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Found 35 results

  1. After completing all missions in the latest 7.7 PTS, I collected my earnings today. And although things like my premium time, camo, and normal signal flags came in at the right amounts, I found that I am missing 2 full sets (10 flags total) of the valuable draconic signal flags. I earned 12 sets. 3 from completing Raptor Rescue 3 star twice (6 sets total, 30 flags total) and yeah, even Narai twice with 3 stars (another 6 sets, 30 flags total). Yet although I received 3 full sets of 3 each, one of the sets came in at only 1 flag each, not 3. (Thus instead of getting 60 draconic signal flags totay, I only got 50) I have screenshots of when they came in like that, but obviously there was no mission that you were only rewarded 1 of reach draconic flag. It was supposed to be 3. Did this happen to anyone else?? I have sent in a ticket, so awaiting a response. But figured to post it also here in case its a wider problem. I think most of us suffered greatly trying to accomplish Narai.
  2. Tonight I was playing at the PTS with the Shimakaze a build that Notser tested recently, the 6,4km torps, 81 knts. Just at the start of the match a guy from the other team Said on chat: hey u r using 6,4km torps!! How is It possible he knew It? I wasnt in chat with anyone. Some kind of hack??
  3. i went to play the PTS tjust now and it would appear there is a hot patch. after the patch downloaded the critical error unable to install updates. checked the log. Failed to move file Q:\Games\WOWS_PublicTest\UpdatesData\client\wows.ru_0.7.6.0.344628_0.7.6.0.343971_client.wgpkg\cef\cef_browser_process.exe to Q:\Games\WOWS_PublicTest\cef\cef_browser_process.exe, attempting to copy 09/06/2018 11:02:38 move safe: rename: from="Q:\Games\WOWS_PublicTest\UpdatesData\client\wows.ru_0.7.6.0.344628_0.7.6.0.343971_client.wgpkg\cef\cef_browser_process.exe" to="Q:\Games\WOWS_PublicTest\cef\cef_browser_process.exe", what="move file", msg=""Q:\Games\WOWS_PublicTest\UpdatesData\client\wows.ru_0.7.6.0.344628_0.7.6.0.343971_client.wgpkg\cef\cef_browser_process.exe" to "Q:\Games\WOWS_PublicTest\cef\cef_browser_process.exe" system error: (0x5)"Access is denied."" ... retrying in 1 sec (retry 1 of 5) thats what comes up
  4. PTS Tier 10?

    Maybe I'm missing something obvious, but one of the missions is to play a battle in a tier 10 ship, but all the tier 10 ships require 500,000 XP to research, so... Is there some magic way to generate that before the public test actually ends? Never mind, I figured it out. I hadn't looked at the Arsenal yet and didn't realize this was Wargamings way of getting me to buy a tier 10 and get the full PTS ride. I love these little puzzles. Like when I used to read the back of my cereal box as a kid. Ah, nostalgia!
  5. Camera Bug - 0.7.6 PTS

    Found a camera bug in PTS. P.S Not the place to tell you this but i will because you broke the game with hilariously long radar duration and the sheer number of ships with radars. World of Warships Camera Bug.mp4
  6. OK.. theres seems to be alot of confusion. apparently someone cant type at wargaming, cause the way i read the news article. the cleveland was gonna be at tier 8 and the buffalo was gonna be in this round? and the light CC next round? IS THAT NOT THE CASE ANYMORE? thanks 07
  7. Space Battle ships

    When the Spacebattle goes live on the main server, are we gonna use only these 4 ships ( gearing, des, kurfurst, hakuryu) or we get more ?
  8. SPAAAAAAACE! Back from the dead of CBT.. back from popular demand! This was a lot of fun, I cannot wait for the whole event to be released as there's more ships than the 4 we are allowed to play.. great job WG. Might I suggest every couple months there's an "Arcade Week" where we get to play these fun events? That would be wicked :) Here's a preview of what is to come, it features me on the PTS playing the Tier 7 Cruiser Galaxy
  9. PTS is already Part 2?

    Is part 2 live now?
  10. The rewards for playing the last two PTS are available now. Those that don't have the link, here you go. Click here Cheers!
  11. Don't know where else to put this. Anyways I was on public test and created my own clan, and then left it as I needed people to participate in testing clan wars. Now I have this 3 day cool down where I can't join any clans, which is frustrating to say the least as I now can't participate in basically what is half of the public test. Is there anything I can do? It's doubly frustrating that there is no warning of this cool down as far as I am aware off.
  12. How many battles did you play to deal 75k damage using CVs in the PTS?
  13. Actualizacion 0.7.0

