Jump to content

Search the Community

Showing results for tags 'aircraft'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • World of Warships - News and Information
    • News And Announcements
    • Updates and PTS
    • Developer's Corner
    • Community Volunteer Programs
  • Feedback and Support
    • Game Support and Bug Reporting
    • Player Feature and Gameplay Suggestions
    • Game Guides and Tutorials
  • General WoWs Discussion
    • General Game Discussion
    • Discussions about Warships
    • Player Modifications
  • Off Topic
    • Historical Discussions and Studies
    • Off-Topic
  • International Forums
    • Foro en Español
    • Fórum Brasileiro
  • External testing groups
    • Supertest Academy
    • Supertest
    • Clantest

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Twitter


Website URL


Instagram


YouTube


Twitch


Skype


Location


Interests

Found 13 results

  1. my Idea is that WG change the Hull FDR to version 1950 and ADD tactics Planes as has the Hornet. the FDR is actuallity Clone of Midway, Sure the FDR looks Beast with new Upgrade Hull 50s.
  2. In light of the fire over CVs and Subs, as well as the lack of game modes, maybe a new game mode can be implemented as a random battle subcategory. You can choose to play regular random battle with all ship categories, or you can choose another random battle option that excludes, CVs, Subs, or even both. Then those who are willing to face CVs and Subs can play with them while those who wish not to play with CVs and Subs can play without them. This can bring back the old strategic gimmicks of WoWS pre-CV while still keeping CVs (and Subs) in the game. Thoughts?
  3. Michael_Gary_Scott

    A Fully Loaded F/A-18F Super Hornet

    A photo of an F/A-18F Super Hornet fully loaded with 10 x GBU-32 1,000 pound bombs taken by by Mass Communication Specialist 3rd Class Matt Matlage. Each jet can carry more pounds of bombs than a B-17 Flying Fortress of World War 2 (which I think is between 4,000 to 8,000 pounds from a quick search). An aircraft carrier's load of F-18's attacking an inland target, I am guessing, must match or even beat the destructive power of the mass bombing formations of long ago. With GPS level accuracy (within 5 meters) using JDAMS, even more amazing. Just a random thought.
  4. It was either sheer luck or applied skill that turned this game around. Playing a ranked match on Northern Waters in Silver League we make a comeback from being triple capped.
  5. ***PLEASE READ BEFORE VOTING*** Ok looke this poll isn't to ascertain if you liked the old CV style or not but am asking for its general functionality. I understand RTS CV is really OP but I want to gather information about what players prefer because I want to try to make a case to WG about this. RTS wasn't perfect but it was more functional and more playable than whatever we got. I fly planes IRL and its easier than this crap of a play style we now have. I understand its an arcade and not a Simulation anymore but I want the old game I love back. Where a random kitakami would show up in the wild and kill both your team and the enemy because holy crap it was crazy. I want a game that is more simulation-based. I'm open to suggestions on how we can improve CV battles as a whole not revert them to RTS. But I think something needs to be done to fix this nightmare of a game style CVs has become. Even if its the same you control a squadron but they all dive as one but its easier to lose planes. Not Battleships can launch an entire fighter squadron. What WG fails to realize is that this game has become more an action game with life like elements vs a decent game like it used to be. Spotter planes had weapons but were useless in a dogfight but could somewhat do something. Not have 4 planes in the air fighting Kates and Vals like they own the skies. I was in an Atlanta the other day and I got bombed like crazy I remember when cruisers were feared by CVs not another target. Also rockets really? I would have liked it better if we had manned fighters where we could chase and shoot down enemy planes. Remember please take the poll as a way of improvement not bias because one is better than the other
  6. Aircraft carriers are extremely underpowered. There aircraft are weak in both armor/HP, accuracy, and armament. The armor of aircraft is non-existent. There health pool is very low as well. Ship AA is easily able to destroy a squadron of fighters before a single attack is launched when multiple ships are together and only one attack can be launched when a ship is by itself. Destroyers are the only reliable target for carriers as they have a low AA defense, but are nimble enough for 90-100% of the attack to miss, and the 10% of the time that if does hit, typical damage is around 700 for rocket attack planes, 900 for dive bombers, and 1000 tor torpedo planes. For armament I will start with Torpedo planes. Why are carriers the only class of ship with an arming distance on there torpedoes, Destroyers can launch torpedoes onto the deck of another ship and kill them instantly, while CV torpedoes deal 1,400 damage and maybe a flood on a cruiser. The same torpedo on a destroyer of the same tier does 11,733 damage, while the carrier torpedoes do 5,567 (Ranger compared to Farragut) in fact the tier 2 destroyer the Sampson's torpedoes do 5,900 damage stock. The dive bombers do the most damage with 9,200, but there accuracy leaves mush to be desired. From a fully "zoomed in" attack from bow to stern, 2/3 bombs will hit. the 3rd bomb is teleported outside the aiming circle and is dropped in the water, regardless of the circle being inside the ship. rocket attack planes are fast, low HP and are very inaccurate. This is realistic as they are dumb fire rockets. and I have only one complaint at that is the arming timer, why must I wait to fire my rockets? I wish Wargaming would buff carriers and/or nerf AA.
  7. G'day all, Just curious as I have not heard or read about this before...despite archive searching and talking to mates. I assume it is uncommon to shoot down Allied planes though I am curious if it had happened to anyone else or it's more common than expected ? I apologies in advance if this has been covered before. Happy Hunting! o7 cheers Mort
  8. Wargaming, give us the night-capable, all-weather torpedo bomber we deserve!
  9. Just a quick little question do different countries aircraft have different turn times(how quickly they turn)
  10. ELOFan

