrees) Torpedo Battery: 1x3 533mm torpedoes Model: 533mm MRU1930 MkIX. Warhead: 340kg (15877 damage, 265% flooding) Speed: 50kts @12.35km / 56kts @9.6km Reload: 80s AA Battery: 3x2 114mm/45 Mk IV DP guns (19dmg = 67dps @5.8km, 100% acc), 4x2 40mm/56 Bofors (24dmg = 82dps @3.5km, 100% acc), 4x2 40mm/56 STAAG Mk 2 Bofors (26dmg = 90dps @3.5km, 100% acc) ASW Battery: 2 Depth Charge Throwers, 2 Depth Charge Racks Mobility Speed: 34.5kts - 50,000hp Size: 122.5m long, 13.1m wide, 3.90m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Hydroacoustic Search Notes: A torps: Model: 533mm MRU1930 MkIX*. Warhead: 327kg (15423 damage, 257% flooding) Speed: 50kts @12.8km / 56kts @10.05km Analysis The Nueva Esparta is where the final shape of this destroyer line shows its head. The torpedoes take more and more of a backseat to the guns, and the guns keep improving. Their rate of fire is getting faster and faster, their DPM is increasing and the AA continues to improve. The Nueva Esparta will be comfortable going against almost any other destroyer in a duel at close and mid range solely due to the combination of hitpoints and high DPM. The Nueva Esparta can also close into disputed areas with smoke thanks to its hydroacoustic search consumable, though the big size of the Nueva Esparta means that concealment will be poor and it shouldn’t be used as the team’s primary scout, especially since it has a lower speed than many cruisers it will face. Enemies other than destroyers are sure to be bombarded by a hail of shells and constantly set on fire, luckily they will not have to worry too much about torpedoes since the Nueva Esparta only carries a single triple launcher of slow, long-range torpedoes. The AA continues to be among the best for a destroyer at its tier, but that is not much. Overall, if you can tame the guns, you’re going to enjoy the Nueva Esparta quite a lot and your enemies will dread you. Mato Grosso class Destroyer (Brazil) (T9) Proposed destroyer design for the Brazilian Navy. The design was offered with numerous different weapon configurations. The Brazilian Navy decided upon a similar loadout to the British Daring class, but they were never built due to Brazil wanting to pay in Pounds Sterling and the British demanding payment in dollars. Survivability Displacement: 2,750t standard; 3,500t full (15,850hp standard; 19,200hp full) Armour: - Weaponry Main Battery: 3x2 114mm/45 Mk V DP guns Reload: 3s (12-24) AP Shell: 25kg @746m/s (2100 damage) HE Shell: 24.95kg @746m/s (1700 damage, 8% fire) Traverse: 25 degrees per second (7.2s per 180 degrees) Torpedo Battery: 1x5 533mm torpedoes Model: 533mm MRU1930 MkIX**. Warhead: 365kg (16740 damage, 280% flooding) Speed: 55kts @13.7km / 61kts @10.05km Reload: 132s AA Battery: 3x2 114mm/45 Mk V DP guns (22dmg = 77dps @5.8km, 100% acc), 6x1 40mm/70 Bofors (75dmg = 258dps @3.5km, 100% acc) ASW Battery: SQUID ASW Mortar Mobility Speed: 35kts - 60,000hp Size: 118.6m long, 13.1m wide, 3.90m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Hydroacoustic Search Notes: Original AA: 3x2 114mm/45 Mk V DP guns (22dmg = 77dps @5.8km, 100% acc), 6x1 40mm/56 Bofors (26dmg = 90dps @3.5km, 100% acc) A torps: Model: 533mm MRU1930 MkIX. Warhead: 340kg (15877 damage, 265% flooding) Speed: 50kts @12.35km / 56kts @9.6km Reload: 132s Analysis The Mato Grosso is a linear upgrade over the Nueva Esparta in every single respect. The guns fire faster, there are 2 extra torpedoes in the launcher, speed is a bit better, the AA is more powerful, you have more hitpoints and better concealment. Yet again, you’re a mid-range harasser capable of dueling any other destroyer and very few will be able to stand against you in such a contest. Against other ships, you’ll probably be reduced to spamming fire over islands and seeing the flames go up along with your damage numbers. While the long-ranged torpedoes are now a bit more viable, they are still just a secondary tool and your guns will be doing the heavy lifting. You can use them to flush out enemies hiding in smoke so they feel the wrath of your guns, or you can just charge into the smoke with hydroacoustic search on and destroy enemies as they panic. The Mato Grosso is not a scout, nor is it a sniper, it is at home in the 2nd line where it can dodge some fire as it no longer has a large hitpoint advantage over other destroyers so dodging becomes more important. Overall, a good tier 9 gunboat which should prove to be a challenging enemy for destroyers and a nuisance for larger ships. 