

SoThirsty
Members-
Content Сount
477 -
Joined
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Last visited
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Battles
19453 -
Clan
[AAA]
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Kept my mind sorta open on mines....
SoThirsty replied to YouSatInGum's topic in General Game Discussion
Static potato CVs have always been a snipe target. -
Kept my mind sorta open on mines....
SoThirsty replied to YouSatInGum's topic in General Game Discussion
Not going to read through FOUR pages of posts, but did read through TWO. Noticed nobody is discussing the counter to mines: depth charges. I've played dozens of matches, and have found mines difficult to land damage and easy to counter because of depth charges. -
I use very few captains and frequently re-train, and re-distribute. I'm sitting on 4M+ ECXP.
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why do people drop depth charge with no SS?
SoThirsty replied to _Dracarys's topic in General Game Discussion
If you get a direct hit into the captain's stateroom, it counts as a rare headshot ribbon. -
Wings of Freedom Container - are you fing kidding??
SoThirsty replied to pitter_patter's topic in General Game Discussion
This was a premium container I got for FREE -
First night on Asymmetric battles - Impressions
SoThirsty replied to ArIskandir's topic in General Game Discussion
This is a great mode, a perfect balance of PvE. There really hasn't been a valid complaint so far. Some gripes have been about certain ships being too vulnerable. That's the strength of different modes - they are SUPPOSED to favor different ship types. Having players experiment with different ships is the core of the gaming experience. I pity everyone griping about having to figure out meta picks. 10 BBs? I haven't had one battle yet but I'm looking forward to attempting the challenge. The long distance glass cannons have resulted in a long-distance meta, hurting close-range brawlers in standard random matches. We finally get a PvE mode favoring close range brawlers while hurting long distance glass cannons - I think you get the idea. -
naw.
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Asymmetric Battle, did I miss something?
SoThirsty replied to Rmsgsw2015's topic in General Game Discussion
The number of people in this thread requiring an eye exam is astounding. You can literally look closer at the image, and even zoom in...or at least spend more than 2 seconds reviewing. Hopefully this makes it easier: -
Can be worthwhile in brawls. I almost always take concealment. Consumables mod is worthless, relative to the others.
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Yup. This point has been argued ad nauseam. It's not weak if everyone has the same ships. T1 isn't weak if everyone is driving a T1.
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There are many ways to produce a line-up for CB. What you described is one way. My clan is leaning more of what OP stated. We recognize the most important factor is individual player comfort and skill. Shot caller will state a preference for a ship, or a type of ship. Player will list the ships they have and are comfortable with. Me personally, I'm only comfortable with a very small handful of ships - I'm extremely niche but I can flex to others if needed. Buyer beware. If you're in long enough to be good at high tier premium or rare ships, you should know they are likely to be banned from CB play. Strong players make strong clans, not ships. Good players typically don't complain about being flexible.
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I appreciate the diversity and new tactics.
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How to use Matchmaking Monitor to your advantage
SoThirsty replied to Ducky_shot's topic in General Game Discussion
"dictated somehow" Even after you're told ad nauseam my take, you still hold to the misinterpretion. ¯\_(ツ)_/¯ -
I think "Repeated battle entry" with the same ship is the best thing to happen to the game in years.
SoThirsty replied to Undependable's topic in General Game Discussion
Honestly, that sounds like a positive. These types of players have always been toxic. Better to end the game early than drag it out with their nonsense. -
How to use Matchmaking Monitor to your advantage
SoThirsty replied to Ducky_shot's topic in General Game Discussion
“everything is dictated somehow by other players.” I want a 400k damage game with 6M potential damage 100 plane kills and 12 kill double kraken. It's not fatalistic to acknowledge enemy players DO DICTATE elements of the game, things that are completely out of your control. I would call that game-sense. ¯\_(ツ)_/¯