    Saludos! Como dice el titulo ya se han subido las notas del parche para la actualización 0.7.0 que estará disponible en el public-test en breves y quería aprovechar esta oportunidad para dar a conocer algunos de los cambios y así también poder debatir que tan importantes son para la comunidad del juego. Empecemos: 1.-a) Nueva Cámara en el puerto: Una de las mejoras visuales que traerá el nuevo parche es la posibilidad de admirar los navíos en nuestro puerto desde nuevas y mejores perspectivas, analizar detalladamente cada cañón, lanzadera de torpedo, Aviones en cubierta, batería AA y si con eso no es suficiente podremos darnos un placer adicional con la vista aérea. (imagen referencial obtenida de www.worldofwarships.eu) 1.-b) Sala de entrenamiento: No hay mucho que decir al respecto muchos ya la conocen y alguna vez fue agregada al juego, pero después retirada (tenia entendido que por dar problemas con el servidor[si alguien tiene los motivos reales del retiro se agradecerá la info]). (imagen referencial obtenida de www.worldofwarships.eu) 1.-c)High School Fleet?: Con la nueva actualización también se añadirá una nueva colección dedicada a HSF, que al parecer dará camos como recompensa al completarla(no se mucho mas al respecto) (imagen referencial obtenida de www.worldofwarships.eu) 1.-d)Insignias Distintivas: Según como yo lo entendí funcionaran como emblemas personales, que se podrán ver en la pestaña de consejos y al cambiar la cámara entre buques aliados (después de que te hunden en partida supongo). Para esta opción se habilitara la interfaz correspondiente en el puerto con la que podrás echar a volar la imaginación, teniendo a tu disposición desde escudos y emblemas desbloqueables con misiones o al obtener logros. (imagen referencial obtenida de www.worldofwarships.eu) 2.-Matchmaking Coop: Sin duda uno de los cambios que mas controversia a generado, es el cambio en el MM del modo de batalla cooperativa que ha tomado por sorpresa a algunos de los mas veteranos del juego quienes esperaban un cambio en el emparejador de batallas, pero definitivamente no de coop sino de random. Este cambio incluye la aparición de Portaaviones y Acorazados manejados por la IA incluso en batallas en las que no hayan jugadores presentes con este tipo de buques, pero manteniendo las normas estándar presentes en el juego: .-Habra un equipo de bots cuya composición reflejara la del equipo de jugadores .-Solo estará presente 1 portaaviones por equipo. El cambio se presenta para aumentar el interés global por las batallas cooperativas y generar mayor versatilidad en las mismas. Mi opinión al respecto es que el cambio era necesario pero era mas imperante realizar un cambio en el mm de las batallas aleatorias que concentran un numero mayor de jugadores y tienen problemas realmente evidentes como por ejemplo: enfrentar a 1 mutsuki(IJN-DD-t5) contra 1 gaede(KM-DD-t6) y 1 minekaze(IJN-DD-t5), que es una situación que se puede sobrellevar bajo ciertas circunstancias, como tener soporte constante de cruceros que prioricen la caza del DD enemigo para eliminar la brecha de desventaja que se tiene en una situación así. Esperando sus opiniones sobre los cambios me despido
  14. But no. It seems that, even though the website stated that you would receive 5 "special" flags for completing the Narai Operation with 4 stars in both PTS1 and PTS 2 they don't know if they will actually be awarding them. Regular rewards have been issued but the rewards for the Operation have not and don't seem to be forthcoming. It seems the PTS rewards are handled by the Russian server people and the NA people have no control over it. The NA Support suggestion is to wait and hope. Oh... and to read the FAQ on the PTS. Another suggestion might be not to play the game at all for 6 months and then get all sorts of free stuff. Honestly, this a penny ante way to do business.
  15. Didn't see a specific forum section for this type of issue. Current PTS 0.6.15 contains operation "Narai", the second T7 scenario. On the PTS page here, it states the reward for completing operation Narai as follows: Get five of each special Signal Flag on the live server for earning 4 stars in Operation "Narai" on the Public Test server. (Dragon, Wyvern, Red Dragon, Ouroboros, Hydra) In game, however, the requirement under the "EVENTS" tab states "Complete operation 'Narai' with 5 stars or more to get 5 each special signal flags on the live server." (emphasis mine). As noted in the title, there is a discrepancy. Also, 5 stars or more? I thought 5 was max. Feel free to ping an WG personnel you know in replies to bring this to attention, as I honestly don't know how to do that :(
  16. I finished the Duke of York campaign on the Public Test Server hoping to get the DoY itself to test, but instead the reward ship is the Tirpitz. Oh well. Just a PSA for those of you with same thought. I didn't see that in the patch notes....
  17. Been haunting the PTS. So much fun playing high tier without the pressure.
  18. Bug(s) - PTS 0.6.11 - Report

    Hello Dev's I have tried submitting a ticket through the support page and I was told to come to the forums to enter my information. So here it is...I have attached a screenshot and a video of both a hard crash error that kicked me out of the game and graphical video of something else - it was when I was getting a container in game and as you can see the imaging is all screwy. I am not looking for suggestions on how to fix the problem, but rather I am lending aid in your quest for a better overall game experience. I hope that these files help you in some way...let me know if it does, and I will continue to post my errors and videos as the errors happen. To let you know, I am not running any mods on the Public Test, and the installation is less then 72 hours hold when I installed it. Thanks, MysticalAges World of Warships 9_7_2017 4_20_22 PM.mp4
  19. On the public test server... BEHOLD THE FUTURE! Witness what is to come and tremble at WGs Mighty Works.
  20. Hi guys! The WoWs Asia portal posted the PTS article and had more info and gifs about the new graphics. https://worldofwarships.asia/en/news/announcements/public-test-0610-key-feature/ The detonation looks amazing!! Edit: since you feel sad. @renegadestatuz
  21. Carrier PTS missions