20 de Julio class Destroyer (Colombia) (T10) These destroyers were based on the Swedish Halland class. The Colombian Navy modified the design prior and during construction to incorporate a third gun turret, but this came at the expense of a large part of the anti-aircraft, torpedo and anti-submarine suite as well as a reduction in speed. Survivability Displacement: 2,650t standard; 3,300t full (15,400hp standard; 18,300hp full) Armour: - Weaponry Main Battery: 3x2 120mm/50 M50 Bofors DP guns Reload: 2.2s (42-45) AP Shell: 23.5kg @825m/s (2100 damage) HE Shell: 23.5kg @825m/s (1750 damage, 8% fire) Traverse: 25 degrees per second (7.2s per 180 degrees) Torpedo Battery: 1x4 533mm torpedoes Model: 533mm Torped 61. Warhead: 300kg (14464 damage, 240% flooding) Speed: 70kts @15km / 60kts @20km Reload: 84s AA Battery: 3x2 120mm/50 M1950 DP guns (61dmg = 210dps @6km, 100% acc), 4x1 40mm/70 Bofors (50dmg = 175dps @3.5km, 100% acc) ASW Battery: 1x4 375mm M50 ASW Rocket Launchers Mobility Speed: 32kts - 55,000hp Size: 121.1m long, 12.4m wide, 4.70m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Hydroacoustic Search Notes: Alt torps: Model: 533mm Mark 17 Warhead: 399kg (17900 damage, 301% flooding) Speed: 50kts @16.5km / 66kts @12.5km Reload: 86s Analysis The 20 de Julio is the pinnacle of the Latinamerican destroyer gunboats. There is no subtlety with the 20 de Julio, the focus is on its guns and the guns steal the show with the torpedoes just being an afterthought. The 20 de Julio no longer has a large hitpoint pool compared to other destroyers, it has a meager set of torpedoes, the worst speed of a destroyer at tier 10 with just 32kts and a mediocre concealment, but what it does have is the highest DPM of any destroyer. The 20 de Julio has 3 twin 120mm turrets of the kind seen on the Halland, but where the Halland has 2 turrets, the 20 de Julio has 3. It pays for the extra turret with most of the other characteristics of the ship, but those guns can cause a nightmare for anybody downrange from them. Individually the shells aren’t spectacular, but the barrage of them that the 20 de Julio can put out overshadows any other destroyer where damage output is concerned. The 20 de Julio just needs someone to spot for it so it can let the guns roar with abandon and nothing downrange will feel safe; battleships will be constantly on fire, cruisers will be under constant threat and destroyers will be forced to turn tail and disengage unless they want to be sunk immediately. Not even aircraft carriers will be safe from the 20 de Julio as its AA firepower is powerful enough to inflict losses to squadrons attacking it. The true weakness of the 20 de Julio lies in its low speed and concealment, meaning that if it is caught in a bad situation, it cannot run away nor can it chase down those stealthy destroyers that keep it spotted; if it is spotted, it must fight or die. There is little subtlety about the 20 de Julio, but who needs subtlety when you spew shells at an unmatched rate? Premium Destroyers Almirante Clemente Destroyer (Venezuela) (T5 Premium) A class of light destroyers built in Italy for Venezuela in the context of an ambitious Venezuelan fleet plan. They featured several interesting features such as being fully air conditioned, alumite construction and fin stabilizers to ensure a stable gunnery platform in rough seas. Survivability Displacement: 1,300t standard; 1,500t full (9,300hp standard; 10,200hp full) Armour: - Weaponry Main Battery: 2x2 102mm/45 Mk19 guns Reload: 3s (15-20) AP Shell: 17.35kg @811m/s (1800 damage) HE Shell: 15.88kg @811m/s (1500 damage, 6% fire) Traverse: 20 degrees per second (9s per 180 degrees) Torpedo Battery: 1x3 533mm torpedoes Model: 533mm Mark 15 Mod 0 Warhead: 224kg (11600 damage, 190% flooding) Speed: 54kts @9.15km Reload: 66s AA Battery: 2x2 102mm/45 Mk19 DP guns (dmg = 28dps @5.8km, 100% acc), 2x2 40mm/56 Bofors MkI guns (dmg = 41dps @3.5km, 100% acc), 4x2 20mm/70 Oerlikon guns (dmg = 49dps @2km, 95% acc) ASW Battery: 2x24 178mm Hedgehog ASWRL, 4 Depth Charge Throwers, 2 Depth Charge Racks Mobility Speed: 34kts - 24,000hp Size: 99.1m long, 10.8m wide, 3.4m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Hydroacoustic search Notes: Analysis The Almirante Clemente is a light and fragile gunboat that trades out its hitpoints, speed and torpedoes for absolutely blistering firepower. The Almirante Clemente is one of the slowest destroyers at its tier with a speed of 34kts, which combined with its small hitpoint pool of 10200 means that making use of concealment and choosing when to engage are crucial to survival. Once the Almirante Clemente chooses to engage though, provided it can reliably land its shells, it can cause large amounts of damage in a short period of time thanks to its best-in-class DPM. The guns themselves are rather small, being only 102mm and their ballistics are nothing to write home about, but the sheer amount of shells that the Clemente can output means that stacking fires against cruisers and battleships or knife-fighting other destroyers is a viable choice. Notice must be given to the Clemente’s consumables as the presence of Hydroacoustic Search