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MaIacca

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About MaIacca

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  1. MaIacca

    What happened to this game?

    You're probably right that the number of players in my situation, with my attitude, are not as common as people who just don't care at all. But they way to reach people like me and to "flip the switch" on potential similar players (which would help the whole game get better without having to do a single buff or nerf or ship removal) is not to have an environment where the established good players and even, gasp, the supposed "community contributors" are just adding a daily torrent of "everyone and everything sucks and WG shouldn't make money" threads. By far the most popular videos are these types. Negativity sells and gets clicks. People want to feel like they too are the supreme unicum and everyone else sucks and the streamers and these threads feed that mentality. There are TONS of good resources and videos and guides for those who want to get better to find and use, and again I am not asking you established "goods" to hand-hold every player. I also acknowledge that yes there are bad games and bad players. But if you want more people like me to come out of the woodwork and learn and try, this constant deluge of negativity isn't the magic bullet and neither is basing MM off of win rate.
  2. MaIacca

    What happened to this game?

    I can understand your perspective. But think of it this way. If a given player TRULY does not want to make any effort to get better or be a decent human, that player is not even worth yet another complaining-about-bad-players thread. Because they CHOOSE not to get better and therefore are not worth your time. But if the "good" players were willing to accept that there are players like me too we can shift the balance back. And if you lock out players that have bad stats and the only people allowed to play are those with good stats, they will then eat each other alive because the truth still remains that for someone to win a game someone else has to lose. Another issue that could get a lot of play if people were being honest is that too many "good" players think that the way to give advice to people is to make a snap judgment based on a quick out of context observation and just berate and belittle instead of actually teach. Or complain about what everyone "should have done" after the fact instead of making a timely and clear request for help or for a certain action. And everyone watching these streamers naturally wants to identify with the streamer so they start thinking of themselves as unicums and of course "everyone else is terrible." I am not saying it's anyone's job to do homework for the lazy. I am also not advocating for a participation trophy mindset. I am saying that there are players who appear bad if viewed quickly but can be turned around by proper teaching. In the case of someone like me it motivates me even more and I want to try even harder. But the berating can really wear someone down and make them tune out. 10,000 battles with no desire to improve and just constantly being told you suck isn't "experience" it's just repetition of bad things.
  3. MaIacca

    What happened to this game?

    I'm not trying to call out @enderland07 I'm just using his post to jump off. I'm on these forums like every day talking about how much I am working to get better and how much I want to increase positivity, yet no one wants to acknowledge that there are those kind of players (aka former "bads" in recovery that could be evangelists/assets). I try to get better every day (and it has actually been working the last few weeks as I really got serious about it) and re-introduce politeness and willingness to engage in actual team play. TBH this is just another thread that, when you really read it, is little more than a grab bag/buffet line of generalized and super-assumptive complaining. I guess players that want to evolve aren't welcome cause why bother right? Everything is terrible and everyone is awful and there's no hope and CVs still exist and WG still tries to make money so really we should all just go kill ourselves. And seeing as how you can always find player profiles with bad stats or selectively remember a game (while magically forgetting all the games that WEREN'T how people want them to be in their narratives) where someone didn't do what you wanted, obviously the game is irreparably ruined and we should all just uninstall. ESPECIALLY if we have a sub-60% WinRate. I'm not even kidding. If you break this thread (and like 75% of Reddit and like 85% of the streamers on YouTube and live) down and strip it to its basic tenets, it's: "Everyone but me sucks" "Every ship I don't like to play sucks." "I am awesome and every other player is ruining the game and it couldn't possibly be the endless salt that's a problem." "Because CVs still exist I will talk about them in every thread until they don't exist" "They shouldn't let new people play this game" "We should limit matches to people with a 60% WR" (so what happens when those people start losing to each other and THEIR Win Rates drop too? Just get rid of everybody?) Honestly at root this is just another "I think I'm Flamu so therefore I am the best player, all problems come from others, every ship is terrible and every player but me is awful and I'm going to pretend there was a mythical time when only perfect and polite unicums played and everyone was so perfectly tactical!" thread. Flame me if you want, my overall stats aren't good but myself and people like me ARE trying real hard to fix that and the players you are going to lose are ones like me but it won't be for the reasons people say above. It will be because we're basically not allowed to like anything and every thread and every in-game chat is just an endless loop of all the things I wrote in quotes above. It's demoralizing.I'm here wanting to play more and wanting to get better and even spend a little from time to time but that's illegal on these here forums everything must be HATE and ANGER and ASSUMPTION. I had an awakening. I can blame everyone and everything, or I can accept my faults, work to change them and get better. But it takes time and according to threads like these I am already out of time sounds like, if I take these threads as irrefutable, that I should just quit cause why bother if everything and everyone sucks and there is no hope?
  4. MaIacca

    IFHE All Night Long

    Yeah, LWM already stated specifically NOT to take IFHE on Mainz.
  5. MaIacca

    IFHE All Night Long

    Thank you so much for the prompt clarification! You've confirmed part of my thinking as well. If a given ship has an inherently poor native fire chance, it arguably makes IFHE more attractive because you are giving up less to use it (assuming of course that it meets the caliber criteria established in your OP).
  6. MaIacca

    IFHE All Night Long

    Hi LWM, thanks again for your continued dedication to helping the community. I've read your OP many times and am obviously following this Russian discussion as well...Are you saying DON'T take IFHE on Russian cruisers, or simply that it's not a slam dunk? I have 4 unspent points on my Russian cruiser captain and am trying to decide. As it doesn't seem to conclusively hurt the 180 ships, and some of the ships in that line also have 152s it still seems like it might be a decent choice or at least an option.
  7. MaIacca

    I said it, now Flambass says it...

