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Found 4 results

  1. Ever since the latest update (0.10.4) on Achievements/Profile went online, I've noticed a particular lack of progression on the Scenarios Achievements sections. I've been stuck on the same amount of numbers (144/150) (among the others also not being counted) and even thou I play them non regularly, I should have gotten (example given) the Ravager achievements a long time ago, no kills is accounted nor is registered. I also noticed my Engineer of the Future Achievement is missing, even thou I won it fairly and have it late than I should have it. But after the 0.10.4 update, is long gone without a warning nor a message. I found it on my own. It's been weeks since I had nothing in return and its frustrated to the max.
  2. Commander_Steel_94

    Logros faltantes o no contabilizados.

    Desde que se puso en línea la última actualización (0.10.4) de los Logros y del Perfil, he notado una falta particular de progresión en la sección de Escenarios. Me he quedado atascado en la misma cantidad de números (144/150) (y los otros tampoco se cuentan) e incluso si bien no los juego regularmente, debería haber obtenido (por ejemplo) el logro de Devastador hace mucho tiempo, pero no se contabiliza ni se registra ninguna muerte. También me di cuenta de que faltaba el logro Ingeniero del Futuro, aunque lo gané de manera justa y lo tuve más tarde de lo que debería. Pero después de la actualización 0.10.4, desapareció hace mucho tiempo sin una advertencia ni un mensaje. Lo descubrí por mi cuenta. Han pasado semanas desde esto y nada ha cambiado y esto frusta muchísimo.
  3. WG: Keep your word and don't be penny wise and pound foolish. A change that effects the captain skills of a particular class should include free opportunities for players to redistribute their captain skills on that class. You said as much yourself back on January 16: After the release of the Update, additional balance corrections might be required. In case of significant changes going forward, we will provide additional opportunities to retrain your Commanders for free. Here is the source of the quote: Update 0.10.0: Commander Skills Update | World of Warships The free market is a blessing that is based on parties exchanging goods and services in an honest manner. I acknowledge that Wargaming is a for profit company and making money is a precondition for them bringing us this excellent game. I have no problem paying doubloons for resetting captain skills when I decide to try something new. However, WG is being foolishly greedy by refusing to do what they said they were going to do in January. Changes are being made to skills that involve all classes of ships in update 10.4 (ST 0.10.4, changes to commander's skills). Granted, only Deadeye is going away completely, and it is fair that a free reset is being offered for BB captains who have selected this skill. However, changes to the other (non-Deadeye) skills are clearly being made because not enough people are choosing them. These changes are significant enough that WG thinks people will reconsider them to optimize their captains skills. In addition to doing what they said they were going to do, if WG wants players to try these skills, they should incentivize that by offering free captain skills redistribution for all classes following the 10.4 update. WG, are you trying piss off your informed players (and customers) by NOT doing what you said in writing you were going to do only 3 months ago? Is that a good business practice? By refusing to offer a free skill redistribution you leave yourself vulnerable to legitimate complaints of hypocrisy and claims of yet another WG "cash grab". A certain former CC member has probably already made a video about 0.10.4 being just that.
  4. This is a huge change. With the squadron consumable upgrade in slot 5, this will allow a patrol time of almost 2 min (112.5 s to be exact), and effectively instant interceptions for 105 s. The skill is now well worth the 4 points. The 10 point "full interceptor build" will be very strong in T8 and T10 competitive game modes, and possibly even in random games. Kudos to WG for making a viable alternative for those who seek a more defensive role for carriers.