    I am excited!

    I miss my Independence, Bogue and Zuiho but thank you for giving me the Ranger. :) I know I have to rebuy Hosho to get Ryujo and I played smart move by saving my commanders by placing in reserve. I am excited to relearn to play CV's I first going to go play against bots it will give me time to master by practicing how get better control of aircraft. But still I miss my other carriers so I will leave this song here. :(
  11. So during my quest for USS Midway, I couldn't help but notice something. Granted it's not news, but has really only gotten me thinking about it recently. Throughout both CV lines, each Carrier gets it's aircraft at it's same tier. This holds true for both lines until Tier IX. USN Aircraft hit a wall and stop progressing for a full tier at Essex. Tier VIII Fighters and TB, with only DB retaining tier. Taiho retains all Tier IX Aircraft when maxed out. Then, at my dream ship Midway, the fighters progress one tier up to IX, the TB stay at VIII, and only the DB retain their tier. Hakuryu's aircraft all retain their tier. Why? What is the thought process behind under-tiering USN Aircraft at top tier? Also, how much does it actually affect the performance of said aircraft? Something in the back of my mind says it's to counteract the larger flight sizes, but I'm not sure. I can live with Essex having only Tier VIII TB. But why does Midway have to as well? The only USN CV to have Tier IX TB is Saipan. Why does Midway only allowed Tier VIII TBM's when it could, and in my opinion should have access to Tier IX Douglas Skyraiders. If performance is not that much affected by tier, then I could almost see having Tier IX vs Tier X fighters because of the Dogfighting Expert captain skill. But the TB? Really looks handicapped to me. Maybe a bit too much. I don't want it to sound like I'm complaining, but it doesn't make much sense to me.
  12. anonym_auUiRfWCi1jI

    Main & Other Gun Operations

    This animation has always made me feel warm and fuzzy inside, watching the rudimentary function of a main gun. Though a simple concept to grasp, the actual workings are much more involved, from the communication between top and magazine below, shell selection, power selection, quantities, down to the actual pivot of the turret, elevation of the gun, and fine tuning for adjusted fire. Ordnance being my specialty, the shear quantity of powder stored on a war vessel is mind-boggling, not to mention the tonnage of various shells, from main gun, secondary weapons, small arms, and other ordnance. I'm interested to see other submissions, actual pics, and related material to give this community a greater appreciation for what World of Warships is about. Anti-Aircraft - Rather than create an additional thread, I thought I'd just stick these two images in to show loading of AA clips and where they were distributed from. http://www.navweaps...._Alaska_pic.jpg Crewmen feeding four-round HE-T/SD ammunition clips on USS Alaska CB-1 in 1945 U.S. Historical Center Photograph K-3740 http://www.navweaps....passing_pic.jpg Crewmen passing 40 mm HE-I-T/SD rounds on USS Alaska CB-1 in 1945 The clip that holds the rounds together can just be seen at the base of the cartridges The rounds with green tips directly behind the crewman are HE-T/SD ammunition U.S. Historical Center Photograph 80-G-K-3733 Reference Link http://www.navweaps....4cm-56_mk12.htm Comments? Other submissions?
×