combined with smoke and its gunpowder means that it is adept at pushing into enemy smoke or at firing on enemies from its own smoke making it excellent at dislodging enemy destroyers from crucial parts of the map. I haven’t touched much on the torpedoes of the Clemente and that is due to the fact that it only has a single triple launcher which makes it the worst torpedo boat at its tier, and while the torpedoes themselves are long-ranged and have a decent punch, they will be hard to land as they’re so few in number and thus can’t be staggered to fool enemies. Lastly, the Clemente has excellent AA for a destroyer, though as we all know that doesn’t mean much. The Clemente will manage to take down a few planes from lower-tiered aircraft carriers, but do not expect it to stop a strike on you. Overall, the Clemente is a solid gunboat that can cause a lot of havoc if it stays at range and avoids incoming fire. Amazonas Destroyer (Brazil) (T6 Premium) Lead ship in a series of destroyers named after prominent rivers built by the Brazilian Navy combining both British and American design features. They had a lengthy construction period and suffered numerous modifications while being built. Survivability Displacement: 1,516t standard; 2,102t full (10,300hp standard; 12,900hp full) Armour: - Weaponry Main Battery: 4x1 127mm/38 Mk30/21 guns Reload: 3.5s (15-20) AP Shell: 25kg @792m/s (2100 damage) HE Shell: 24.5kg @792m/s (1800 damage, 5% fire) Traverse: 15 degrees per second (12s per 180 degrees) Torpedo Battery: 2x3 533mm torpedoes Model: Mark 15 Warhead: 373kg (16633 damage, 279% flooding) Speed: 65kts @4.5km / 54kts @8.2km / 47kts @12.8km Reload: 73s AA Battery: 4x1 127mm/38 Mk30/21 DP guns (dmg = 25dps @5.8km, 100% acc), 1x2 40mm/56 Bofors MkI guns (dmg = 24dps @3.5km, 100% acc), 4x1 20mm/70 Oerlikon guns (dmg = 46dps @2km, 95% acc) ASW Battery: 2 Depth Charge Throwers, 2 Depth Charge Racks Mobility Speed: 36kts - 45,000hp Size: 98.5m long, 10.7m wide, 3.3m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Hydroacoustic search Notes: Analysis The Amazonas is a perfect opportunity for another premium like Texas, only instead of proceeds helping to preserve a museum ship, it’s a chance to get money for environmental work in the Amazon and give the Brazilian community a much-deserved premium. The Amazonas is a more generalist destroyer than the main tech-tree line is. It still carried fearsome guns, but it is a lot more balanced in regards to its other armament as it carries two triple torpedo tube launchers, but only one can be fired per broadside. The Amazonas has the 4th best guns for a ship at its tier, however it is also one of the flimsier destroyers at its tier so a balance of when and what to engage must be found to ensure that you survive encounters. There are however ways to leverage this gunpower without exposing one too much to retribution; the use of the famous 5”/38 guns from the US navy means that shell ballistics are rather poor and that is an advantage of sorts as it allows for firing from safety behind islands. The use of Hydroacoustic Search and Smoke Generator can also allow it to fire from safety from smoke and even allow it to shove out other destroyers from their own smoke. The Amazonas has average speed, anti-aircraft firepower and poor hitpoints so staying hidden is key to making the most out of the ship as that means you can be active throughout the whole battle, luckily, the Amazonas has tools that allow it to fight back even from hiding, as the torpedoes it carries have quite a heavy punch and reach out well beyond the Amazonas’ spotting range. The use of torpedoes gives the Amazonas a new vector with which to hit larger enemy ships without exposing itself and without having to shoot at an enemy for an extended period of time. Overall, the Amazonas has the chance to strike against all enemies and be relatively successful in such endeavours, your only issues of contention will be the small hitpoint pool and the presence of only two triple torpedo launchers, but it is a solid tier 6 destroyer. García y García Destroyer (Peru) (T8 Premium) The lead ship of the Holland class, she was bought by the Peruvian Navy in 1978. While in Peruvian Navy service, she served alongside the other former Dutch Navy ships of the De Zeven Provincien class. Survivability Displacement: 2,215t standard; 2,765t full (13,400hp standard; 15,900hp full) Armour: - Weaponry Main Battery: 2x2 120mm/50 Bofors No.10 guns Reload: 2.2s (42-45) AP Shell: 23.5kg @825m/s (2100 damage) HE Shell: 23.5kg @825m/s (1750 damage, 8% fire) Traverse: 25 degrees per second (7.2s per 180 degrees) AA Battery: 2x2 120mm/50 Bofors No.10 DP guns (40dmg = 138dps @6km, 100% acc), 1x1 40mm/70 Bofors (12dmg = 41dps @3.5km, 100% acc) ASW Battery: 2x4 375mm Bofors ASWRL, 2 Depth Charge Racks Mobility Speed: 