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Found 150 results

  1. I have run across a possible chilling problem in WOWS. I do hope WG reads this post. I spend a lot of real cash on this game. I think I am supporting people earning a pay check and to keep the game going (retired US navy). The problem I have found with 0.7.7 is that my ARP arpeggio blue steel ships "have gone away". Yes, I still have the 9 boats in the carousel and in the tech tree, BUT the paint/skins/camo are gone leaving grey only. Yes the ships have the same names, but the GIRL captains (anime) are gone leaving just Japanese guy captains in their stead. Now I earned these ships by grinding my rear end off. I was lead to believe that these 9 boats would remain - period. But the look and captains might be gone if support does not give me a fix. The contract is up and good bye to the look & girls - maybe. If so, too bad. Now if true, a bucket of cold ice sea water hits in the face. What about the real cash I laid out for High School Fleet captains and paints. Will they go away when the contract is done??? Azur Lane girl captains be replaced by guys in the future? If so, I want my $75 back. What about the special paints by the artist for ROMA and KII? They going away when the contract is done? The point is not the contract, it is the money spent by the customer and the future where I don't spend the money for the latest raise cash for WG to make the pay roll. Who here likes spending money on a sweet ride (car, motorcycle, boat, etc.) and then when the contract is gone, here is a different sweet ride with no captain, different captain, different paint job (puke brown or blind you neon light green that can be seen from the moon)? If you paid money for something, you will be unhappy (stronger language can be used here - dear reader) when the SWITCH is pulled. WG - OUCH! The point is this - why spend REAL MONEY/CASH on a product that will not stick around? Note - yes I was not upset when Steven S left the game and from my BB-63 the Mighty MO. I didn't spend real money on that one. Note - I do spend real money on WG/WOWS to keep the game going (no bucks, no buck rogers or boats). There are a whole lot of internet games that have disappeared due to not enough customers spending real cash. Got to make the pay roll. Please tell me I am wrong (I expect to be pointed to a location to read it). Thanks captains for your time. Fair winds on your back and calm seas.
  2. I played the Kaga a while back, with the Hosho commander (Yotaroh-Kirishima) as commander. Never heard the crazy laugh.. I was bummed out. So I just brought up a training battle (for laughs).... and sunk 4 battleships with the Hosho... NO LAUGHS. I'm bummed out. I miss the crazy laugh. You know... There are a few things about this game that I truly find interesting. But you canned Steven Seagal, and thus chopped off Yotaroh's laugh. ... Next thing, Campbeltown's torpedoes won't be free anymore. Gee Thanks for making the game... less special.
  3. Hello Everyone, ADOPT for those of you don't know is a community and clan set up for the purpose of helping people get better at this game we all love. We have been hosting training streams open to everyone on various topics. We recently just did one on Clan Battles and had some of our mentors join us from clans such as CONQR, 07, and ARP. The video is a bit long so I added time stamps in the video description for you to move forward to the topic you wish to learn about. Please let me know if you have any suggestions!
  4. Hooray!!

    Finally i can sell all these unused POS lying around in my port!!
  5. PSA Selling ARP Ships

    Just a heads up. With 7.4 you can now finally sell these anime ships if you choose to do so. Thanks for the 15 million credits WG.
  6. Selling ARP Ships

    Just a PSA from the dev blog for those that may not know. Anybody have any info on when this might happen? Have about 30 million worth of rusted rivets I am excited to unload. World of Warships Development Blog April 13 at 10:05am · ST. ARP ships. Players will be able to sell their Arpeggio of Blue Steel ships in the client for credits.
  7. DISMISSED!

    Thank you WG for making this possible! Not a hater, just not a fan. Now my personal file contains only those captains I need or want.
  8. Starting from Update 0.7.1, the players can dismiss the ARP and Dragon commanders they don’t need any longer -- you won’t be able to receive these commanders again after you dismiss them I think this will make some people happy. Personally i will keep mine for different IJN captain builds.
  9. ARP Ships

