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About MitoUchiha

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  1. MitoUchiha

    Battleship with longest secondaries range?

    I love how people are responding to people claiming Bismarck has 10.6 and correcting them saying it's 11.3 without acknowledging that those posts were made nearly four years ago.
  2. MitoUchiha

    Kremlin OP?

    I personally have the unpopular opinion of not thinking Kremlin is overpowered. It is very effective at close range, but people overstate its long range accuracy. By no means is it anywhere near as accurate as Yamato. At least most of the time. People think that just because a Kremlin dev struck them at 19km means it always has super good dispersion. It really doesn't. I've been dev struck by a Kurfurst from 21 km while bow in in my Des Moines. These things happen. It doesn't make it overpowered. Most of the time its long range salvos are very inconsistent. It does have clear weaknesses, namely its broadside being weak to battleships and battlecruisers at 15km or less. It is also very large, handles awfully, and has an easy to farm superstructure. And if you burn through your repairs, which is surprisingly easy to do, then you're basically boned. Is it very strong? Yes. Overpowered? I would say no. I know it's an unpopular opinion, but I've played the ship and against the ship enough to have come to that conclusion.
  3. MitoUchiha

    Shimakaze Torpedo Options

    They're a little slower and have much worse detection
  4. MitoUchiha

    Shimakaze Torpedo Options

    Though people seem to agree that the 20km torps are still worthless, I'll still try them with torpedo acceleration just to see if there is any notable difference
  5. MitoUchiha

    Shimakaze Torpedo Options

    Since I've owned Shimakaze, my go to torpedo option has always been the Type93 mod.3 12km torpedoes. However, the new update has allowed for builds that make every torpedo, including deep water torpedoes, to be seen from 1.8km to 2.25 km. This has made me consider instead running the 20km Type93 torpedoes with Torpedo Acceleration and Torpedo Tubes Modification 1 to create 16km 70 knot torpedoes. Any thoughts would be appreciated.
  6. MitoUchiha

    Georgia just an inferior MASS?

    Once you do get to tier 8 though, it's an absolute blast to play. North Carolina as top tier is almost unfair to the rest of the ships with how good its guns and handling are. It also fares fairly well at tier 9 and 10 when you play support. The moment you get focused by a Georgia, Musashi, Yamato, Republique, the fast firing heavy cruisers, or god forbid a Smolensk, it just can't match up. It doesn't have the armor to tank the super big gun battleships like Georgia and Musashi. It also can't handle sustained fire from the likes of Worcester and Des Moines. It handles Smolensk and Colbert a little bit better because it has a semi-super heal nowadays, but it can be a challenge. I was one of the lucky ones who did that grind before these fast firing cruisers were released. Anyway, to the OPs point, Georgia is a fantastic ship. If you know how to angle, it's very hard to take down due to its good firing angles. And most bbs won't want to rush into brawling range with you because of your secondaries and 457 mm guns. And even if they do want to get close, you have the outright speed to just keep them at bay. 33 knots without the speed flag and basically 40 knots with the flag and speed boost, so you can even outrun any dd that is trying to torp you or chase down a dd in his smoke. It's a great ship.
  7. MitoUchiha

    Developer Bulletin 0.8.11

    I'm guessing the Puerto Rico grind will be "feasible", but painstakingly difficult enough to make most people just use doubloons. Which basically means any people who play for free (like myself) might just be screwed. Guess we'll need to wait and see with the directives.
  8. MitoUchiha

    Sov.Soyuz - Worst T9 BB by far?

    Agree with the OP. After 30 or so games in this thing, it's goddamn terrible. Awful accuracy at any range until 6km, which is basically impossible to reach with the bullsh*t meta of Smolensk and other HE spammers these days. Doesn't handle well. No hydro to help it against dds. Not very good AA. It's just mediocre. Izumo and Iowa felt much better when I grinded them.
  9. MitoUchiha

    Help With Smolensk

    Well, I just got Smolensk after getting to rank 1 in ranked sprint (only took me 25 battles), so I'll put a generic light cruiser build on it and see how it goes. I'm thinking PT, AR, SI, and AFT as a basic 10 points. Then maybe IFHE, BFT, and Last Stand.
  10. MitoUchiha

    Help With Smolensk

    Montana is one of those tier X battleships that doesn't burn very easily for some reason. Maybe I just have bad luck, but getting fires on Montana is always harder for me than getting fires on Kurfurst or Yamato. Still, I don't really have an HE spamming ship, so Smolensk will be it for me.
  11. MitoUchiha

    Help With Smolensk

    Thanks for the input. I do think that the problem with playing a ship like Smolensk in co op is that the bots tend to just rush you, so you don't have the time to accumulate any damage before friendly destroyers or battleships one shot them. It's more of a random battles ship, I think.
  12. MitoUchiha

    Help With Smolensk

    It may not have smoke, yes. But it's actually a fairly difficult ship to citadel like Smolensk is. And while it doesn't have smoke, it has a superior French speed boost on top of already have Minotaur's acceleration characteristics baked in. When I'm playing Moskva, I'd much rather fight a Smolensk than a Colbert since Moskva kind of counters Smolensk so long as you can get the Smolensk's broadside. That's not to say Smolensk isn't overpowered. Honestly, I think they're equally overpowered because they each have very good ways of mitigating damage. And while Smolensk has much better gun characteristics, Colbert has so much dakka that it doesn't even matter.
  13. MitoUchiha

    Help With Smolensk

    I'm not personally a believer in "Russian bias", but I'm not going to deny that Smolensk is....questionable. That being said, Colbert is almost as overpowered, but at least it's hard to get. Smolensk is very accessible, which I think is one of its biggest issues. It's accessibility means tier 10 is flooded with them.
  14. MitoUchiha

    Help With Smolensk

    It's exactly because it's so broken that I want to get it as soon as possible before it's nerfed and/or removed. I can't even explain my disdain for the bastards who have triple Smolensk divisions lol That being said, I am the sort of person who likes to maximize my potential in a ship as much as possible (except for Georgia, in which I have a full secondary build. Even with IFHE and demolition expert.), so I need the most effective captain skill and upgrade combination since I think the ship will be fun regardless of what I use on it.
  15. MitoUchiha

    Help With Smolensk

    So I am almost exactly 13k coal from getting Smolensk, which is probably about a week if I'm lucky with containers and complete all my missions. I was initially planning to get Yoshino, but then I remembered that a ship as strong as Smolensk is may or may not be removed if the community decides it's too strong. A bit of the Mikhail Kutuzov treatment. So before I get the ship, I'd like to know what the best build for this ship. I've heard people say that IFHE isn't necessary because of the stupid fire chance. I've also heard people say to her IFHE because it helps damage cruisers while the fire chance is still decent. I'm also curious about a range build for it. Is it worth it or is it best to stick to around 16km range? Any thoughts are appreciated.