    I was playing Hosho in coop on PTS, because, can I haz camo? (And I have no business in a CV in randoms, even on the PTS). It is pretty funny - 5 or 6 carriers in the queue, and maybe one other ship among them if you are lucky. So it devolves into your bots vs. their bots if your carrier play isn't good enough to control the match (and mine sure isn't). I suppose the idea of the carrier-only mission for camo on your main account is to get people like me to try out CVs, but with this distorted MM I'm not sure it is an experience I want more of. On the bright side, I did pink myself on PTS when a TB squadron did something unexpected, and at least no humans were around to share that moment with me. The things I will do for 10x type 6, but need to keep the camo train running.
  22. o7 to all I have been participating in the PTS since 0.6.0 and it has been enjoyable to play and test out the different features, new lines, and of course get those juicy flags and rewards. I have been looking forward to PTS 0.6.7 because Ranked Season was rumored to be in it...lo and behold it was. I honestly didn't know what to expect and was thinking to myself "Can I reach Rank 1 in a week?!" but I was pleasantly surprised to see that it started at Rank 5. I managed to get to Rank 1 in 15 battles and with a WR of 53%. There was a chance that I could have gotten it done in seven battles buuut lets just say mistakes were made and in an effort to carry I did over extended in some of the battles...nevertheless those extra games did give me insight in to what to look for and watch out on the live server. I'll break down my top experiences in two categories; the good and the bad and explain some things in details. The Good ) Teams generally stayed together and took action as a whole ) Fairly good maps that promote brawling + a new awesome map ) Diverse classes of ships in each battle (never got in a battle with only one class) The Bad ) Lack of coordination between players (details below) ) AS Ryujo?!?! ) Horrendous teams at starting ranks (details below) The Scoop In Rank 5 & 4 teams either were crushing or got crushed. I initally started playing Fuso with the intention of putting down as much shells as possible and being able to carry if it came to that....but it never did because in my first two matches my team got feasted on only to realize that I am the only one left with the reds having only lost two ships. It was also at these ranks that DDs did their own things and were not supporting the team with their smoke or screening for torps. The test server is open to player from all the servers (RU, NA, SEA etc) so not everyone speaks English or understands what you are saying in chat. Out of 15 matches there was only 4 where someone else was typing in the chat in English (most of the time it's Russian). Game play was generally aggressive and I will have to credit a combination of the maps and minimal smoke (or none in some matches). DDs attempted smoke up in caps but would get hydroy'ed by the cruisers if teams didn't end up on opposite caps. Don't expect to do damage a lot of damage in BBs and end up topping the chart, most of the time cruisers or DDs were the one's that didn't loose a star in my losses. Out of 15 matches only 3 were topped by a BB, two were wins. MM was very fair in every aspect and team were 99% mirrored...it just doesn't look good when you have a Gaede and the reds have a fubuki and your Gaede promptly gets dev striked trying to cap. Maps that I have seen: Ring (7 games), Straight (3 games), Neighbors (2 games), Riposte (1 game), Fault Line (2 games) If Islands and Ring had a baby map it would be Riposte (the new map), it can support both campy and aggressive play. I had one game in it and our team was aggressive; pushing the enemy North of the A and herding them in to the North East as we picked the weaklings off one by one. Large number of AS Ryujo...I dont know what the IJN CV line meta is like in other servers but there seem to be a ton of them on the PTS. Half of my matches were with CVs and only two were with Independence (both strike). Ships were pretty standard; Nurenberg was rare, Cleveland was a favorite. Leander is god tier if it can last till late game and preserve its smokes. Fuso and Bayern were the most favored BBs. Fubuki and Farragut were favored as DDs and game changers, easily carrying teams. I think everyone should try out since its so easy; you get 5 of each of the special flags as a reward and plus you get a feel for what the upcoming season is gonna be like. You don't have anything to loose and it only took me three hours to do it (with WC breaks of course). P.S. I apologize in advance for any spelling mistakes or grammar error..typed this up before taking a nap
  23. Anyone interested in ranked, can check it out on PTS right now. They have it set up so it only takes 7 wins to hit rank 1, so it's not too hard. I managed to do it in 9 matches. My last match was pretty much classic ranked. Trying (in vain) to convince the remaining members of the team to try to stay alive while I run off to cap. Also had a couple key torp hits in smoke, something many consider to be as rare as super containers. Was using the Hatsu with the 15 point captain they provide on PTS. Couldn't afford TA and boy are those Hatsu torps slower than heck. They're barely faster than the Hatsu itself. (with Sierra Mike flag and Engine Boost) Of course, the end of the match came down to a 1v3. Remember, you get five of each new special Signal Flag on the live server for earning Rank 1 in the Ranked Season Seven Test on the Test Server
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