32kts - 45,000hp Size: 113.1m long, 11.4m wide, 5.1m deep Consumables Standard Damage Control Party Smoke Generator Speed Boost Hydroacoustic search Notes: Analysis The Garcia y Garcia is probably best compared to the Friesland as it was its predecessor class, and the Friesland is an improvement in most regards compared to the Garcia y Garcia. The Garcia y Garcia is a gunboat and only a gunboat, with a complete lack of subtlety of purpose. Where the Friesland has a few tools at its disposal, the Garcia y Garcia has put all of its eggs in the gun basket; it is the slowest destroyer at its tier (and a fair bit slower than many cruisers) at 32kts, it has a poor hitpoint pool and a decent, though not great, anti-aircraft battery with lots of flak clouds. The guns however make it worth all those sacrifices, as anybody who’s played with the Friesland can attest to. The Garcia y Garcia carries only two twin turrets with 120mm guns, but these guns are the same ones that the Friesland uses and that means overwhelming firepower at your disposal. There are few destroyers with the firepower necessary to beat you back in a gunnery duel and even larger ships will suffer if they’re downrange from your guns; either from your AP against their extremities or by setting them on fire with your HE. The Garcia y Garcia is a menace against any enemy ship, provided that it can dodge or hide from the enemy’s return fire. Be aware that its low speed and lack of radar means that it is a distinctive possibility to be perma-spotted by enemies and due to the low speed, it can leave you with no way to get out of that situation; on the other hand, your hydroacoustic search means that you can go into smoke and wreck whatever enemies you may find in there. Essentially, you’re playing a Friesland-lite, sacrificing a lot just to keep the guns. Almirante Riveros Destroyer (Chile) (T9 Premium) An innovative destroyer class built for the Chilean Navy. They were equipped with a brand-new class of automatic fast-firing dual-purpose guns, Dutch and English electronics and fully air-conditioned. Survivability Displacement: 2,774t standard; 3,353t full (15,950hp standard; 18,550hp full) Armour: - Weaponry Main Battery: 4x1 102mm/62 Vickers Mk Q guns Reload: 1.5s (40-50) AP Shell: 14.5kg @900m/s (1750 damage) HE Shell: 14.5kg @900m/s (1500 damage, 6% fire) Traverse: 25 degrees per second (7.2s per 180 degrees) Torpedo Battery: 1x5 533mm torpedoes Model: 533mm Mark 17 Warhead: 399kg (17900 damage, 301% flooding) Speed: 50kts @16.5km / 66kts @12.5km AA Battery: 4x1 102mm/62 Vickers Mk Q DP guns (dmg = dps @km, 100% acc), 6x1 40mm/70 Bofors (75dmg = 258dps @3.5km, 100% acc) ASW Battery: 2x3 305mm Squid Mk 4 ASWRL Mobility Speed: 34.5kts - 54,000hp Size: 122.5m long, 13.1m wide, 4m deep Consumables Standard Damage Control Party Smoke Generator / Surveillance Radar Speed Boost Hydroacoustic Search Notes: Guessed HE shell performance Analysis The Almirante Riveros is the Pan-American reply to the Friesland and Kitakaze, but with key differences. The Riveros has 4 guns as the Friesland does, but they are significantly weaker individually as they are 102mm guns instead of 120mm ones. The Riveros also carries a single quintuple torpedo launcher which gives it a bit more flexibility than the Friesland, but that is still fewer torpedoes than the Kitakaze, and weaker ones at that. So far, it might seem like the Riveros is a discount Kitakaze or a discount Friesland, but it is not quite so. The Riveros is slower than any other destroyer at its tier, except for the Jutland which is 0.5kts slower, and it only has above-average hitpoints, however it carries an excellent consumable suite to prepare itself either as a gunboat to hide in smoke or as a destroyer hunter. The combination of its guns, with the 2nd best DPM of destroyers at its tier, along with the possibility of mounting Surveillance Radar and Hydroacoustic Search means that you’re well positioned to push enemy destroyers from smoke and that any destroyer which keeps you spotted is at risk of being counter-spotted by your radar. The daunting firepower of the Riveros has some issues against larger ships as the 102mm guns will have trouble penetrating battleship and cruiser plating without some help such as IFHE, but this reduces the fires caused drastically. The Riveros can’t even claim to flee from such enemies easily as many cruisers (and even some battleships) are even faster than it is, and if you choose to use the Surveillance Radar that means that you don’t get smoke to protect yourself; aircraft might suffer a few losses as it has the 3rd best AA for a destroyer at tier 9. Overall, the Riveros can work as an excellent destroyer hunter, a firebug against other ships and an area denial ship thanks to radar and its small set of torpedoes; it’s a great tier 9 destroyer.
