moving closer to Dx12 is amazing!
I actually cannot wait until my clan mates see this update. really kicking. kudos art dept! I really think this some of the best "water" & wake work period. cheers, just stunning!
how do I feel? the bruises will heal. have to say "in-game" still feeling less than helpful with less options? more fire sources are not increasing my fun factor, that's all I'm saying here. love this game, but, it's not making it easy. not that I play for "easy", just not to leave "torqued". getting into bad positions is my greatest downfall, I'm aware, and I'm working though the grief of it. 15 full minutes of Torps locks, Flames & Flooding ...oh my, while most flanks fold or flee, it might be more of a BALANCE ISSUE? My thought is that, 50% of my matches are going to be losses, than, why play those matches? As a company that should desire greater appeal of their product, you might want a > 50% fun to suck ratio? But, I digress. what I believe could help? glad you asked...
-get your cc's back, they explain your game far better than you. not a bash, just truth.
-start some rework of the damage con system. there has got to be a better way to control the "helpless" feeling when you dcp one set of torps, after toughing through 2 fires & flooding, only to be tagged by another set from the same sub with 15 seconds "cool-down" remaining? lather-rinse-repeat for the entire match? then dropped into a up-tired match against unicums... Balance, players NOT SHIPS! there you go, fixed. your welcome.
-reward AVID PLAYERS & PRODUCERS = fostering relationships. "unobtainium" that's what most preferable premium ship premacamos are made of. there are dozens of fixes to this that are more complex than my little brain could work out. Bet WG could. -reward/encourage teamwork; how about the addition of one more in-game chat group: "FLANK" -center -west -east which communicates to all friendlies DIRECTLY around you or within firing/spotting range? with NO CHAT, just "signals" or quick commands? just some thoughts, sorry if they're "salty"? Patching/Updates
Although this is likely being addressed, as this issue appears to be less in later updates.
-dotnet update sync between msft & wows seem to require installation & updates from msft prior to stabilizing post update. Noted when:
physical memory < 70%
system has been in "sleep mode"
when Microsoft update has not been run for a few days what happens:
game loader, halts (prior to increase from 2m to full load ram use)
game fails to connect to wg server (less common 20:1)
halt during session, both in port and in match. notification not given, "connect" option.
Audio (maybe this is just me?)
-adjusting in game audio volume does not decrease background white noise levels.
Possibly audio driver issues?
Not experienced with other applications/games.
Noticeable when using better quality gaming headsets, not so much with speakers.