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Let’s End This Like It Began- POI!
HMSMaidNelson replied to Fog_Heavy_Cruiser_Chokai's topic in General Game Discussion
Poi! It was an honor being with you all. -
[ALL] USS Forrest Sherman DDG-98, Arleigh Burke class
HMSMaidNelson replied to Admiral_Bingo's topic in Graphical Modifications
Absolutely! The mods will be updated and kept up in discord. If you have any questions or want to talk to me, my name on the official wows server is the same as my wows username, and thus the same as my name here on the forum. Thank you! -
IronCrusader96 started following HMSMaidNelson
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[ALL] USS Forrest Sherman DDG-98, Arleigh Burke class
HMSMaidNelson replied to Admiral_Bingo's topic in Graphical Modifications
What exactly seems to be bugged? I can look into it. -
[ALL] USS Lexington CV-16 Essex Class for Lexington
HMSMaidNelson replied to Admiral_Bingo's topic in Graphical Modifications
Yes and no. Bofors doesnt appear to be available at the moment, however I can devise the fix. First, the mod is only broken in the port, if you go and actually enter a battle with the ship right now, it will work perfectly, however the propeller texture for the planes wont show up. The reason for this is because Wargaming updated the name for the shader of the propeller, and in classic Wargaming fashion, neither did they tell anyone nor did they update the modding SDK to actually compensate for this and prevent future mods from having this issue. This is of course ignoring the billion other formatting issues that the modding SDK has, which are so many that several whole scripts had to be written to actually fix it and make the mods load properly. However in this case the fix is very easy, I know that the propeller texture is to blame, more specifically the shader. As such, I looked inside all the .mfm files (the files that have material info) that correspond to the propeller textures, in this case they would be Planes_Propeller_2_alpha.mfm, UK_Disk_3Blade_02_alpha.mfm, USA_Disk_3Blade_03_alpha.mfm, USA_Disk_3Blade_05_alpha.mfm and USA_Disk_3Blade_06_alpha.mfm. Inside each and every single one of these files, I changed the file name on the ''<fx> shaders/std_effects/lightonly_alpha_flat'' line to ''<fx> shaders/std_effects/lightonly_alpha''. This way, the mod now uses another file that serves a similar if not the same purpose, instead of trying to load a file that no longer exists. It should also be noted that this problem is now an issue with every single PnF mod that has any sort of plane on it, I had to do this change for my New Jersey mod, and every single PnF mod out there that has a spotter plane, fighter plane, or any other plane, will have to do this change if they want their ships to load in port and their textures to be displayed in battle. as for the files themselves, you can download them here: To actually install the fix, simply drag the files into the ''aircraft'' folder inside the mod's file and click on replace. This should fix the problem. If you encounter the same issue with any mod, I already explained the steps you need to follow, however do notify me if anyone needs any help. -
[ALL] fcvpi99 Mega OCD MS-22 mod
HMSMaidNelson replied to FCVPI99's topic in Graphical Modifications
Would you like some help doing the mod for Georgia? I figured I could be of some assistance, seeing as I have Georgia in my port... -
[ALL] USS New Jersey 1980's for Iowa
HMSMaidNelson replied to HMSMaidNelson's topic in Graphical Modifications
Update: Fixed a small issue that prevented the ship from loading in port, and in battle, caused the spotting and fighter aircraft to become invisible. -
[ALL] HMS Lancaster for Neptune
HMSMaidNelson replied to Admiral_Bingo's topic in Graphical Modifications
second -
[ALL] USS New Jersey 1980's for Iowa
HMSMaidNelson replied to HMSMaidNelson's topic in Graphical Modifications
Unfortunately modding the sound for AA guns means modding the sound for every single AA gun in the game, so its not really feasible. -
My Iowa has moved to New Jersey...
HMSMaidNelson replied to Bogart1943's topic in General Game Discussion
Im the one who made the mod :D Thanks for all the good comments, I highly appreciate it. I am currently working on several versions for both Iowa and Missouri that include all four iowas with their respective refits. (I may or may not also be looking at the fifth Iowa added in a recent techline that we all know and adore, and we all surely know that this line is clearly very healthy and beneficial for the current state of the game, and surely very based on historical designs, because Wargaming never makes made up ships right guys?) -
[ALL] USS New Jersey 1980's for Iowa
HMSMaidNelson replied to HMSMaidNelson's topic in Graphical Modifications
If I can tell you anything, is that it will most likely not be anytime soon. Next year probably, since my schedule is pretty busy these days... -
[ALL] USS New Jersey 1980's for Iowa
HMSMaidNelson replied to HMSMaidNelson's topic in Graphical Modifications
Please do keep in mind that this mod consists of two parts, the 3D model modification and the permanent camouflage modification. As of update 0.11.10.0, the proper bin folder should be 6474624 Inside of this folder, and inside the res_mods folder, the 3D model modification component USSNewJerseyRefit should go inside PnFMods. The camouflage component of the mod should go inside the content folder of the res_mods, and in the case that the folder doesnt exist, you should just drop the content folder on the mod's compressed file in the res_mods folder. Alternatively you can just grab the whole res_mods folder thats inside the mod's compressed file into the version number folder (6474624) and the explorer will take care of sorting all the files on their respective places for you. This is how you install the mod traditionally, and also what you should do every time the game receives a new update. -
[ALL] USS New Jersey 1980's for Iowa
HMSMaidNelson replied to HMSMaidNelson's topic in Graphical Modifications
Can you explain exactly what the issue is? I remember testing the mod at the beginning of the patch and havent noticed any issues, but I may be able to help you -
lolpip started following HMSMaidNelson
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[ALL] Nueve de Julio to Barroso conversion
HMSMaidNelson replied to Brooklin82's topic in Graphical Modifications
I just looked at this... Holy balls. How is it even possible to get this many error messages lmbo But I think i figured it out. Somehow, while installing the mod, you seem to have put the files within the mod's main folder somewhere else, or deleted them somehow. For reference, this is how the folder for the mod files should look like The error messages seem to come from every single node object from every folder within the main folder. If you can, can you send a screenshot of how this folder looks for you? it should be \World_of_Warships\bin\6359964\res_mods\PnFMods\NRB_Barroso\VSC507_Nueve_de_Julio_1951\ship If this is not the issue, then I dont have much clue of what the issue could be, since the log only mentions that all the files for the ship's mod are gone - which wouldnt be the case were the mod folder not there in the first place, since it needs the mod's '''Main.py'' file to be able to attempt loading it in the first place. I should also mention that I tried installing the mod for myself, and it seems to work properly. -
[ALL] Nueve de Julio to Barroso conversion
HMSMaidNelson replied to Brooklin82's topic in Graphical Modifications
This kind of error normally only occurs when theres something preventing the mod from loading within the mod itself. If I may be so bold, can you please install the mod normally, wait until you're on the port while this error presents itself, and go to World_of_Warships/profiles/python.log, then share a screenshot of what it looks like at the end of the file? this may share some insight on what may be causing the mod to not load, and perhaps a fix. -
[ALL] USS New Jersey 1980's for Iowa
HMSMaidNelson replied to HMSMaidNelson's topic in Graphical Modifications
You are right; my bad. Iowa will be as she was during the 80's.