  3. - - - Trabajo en progreso - - - ¡¡¡LO ACTUALIZARÉ PRONTO, ESTÉN ATENTOS!!! Querido forista, en este tópico quiero sugerir la implementación del Árbol Tecnológico de la Armada de la República Argentina, el cual considero se debería presentar de la siguiente forma: Hago este tópico porque, si bien encontré en el foro la sugerencias de aplicación navíos particulares o de su conjunto regional, creo que en el caso argentino podemos hacer un esfuerzo por lograr un árbol concreto del nivel 1 al 10 con una gran cantidad y variedad de buques. Me encantaría trabajar en otras naciones, pero ya el caso argentino es bastante complejo y complicado. Para ver la agrupación de Buques Panamericanos pueden dirigirse al perfil de @Talleyranden WoWs o en Reporte de Batalla. En esta investigación he buscado a cada buque argentino y los he clasificado comparandolos a los implementados en WoWs. Para crear una idea matriz considere su tipo, su tier de aplicación y sus nombres según las clases correspondientes (algunos de estos últimos son sugerencias, con criterios realistas). La publicación de reseñas, fotografías y datos técnicos requieren de inversión de dinero en bigliografia, recorridos en museo y tiempo, pero si se presenta el suficiente interés de parte de la comunidad iré avanzando en las publicaciones de estas investigaciones. Caso contrario esto quedará aquí como una mera sugerencia. Dicho lo anterior, soy positivo en este aspecto; ya se ha implementado un buque argentino, el Nueve de Julio, y si generamos la suficiente difusión y este proyecto llama la atención de la comunidad y de la empresa, otros conocedores o investigadores potenciales se pueden sumar para compartirnos su interés, su crítica y sus datos, los que nos puedenpermitir reformular el conocimiento para así solicitar de manera formal su implementación en el juego. Información desactualizada Lista de navíos aptos para crear una Armada de la República Argentina, clasificados según tier, tipo, clase, nombre, valorización histórica y estado propuesto en wows: Por otro lado, he agregado un vídeo de prueba de presentación que tiene como objetivo describir las características técnicas y elaborar una reseña histórica del Acorazado Moreno de la Clase Rivadavia perteneciente a la Armada de la República Argentina. Hice hincapié en su Proyecto de Modernización no concretada en el año 1928 y en un modelo orientado para su implementación en el juego World of Warships a partir de un proyecto de Árbol Tecnológico de la Armada de la República Argentina. Se encuentra aquí http://forum.worldofwarships.com/index.php?/topic/68410-arbol-tecnologico-de-la-armada-de-la-republica-argentina/page__pid__1846844#entry1846844
  4. SeaShadowAR

    Atención argentos!

    Estimados comandantes, Hice un par de mods para mejorar un poco nuestra representación. Fíjense y comenten qué les parece! Buen viento y buena mar!
  5. The hunt of HMS Splendid and HMS Spartan, both nuclear-powered submarines on Argentine aircraft carrier ARA Veinticinco de Mayo during the Falklands War. (Fun Fact: ARA Veinticinco de Mayo is formerly HMS Venerable, a Colossus-class WW2 carrier) After seeing this latest video from Mark Felton, I feel more excited for submarines to come to WoWS.
