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Crij

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About Crij

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  1. And Radio Position, RTS CV, Flight Sim CV, Subs, Smoke Cruisers, 20km Torps, Russian Railguns ... ... ... ...
  2. Is this going to be available to rewatch (maybe as separate episodes) at a later time? Unfortunately there are museums I would like to see, that are either on when I will be sleeping or at work,
  3. Crij

    Premium Ship PREVIEW - HMCS Yukon

    Wouldn't Captain Tim Horton be better than Gretzky... Just have the guns produce smoke rings...
  4. Even Flambass has had Idiots pull U'es and collect his torps like Pokemon...
  5. Crij

    Starlink

    With Starlink, don't forget only 1000 satellites (concentrated over North America and Europe) are in orbit of the planned 12000 world wide, so they still have a few holes to fill in the pattern. I've reserved a spot in the second Beta/early release later this summer, as my internet is with a Cell phone and I'm lucky to get 2 bars of service at home, usually it is only 1 bar.
  6. Crij

    ST 0.10.2, changes to test ships

    Vampire II was actually the second HAMS Vampire. D68 was a V and W class DD, D11 was an Australian built Tribal class DD. So she needs to be named HMAS Vampire 2 (D11), as the HMAS Vampire (D68) is in the game T3. Unfortunately the V2 is the only survivor of her 4 sisters, she is preserved at the National Maritime Museum in Sydney. On the HMS Agincourt, with her layout, I wonder if she will play more like a USS Texas.
  7. Crij

    NERF CVs

    There is your problem, its not completely the CV. You got hit with the Redheaded step-child of the Holy Hand Grenade of Antioch... An enemy team that is Cooperating, Working Together and Paying Attention to the situation, that is practically unheard of in Randoms...
  8. July 10 sounds like a perfect date to release the HMAS Vampire II... But will it happen?
  9. Crij

    I'm so done with this.

    I hear what you are saying, IRL no BB captain would waste a shot, of her main guns on a DD unless they found her anchored and shut down. The main guns were built for hitting other BBs, Cruisers and shore emplacements. The 5" and smaller secondaries would have gone after the DDs in addition to the Oerlikons, The Pom-Poms and 50cals might have also come into play when closer (mainly as anti-personnel). Not sure which tech they used in the Canadien Navy (based on your handle), if they were English or US computers, but in WWII the USN supposedly was the only one that had the ability to continuously plot with their predictors, and the gyros would delay the fire, until the ship was at the right angle (tilt) to get on target, so as long as the guys manning the spotting scopes could follow the target they would be dangerously close. In regards to the Massachusetts vs. Jean Bart, IIRC they way the JB was moored she was facing the Massachusetts bow on so she was presenting a small target. Even so there were at least 7 confirmed hits with the main guns out of ?? total salvos. I'm assuming you or your source is discounting the one that clipped the Quay but still penetrated the hull plating, ricocheted off the citadel and exited through the bottom of the hull and ended up in the mud and/or the one that deformed the bow plating, it must have landed within inches to create enough hydraulic pressure to do that. Then there was the one close enough to spray the AA gunners with concrete from the quay she was moored to. Most importantly on the first salvo, she was would have been killed if the 152mm magazine had been loaded with ammunition. On some of the entries it doesn't say how many rounds in a salvo landed, only that a salvo hit the JB. Can't find anything that says the distance between the ships at the starts or during the engagement. The longer the distance the easier the proverbial mouse fart would effect the trajectory. ------------------------------. #1 Massachusetts then engaged Jean Bart and at 07:25, scored a hit that penetrated both of the French ship's armor decks and exploded in the empty magazines for the missing 152 mm guns. #2 Another salvo landed close to Jean Bart's bow at 07:35 and deformed the hull plating. Another shell struck the quay a minute later, hurling fragments of concrete that injured anti-aircraft gunners and caused additional flooding. #3 At 07:37, another 406 mm shell hit the ship, passing through the funnel and striking the edge of the armor deck. #4 Another shell struck the edge of the quay, punched the outer plating, and was deflected down by the armor belt. It then passed through the bottom of the hull, burying itself in the sea floor, where it failed to explode. #5&6 At 08:06, another salvo struck the ship with a pair of shells. The first struck the operational main battery turret, pushing the front glacis down and jamming the turret, and the second hit the superfiring barbette. This shell broke up on impact, but fragments nevertheless damaged the armor deck. #7 One more shell from Massachusetts struck the ship at 08:10 on the quarterdeck, where it penetrated the sloped armor deck and exploded in the ballast compartment, causing additional flooding in the steering compartment.[17][18]
  10. Crij

    I'm so done with this.

    Depends on the BB. USN ballistic analog computers, by 1942, had inputs for entering estimated speed of target, target direction of movement relative to ship, ship speed, pitch of ship, curvature of earth, range to target, angle to target, wind speed, etc... and the calculation was continuously updating and adjusting the turrets (automatically), and the calculations could be tweaked based on spotting reports for the next shot. See the Battleship New Jersey video I posted above (post #34) When communication was lost with the spotting computer or primary targeting spotter, each turret had their own targeting scope with optical rangefinders so they could independently handle fire control. If you look at the models of any BB with main gun turrets, you will see small pods sticking out the sides of the main turrets and the secondary turrets, these are the local targeting scopes. So if the main & secondary computer goes down or control communication from the computers, or the battle is too chaotic (WWI, Interwar or early WWII), the call could go out, `all guns local control', `A&B target ship at bearing x, range 2 miles, HE shells, X&Y bearing Z range 5 miles AP Shells, 5" secondaries fire bearing w, 1.25 miles', etc...
  11. Crij

    I'm so done with this.

    According to Battleship New Jersey's Youtube channel, the USN never updated anything on the targeting system for the main guns. The Range finders, ballistics calculator, ammo, etc... are all circa 1942 technology. It was even commented modern equipment had been evaluated during her later refits and found to have no appreciable difference, when compared to the original equipment. The modern ballistic computers would only have been usable if they added the extended range ammunition that was in development (5" Jet Assisted Rounds and 16" Sabot), as they would need to plot targets further than the analog computers were built for. So the 1987 accuracy test is the same as what would have been seen in 1943.
  12. @Hapa_Fodder Any chance you can get an official read on the Pyro and IFHE captain skills when used with SAP Battleships? Thanks
  13. Crij

    Win a seat on a SpaceX flight (Inspiration4)

    Dragon doesn't need an escape tower, 8 Super Draco rockets are built into the capsule and have enough thrust for escape velocity. They are in the scoops in the lower part of the body.
  14. Got the Dante Alighieri through Twitch and as I was spec-ing out her captain, I noticed something weird. It doesn't seem like the IFHE or Pyro captain skills would work with the Dante Alighieri, as she only has SAP and AP shells, but the skills are not crossed off as non-applicable. Is this something the programmers missed or do these skills actually effect SAP Shells (which doesn't have Fire starting probability %)? Thanks,
  15. Was going to question the years as I received them both the same year, but did some youtube diving first and found out the following. Southern released 0.6.0.1 Eastern released 0.6.5 Boy that 0.6.0.1 port interface was basic and empty... Ive been hoping they would release the other 2 ever since I got them (preferably in a different ship) as there are 4 Celestial Dragons in Chinese Mythology. We need some balance somewhere.
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