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So I know all about the ongoing CV hate. Especially after Jingles gave his input about it and listing the problems. Obviously, WG isn't going to remove it. So what about a debuff mechanic? My idea is that every single time you launch a new squadron, your Aircraft restoration time increases by "x" percentage. Basically, you can't keep chucking out aircraft all the time at the same rate throughout the battle. After 1st Squadron Launch: "5% increase in Aircraft Restoration Time" After 2nd: "10% increase" After 3rd: "15%" After 4th: "20%" After 5th: "25%" Now, ongoing from here, we keep the 25% penalty but now After 6th launch: "25% more Aircraft Restoration and lose 100 HP per second" After 7th: "25% more Aircraft Restoration and lose 150 HP per second" Of course the number would be modified but this basically makes CVs more tricky to play because you need to really make your targets count instead of throwing aircraft away. This basically combines the old CV mechanics that instead of having 0 planes, you have significantly less. Just give it a thought. This should help dds much more. This is coming from a Japanese CV player, which I honestly think it is broken. I went on the test server and tried out the Hakar with a full airplane build and dealt 50k damage to a Yamato in like 2 minutes (the dive bombers). Maybe RNG was on my side or something helping me with those triple citadels but I have to say, it was incredibly broken and something needs to be done. I am trying to help out both sides here. Edit: Might want to increase the health of planes so things like Worchester and Defensive AA don't completely delete Cvs and make them useless with these proposed changes