  6. "Independencia" Discussion tread Prolegomenon This is not the usual post when the proposer present his/her suggestion and is weighted by the rest. I want it to be more like an open discussion. Here there are a lot of very experienced forumers (is that a word?). Personally I suck with carriers. So I'm appealing to your better judgement to draft these carrier. I will put the historical part and my idea. But feel free to add or suggest anything. I will add it. The Historical Carrier This carrier was born as the Colossus class HMS Warrior in 1946. She was immediately transferred to the Canadian navy. But she lacked heathers. A very important feature in the Canadian waters as you may imagine. She was then returned to Britain. They used her for some time. Among the changes they made, the most important was to angle the deck 5º. She was present in the atomic test in Malden. In 1959 they sold her to Argentina. Argentina remove some Bofors and then add another ones. With these changes the displacement climb to 19.900 tons and the speed drop to 23 knots. The air component of the "Independencia" were 1) Vought "Corsair II" F4U-5, F4U-5N, and F4U-5NT: The corsair is already in game. In Lexington we have an inferior form. The "1D". The "5" is a even more capable aircraft. Is equipped with a much powerful engine witch translate in more heavy payload. In Midway we have a "corsair" but is not mentioned witch corsair it is. 2) North American SNJ-5 Texan: These were a small complement of training aircraft. 3) North American T-28P Trojan: An advanced trainer adapted for carrier operations. Truly nor the "Texan" or the "Trojan" are very interesting. On the other hand those F4U-5 looks far more appealing. So we could have a small aircraft loaded with F4U-5. These plane historically could carry rockects, or bombs. But there were no provision for torpedos. Neither the Texan or the Trojan could carry that. The Argentine Navy had used air-borne torpedoes but they never bought a torpedo bomber carrier based. There were nevertheless a small experiment. The Pucara, a Co-in indigenous aircraft, was tested as torpedo bomber. He was never used in carriers, but with such a short take off and roughed construction they will probably be adaptable. Implementation My idea was to implement these carrier as a sort of Saipan. Tier VIII. A small carrier, with a extremely small scuadron of planes (may be 4 or 5). But these aircraft will be faster, stronger and with more payload than the regular aircraft of the other ships. (As the F4U-5 are in comparison) Moreover the attack will be use all the aircraft of the squadron. (At least those that survive the AA). And they will launch their entire payload in a single attack and return to the carrier. (This is Kakaroto proposal) The "F4U-5s" tally this idea perfectly. They could work pretty fine with the rockets and also good with the bombs. But they are not torpedo- bombers. So, quoting admiral Farragut, "Damn the torpedoes!". I thought less dispense that weapon and focus in bombs. it will be more historical and really something different The load out I was thinking is 1 attack scuadron with rockets, 1 bomb scuadron with HE bombs and 1 bomb scuadron with AP bombs. These way we have an interesting and distinctive carrier. More over the ARA and the FAA were (still are) kinda famous by very low flying to make bombs attacks. So these detail could be implemented. Instead of the usual "dive" of the bombers. These Latinamerican aircraft will fly low and fast. Droping the bombs in a more horizontal style. These could make the bombs easier to hit but also prone to overpen. I understand that implement these mechanic may require some extra work from the developers, but I think is quite possible. If not possible, then just using the german style of attack will be sufficient. The next video is about an a4, a jet, but illustrate a bit of the style of attack I propose for Panam aircraft The torpedo alternative: If you don't want to dispense the torpedo there is a historical alternative. The Pucaras were Co-In aircraft develope in the 60s and used extensively by Argentina and Uruguay. And in small numbers by Colombia and Sry Lanka. They are turboprop and relative modern, so I'm reluctant to add them. But there performance is not spectacular for the game and they were tested to fire ww2 torpedoes. The mk XIII Another Aircraft: @COLDOWN propose to use non-naval indigenous aircraft. At first I was not really into the idea, but in my port there is a Graf Zeppelin with the deck fill with Focke Wulf ta-152. So, as far as I know, WG already took that step. A few good candidates to become "naval": I.Ae. 24 Calquín: WW2 cut the access to strategic material for Argentina. So they developed a sort of "Mosquito" with argentine woods. 100 aircraft produced. Length: 12 m (39 ft 4 in) Wingspan: 16.3 m (53 ft 6 in) Height: 3.4 m (11 ft 2 in) Gross weight: 6,500 kg (14,330 lb) Max takeoff weight: 7,200 kg (15,873 lb) Powerplant: 2 × Pratt & Whitney R-1830-SC-G Twin Wasp 780 kW (1,050 hp) each Maximum speed: 440 km/h (270 mph, 240 kn) Guns: 4× 12.7 mm browning ML or DL or 20 mm Hispano-Suiza 804 cannon (later variant) 12 x 75 mm 60 lb (27 kg) rockets (Mk VI) on the later variant 800 kg (1,800 lb) bombs on both early and late variant I.Ae. 30 Ñancú: This is more like a "heavy fighter". Full metal. It was only tested. Argentina could not develop simultaneously a jet and a piston fighter. Yet it was a very interesting design. 1 prototipe produced. Similat to the "Hornet" Length: 11.52 m (37 ft 10 in) Wingspan: 15 m (49 ft 3 in) Height: 5.16 m (16 ft 11 in) Gross weight: 7,600 kg (16,755 lb) Powerplant: 2 × Rolls-Royce Merlin 604 V-12, 1,342 kW (1,800 hp) each Armament 6 × 20 mm cannons 1 × 250 kg bomb (under fuselage) 10 × rockets (under wings) There are also jets ("IAE 37", "Pulqui 1" and "2") and imported aircraft (Fiat G-55, Spitfire mk IX, etc). So with out no more ideas for now I expect you feedback. Thank you.