    I was wondering if they are going to let players have another crack at unlocking ARP ships again. They came out when I was low tier but I managed to unlock all but the last 3. Just wondering as it would be nice to complete the collection.
  10. I know they were around for the release of the Cadenza special but if the High School Fleet is getting a season two then why not make the ARP ships available again? I started after the event for them ended which was the main reason i had started playing so for them to be completely out on availability had me bummed out. Put in Japanese cruisers since a fair amount are Japanese cruisers.
  11. I know this topic has been posted before months ago, but the solutions I've found for it online don't seem to be working, so any help is appreciated. I have several ARP ships, but I'd like to have the voices for them be in English. I don't speak Japanese, and I definitely don't speak "Japanese schoolgirl screaming at me." Sorry - just not my thing. I've tried fiddling with the in-game voice settings, but to no effect - my choices are either always ARP voices, or (maybe) turning them all Japanese, which doesn't really help, either. Currently voiceover language = English, and voiceover modification = Standard I've also gone into the installation folder for WoWS: C:\<wherever>\World_of_Warships\res\banks\OfficialMods There, I renamed the Arpeggio folder to Arpeggio_OFF, thinking that would break the path to the voices. No luck - the game still finds them. What is odd is that many months ago (maybe a year or so), the folder rename trick worked, but then at some point it stopped working and I've been stuck with the voices (and not wanting to play any of my ARP ships) since then. It briefly worked again last month, but the latest patch "fixed" that, again sticking me with the ARP voices. Note that the folder is still renamed, so it's not as if the game reinstalled the voices. Any thoughts on how to permanently turn the ARP voices off while having an English voice instead would be helpful.
  12. Hey guys, I just wanted to share that I've found a way to still use the ARP voices in the game without downloading shady MODS. First go to the WOWs folder, then go to res, then go to banks. From here you will find the arp voices in the officialmods folder along with the pirate and seagal voiceovers. Cut and paste the whole ARP folder into the languages folder located in the banks folder. After this is completed you should be able to select the voice modifications in the audio settings of WOWs. Gotta love those ARP voices and I sure hope everyone else enjoys it too.
  13. Wargaming the Voices for the ARP, HSF, and Seagal all broken. The options don't show up at all at first you need to do a fix that @Aessaya found to get them to appear. however this doesn't fix the problem, the options are there but the voices still not connected with the commanders, for example the ARP Captains i have in my Tachibana and Mikasa are still talking in normal Japanese not in their ARP voices. When Wargaming messed with the sound files the voices were lost. Wargamin please tell us you know this is a problem and are fixing it, not some [edited] excuse like this; I mean it is DAY 1 of a patch and you expect all of these people; Are all using mods? Even @Chobittsu who is famous for his voice pack has noted this problem. @Pigeon_of_War @SuperNikoPower @Sub_Octavian tell Wargaming this problem and give us a response, this silence is extremely frustrating. Here is @Aessaya solution to get the options back (results do vary so be warned). If anybody else has comments or possible fixes feel free to post them here.
  14. For ARP lovers (like myself) the fact we can play this ships in the game is a nice gift, however, the work put in it is barely perceptible, it´s only an unaccurate texture over the same tech tree´s kongo. I suggest a revision to the textures, make them more accurate with all the diffent colors, and features from the manga and anime models, such as the boosters insted of the 1900´s propellers. I think these are minor modifications to the 3d models on the game that will make ARP ships more pleasing to the eye.
  15. I just found out that I can use my ARP commanders in standard IJN-line ships. This is great, as I've been mostly just using Takao and transferring her from ship to ship in order to gain points (still not level 19 but slowly getting there) and thus have a bunch of unassigned 10-point Japanese commanders available. I've disabled the ARP skins and Takao is now Isamu Kimura who, having been educated in the US before the war, speaks perfect English while commanding what is now an uncamouflaged Atago. Unfortunately, Haruna, who I transferred to a Myogi as Masao Suzuki still speaks like a Japanese schoolgirl. I've got the audio set to English and have tried setting voiceover to standard and even to Steven Segal but to no avail. Does anyone know how to get a transferred ARP commander to speak English in a standard IJN-line ship? Edit: fix here!
  16. Elite captains XP is very handy to have as it can be used for retraining and training other captains. it does take having 19 point captain, but if you have the ARP ships, this effort can be eased since all ARP ships are now considered premium in terms of sharing captains with IJN. So, in effect, if you have the full ARP ships, you basically have 9 premium ships for captain training purposes. This will allow you to get 19 pointer fast, not to mention allowing you to earn elite captain XP. Running this is especially useful during 2x or 3x event day.
  17. This weekend I found the value of saving my ARP ships...which helped me save on fetting the necessary keys for the cool camo skins. I think WG should occasionally put out information regarding ships and the fact that they could see any ship available at anytime as a required component to completing a campaign. I get the sense that Flint and Black will be requirements at some point...and only the elite few will be able to complete such a task. I had my ARPs and Shin...those that had sold them or other ships suffered immediately. Of course, always seeing people buying back tier 3s to get into coop matches for rewards is a good laugh. Nice anniversary event. Really appreciate all the free stuff WG...even if it was slightly muffed at the start.
  18. An ARP ships question