  7. Clan FAAL (Fuerza Armada América Latina) reclutando jugadores. Somos un clan que recien comienza con la idea de formar un clan semi competitivo y con ganas de progresar. A lo que apuntamos es crecer como comunidad y ayudar a los jugadores a obtener su nivel X para que juntos podamos luchar en guerras de clanes o batallas navales. Dentro lo posible siempre tratamos de comunicarnos en discord (pasamos la dirección una vez aceptado en el clan), siempre divirtiendonos, pasandola bien y sin ser toxicos por manqueadas de otros (noob). No pedimos muchos requisitos solamente ser activos, ser buena onda y tener mas de 17 años. Practicamos tácticas o mecánicas del juego en algunos mapas si necesitamos ayuda para que guerras de clanes o torneos vamos a una coordinación y ser creativos necesarios a la hora de jugar. Vamos que esto recien comienza y cada uno va a poder crecer muy alto si todos progresamos juntos. Contactarse con algunos de los 3 comandantes y sub .. nombres en el juego: -Pablo_Astudillo -Infinitus00 -Schneider_.
  8. NoLongerInterestedInThis

    Impuesto a las compras en el Exterior.

    Aparte del problema con el Puerto Rico, Argentina va a pagar el 30% en impuestos a las compras en plataformas electronicas realizadas en el exterior. Adios compras en WoWs. Van a ser impagables. El impuesto a los consumos en el exterior, de acuerdo a lo anticipado por Cafiero, no aplica solo a la compra de pasajes y servicios turísticos fuera del país, también abarca cualquier compra en plataformas internacionales de comercio electrónico —como puede ser Amazon— y servicios online de empresas globales como Netflix, Spotify o tiendas de aplicaciones. https://www.infobae.com/economia/2019/12/15/reaccion-a-la-implementacion-del-dolar-turista-mas-demanda-en-las-agencias-de-turismo-y-adelanto-de-compras/
  9. Mis Saludos a los Marineros que navegan por el foro, Hoy me dirijo a toda la Comunidad con la intención de que Wargaming y su Staff por favor tenga en cuenta la futura incorporación de nuestras queridas banderas nacionales de cada país. Y podamos ondearlas en Nuestros Barcos. Noté que en World of Tanks puedes comprar la bandera y colocarla en tu tanque mostrándola a el resto de los jugadores en las partida representando a tu Nación. Creo que se pueden incorporar a World of Warships como Bandera Fija (La que no es consumible o no se gasta). Así mismo comento que conozco a varios diseñadores 3D que están dispuestos a colaborar con el futuro proyecto diseñando y moldeando las texturas de la bandera de su país así mismo estoy dispuesto a colaborar en todo lo que pueda. Espero del apoyo de todos. Muchas gracias saludos cordiales ¡Nombra tu nación y la bandera que quieres! WoT imagen con las banderas de Latinoamérica ↑ Video de muestra de las banderas en puerto ↑ Ejemplo como iria la Bandera ↑
  10. Happy 9th of July everyone! But wait, why 9th? isn't independence day one the 9th? 9th of July is Independence day in Argentina (https://en.wikipedia.org/wiki/Argentine_Declaration_of_Independence). Thought i would make a small mention to this "maybe" unknown fact for foreign people, google even has a mention to this fact if you visit google.com. I was a little disappointed to see no mention of this important date at all being it at forums, in-game or twitter(may have missed something, in that case let me know). A suggestion for WG, even a small mention to the fact would have been a nice present to the argentine community. Considering what a big issue it was made of the 4th of July and with a good reason(the game and the company are localized there), please dont forget that other countries are part of the server. I am not asking for a big event and a ton of mission just a small mention here and there would have been quite pleasant.Maybe things like articles, twitter menssages, or missions. Also i am sure there are people like me who like to learn bits about history even from other countries. You can extend this issue to all south and central american countries (maybe even Mexico and Canada). I am making these considerations because i want the game to get better and grow. I am an old time player(playing since the beta) and i have seen the game improve and i want to keep people engaged and interested in the game. Would like to ask WG if they agree with my point here about making the game a little more diverse (can be even small things) and you guys if you consider WG could add articles/missions/messages about other american countries(speaking for NA) or can manage this issue another way(or even if its not even a thing for you to consider). Also please vote on the poll PS: Would have been pretty cool if we could have had the Nueve de Julio(Boise) released for today, but i do get that its on the middle of testing, and i prefer to wait more to have a more balanced ship. Also please forgive me for any mistakes you see, me not english kek.