    So I got 3 supercontainers today, 2 from Zao and Yamato and 1 just from random luck and all three had those 'greatly appreciated' upgrade modules in them. My issue is not with getting them, however. Instead my question revolves around my fleet of ARP ships. I have a grand total of 5 Myoko-class heavy cruisers and I also happen to have become a fan of Arpeggio of Blue Steel thanks to this game, so I have each one using a different commander and upgrade module build. I try (as much as is possible) to have each ship's build reflect the ship in the show, so Ashigara got an AA build (at the time, secondaries didn't make too much sense, but with the recent buff, I may switch her build with the standard Myoko that I bought back to try the new secondary buff), Haguro is pure fire starter, Myoko is main guns + a partial AA setup, and Nachi is geared for spotting and hunting DDs. Nachi is the ship that I had in mind for the hydroacoustic upgrade module that I got today but I found out that she can't mount any of the supercontainer modules. I double checked the module description to see if it was a tier specific issue, then I checked my standard Myoko to see if she could accept them, and she can. I got to thinking and checked my HSF ships and they are able to accept the supercontainer modules. So what I'm wondering is, is this a bug, an oversight, or is it an intentional disadvantage for the ARP ships like their inability to mount camo? I guess it could also be the whole 'ARP ships can't be altered except for balance changes, because the cooperative contract is up' thing that seems to be often mentioned about them. I'm not going to be too upset if it turns out that this is intentional, but I had been hoping to get one of those hydroacoustic module upgrades for Nachi to enhance her hydro and better emulate the character/ship from the show.
  19. Another boring stuff Made in: Cinema 4D ( Ship, Sky, Ocean rendering ) Photoshop CC ( Bloom and Lighting effects ) Download: https://ph-pennysnowflyer.deviantart.com/art/World-of-Warships-Black-ARP-Yamato-703666080 Still new to Photoshop tbh... Testing: https://i.imgur.com/JdvulTj.gif
  20. Set sail with the Weeb Fleet!

    Calling all Captains! The Weeb Fleet is looking for new members! https://www.pixiv.net/member.php?id=4864062 Who are we? Founders of the clan are college students who room together. We have a passion for history and volunteer at a museum. Our interest in WWII led us to playing World of Warships, and have slowly worked our way up the tech trees. In terms of skill level, most of us are about average, with some 1000+ games, and above tier 8. Our clan is aimed at casual play but we are not limiting ourselves if the opportunity arises. Rules of Engangement: Have fun - first and foremost, our goal is to enjoy ourselves, be it through video games or other means. Our core principle is playing for fun, rather than for win rate or damage. Be active - don't be afraid to join our community and explore. We welcome everyone regardless of background and interests. If we can get along, we will have a great time. Don't make too many rules! Why are we the Weeb Fleet? Because of WoWs Arpeggio collaboration, we group watched the series, and went down the slippery slope that is anime. After popping our cherry, we have sinced watched Kancolle, Haifuri, and Girls Und Panzer, among others. That being said, we are all aviation majors, so if you like airplanes or war history, you are in good company here. Nitty-Gritty Details NA-only Clan. Casual focus for now. Discord avaliable for Voice Chat. We require a Tier 5 ship to join the clan but we are not concerned with statistics or player skill. Joining If this clan appeals to you, send us a message on our Discord: https://discord.gg/2nuC37B Tag both @Admirals and @Vice Admirals and ask to join. Make sure your stats are not hidden - we utilize stat websites to confirm that you have a Tier 5 ship. We will take a look, and get back to you as soon as possible. I wish you well, and hope to see you around soon. About Me: Games I play: Dirt Rally, Dirt 3, F1 2016, Flight Simulator X, GTA V, IL2: CLoD, BoS, 1946, War Thunder, World of Warships, and World of Tanks What do I do in Warships: I post on the subreddit, I division with my mates, and I study hard in an attempt to improve my gameplay. Hopefully in the next few months I will have the internet to stream From me personally to you, Enjoy your stay here, make sure to always have fun, and never, ever, give broadside to a battleship Cheers!
  21. Arpeggio

    Will there ever be a chance to earn these ships again? Sometime in the distant future, perhaps?
  22. Now that IJN commanders can be used on ARP ships, what builds would you have on hand at same time? For Kongo alone, if you include the tree ship you would have 5 ships plus 4 ARP commanders from the ARP Kongo sister ships. Are there enough builds in that case to have all 5 Kongous(?) active? edited: *ahem* viable commander builds that is.
  23. ARP Ships All Naked?

    Just started up the game and all of my ARP ships are naked. No camo. Southern Dragon looks great as always. Every other ship has camo. Anyone else seeing the same thing?
  24. All ARP ships removed

    Inexplicably, after what seems to be a server crash, all of my ARP ships are no longer available!
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