  11. MS406france1940

    Dudas sobre cruceros Argentinos

    Tengo dos en especifico de las cuales una me ha inquietado por un tiempo y tiene que ver con el General Belgrano porque eso de la auto preservación está sobrevalorado y a mí me gusta hacer enojar a la gente (Es sarcasmo por fa no me maten gauchos) Ya enserio. En más de una ocasión he oído que antes de la guerra de las Malvinas el crucero se encontraba en malas condiciones materiales y que muchos de los sistemas del buque no funcionaban del todo. Las acusaciones más fuertes que he oído las hace el siguiente artículo de histamar (http://www.histarmar.com.ar/Armada Argentina/HistoriaCrucerosArgentinos.htm) en el que sito: “Como el resto del material naval ex-estadounidense (submarinos GUPPY y destructores Fletcher, Sumner y Gearing), el estado del Belgrano el 1 de abril de 1982, víspera de la ocupación argentina de las Malvinas, era deplorable. Quede para otra ocasión discutir cómo se pudo iniciar semejante aventura, con media flota cayéndose a pedazos y con sus sustitutos a dos años de su finalización en astilleros alemanes… haber enviado a un buque de 1939, con las calderas reventadas, armados sólo con cañones que se encasquillaban a la tercera o cuarta salva, y escoltado por dos destructores en no mejores condiciones (el Bouchard y el Piedra Buena)…” Sin embargo en ningún otro lugar encuentro evidencia de algo tan deplorable y el mismo artículo no da información extra y de resto solo he iodo en general que el barco estaba descuidado (Perdonen que no pueda dar más fuentes pero la memoria me falla) y la evidencia circunstancial proporcionada por el resto de la flota lo soporta. El Nueve de Julio fue dado de baja a principios de los setentas, antes que todos los cruceros clase Brooklyn sirviendo en Latinoamérica y en periodo de tiempo durante el cual se supone que la Armada Argentina se estaba alistando para un posible conflicto con Chile que por esos días contaba con 3 cruceros ligeros . Los Fletcher fueron dados de baja antes de las Malvinas a pesar de que -De estar en buen estado- hubieran podido proporcionar apoyo a estas operaciones. Con excepción de la instalación de los Exocet los Gearing y los Allen M. Sumner parece hubieran tenido sus electrónicos desactualizados si su desempeño en las Malvinas es de servir de base. Y por ultimo esta el ataque llevado a cabo por la corveta Guerrico contra la isla de Georgia del Sur en abril del 82. “The corvette then carried out her second thrust into the cove, and at 11:55 opened fire. To her commander's disappointment, the 20 mm guns jammed after the first shot, and the 40 mm mounting after firing just six rounds. The 100 mm gun became useless after the first shot. Completely exposed, the warship had no other choice but to go ahead in order to put about. “ “La corveta después realizo su segundo empuje contra la ensenada, y a las 11:55 abrió fuego. Para pesar de su comandante, los cañones 20mm se trabaron tras el primer disparo, y la montura de 40mm después de solo 6 disparos. El cañón de 100mm se volvió inútil después del primer disparo. Completamente expuesto, el barco de guerra no tuvo otra alternativa que seguir adelante o dar la vuelta.” FUENBTE :https://en.wikipedia.org/wiki/Invasion_of_South_Georgia Así que. Condición material del Belgrano en 1982. En general parece que no era muy buena pero caresco de específicos. Cualquier opinión o dato es agradecido. La otra pregunta es menos controversial (Gracias al señor) y tiene que ver con los cañones de los cruceros pesados de la clase Almirante Brown. De construcción Italiana los barcos tenían varias características en común con los cruceros de la Regia Marina, entre estas similitudes está la cercanía de los cañones principales. (Torreta de popa del Crucero 25 de Mayo) (Foto de los cruseros pesados Italianos Fiume y Pola en los que se ven las baterias frontales de ambos cruceros) Según lo que leído para los italianos esto significo que la onda de choque de un cañón afectaba negativamente el proyectil del cañón contiguo, destrozando la puntería a larga distancia de la montura. ¿Tuvieron los argentinos la misma experiencia? ¿O les fue peor o mejor en su uso? Y otra pregunta de los cañones en sí mismos. Eran de 190mm, un calibre raro que no fue de amplio uso tras la caída en desgracia de las grandes baterías secundarias de la era Pre-Dreadnough ¿Eran buenos cañones si se les compara con los de 200mm usados por el resto del mundo? Y eso sería todo, les recuerdo a los Argentinos que solo soy curioso y no quiero problemas y a todos deseo buen día.
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