    Not only did I feel similarly to another poster who listed all the individual things like a nice shot or a funny moment that can keep one's joy afloat, I also I got to that exact point you describe above. I hope I can also, as you describe, show material improvement as time goes on. It takes a long time to erase a bad start but desire and what one does today are the only ways to change it. I grew tired of losing so much, realized things had to change, admitted that I was not nearly as good as I felt or as I needed to be, and have been working my butt off (during the time I can devote to the game outside of IRL) to learn and get better. I am capable of shining moments from time to time but I realized just how much I was consistently NOT doing, or not doing consistently, or was consistently doing wrong. I'm still a work in progress with bad overall stats, but I am watching everything, reading everything, thinking about strats, asking for advice, watching replays, just doing everything I can in an overall effort to learn, process, implement and progress. Push-ups after losses. Everything. I have significantly increased the breadth of my often-played ship types and lines now, but I was originally one of those people that made the mistake of starting on USN BBs (which is what brought me into this game, along with interest in Yamato and Bismarck) and just grinding straight up the line with only infrequent divergence onto other lines. Time passed. Losses mounted, with great super-fun moments every so often. Then one day I finally "woke up," realized too late what I had done to my stats, and what I hadn't done and hadn't learned about the game and other classes. Now, I am working to change all that. The overall numbers aren't there yet, but everything is trending up now, and I see the game much better than I once did. I feel excited about the "renaissance," so to speak. This is motivating me to keep playing, keep learning, keep getting better, and even to get more people to play. I just wanted to post to confirm that there are others like this, and we need a name. Despite past results, I do care (again in a video game way) and always have about trying to win and at least play well, and now I am working to make a reality rather than an aspiration. I am committed to take ownership of decisions for good and bad, to practice, to be mindful during games, to always ask first "what can I do" as opposed to "who should I blame," and even if I want to blame someone, can I do it constructively? Here's my real point - players that are middling now but truly want to get better, that can have an "aha" moment and become better, DO exist. If more of them were motivated to come out of the woodwork, wouldn't that help the game overall? Wouldn't that solve a lot of problems? Some players probably are "irredeemable," I suppose, but even they have a right to play. And you can't always tell that just by battles played and WR alone. I know those are facts and do tell a lot but any day can be the day a player wakes up. It happened to Haze. I believe it is happening to me. WG and the playerbase should want more of this. I would hope that players in my situation can also be seen (yes I have to prove it) as a resource to make the game better. If the bench players improve, more teams have better games. Want to know an easy way to encourage them to continue?*** Cultivate them a bit more. Combine the legitimate opinions many of the high-WR and/or high-skill period players have and distill out the end-goal bottom line for the skilled players: better overall quality of play/quality of matches. Replace dismissive, binary, "get rid of these pleb scrubs" attitudes (which even some well-know CC's/streamers, if we're being honest, display an awful lot of) with a willingness to help them. It can be done. One video left me with a mantra I am really going for..."growth mindset," and it helped kick start my rebirth. I do grant that some players don't want help, so don't worry about them. Don't post about them more than is needed. We as a general playerbase, skilled, medium and unskilled alike (putting aside the ecosystem's, shall we say, economics for streamers and the like), don't need more "why everything and everyone sucks" videos and threads, despite how much they generate in terms of clicks and upvotes. Again, don't obssess so much over the people who truly don't care. They will always exist. Worry about the players like me. I know there are already a lot of resources out there, SO many. But only motivated people really go looking for them in the first place. So in turn, it's worth cultivating said motivated people for both game quality and WG's bottom line. I ask for the moment that we put aside debate about skill-based MM (because there are also so many potential pitfalls to that and I don't want to derail into that in this thread) and talk about how do we improve the game/quality of play overall, but in a way that utilizes a resource we already have? Acknowledge and spread the understanding that there is a under-the radar "middle class" that can get better. Help cultivate them by actually constructively teaching them as opposed to berating people in chat. In my view anything that increases positivity and competence at the same time helps everyone and helps WG as well (and yes I do completely agree there are some things that are legit gripes about both players and WG stuff, but overall I am still on Team Want to Play). ***(This section isn't directed at you, Haze, but is to be taken as a general commentary). also, throw in a helping of this post for context
  8. MaIacca

    IFHE All Night Long

    I have the same question for both the 152s and the 180s. I know the chart SEEMS to indicate so, but I want to be sure. LWM's chart is amazing, I just don't want to make a mistake like how it would be to put IFHE on the Mainz.
  9. My 5x signal rewards seem to have all been granted to my PTS game instead of main account. Which is....sad. And yes, they both use the same email and yes they worked correctly last time. This is different.
  10. MaIacca

    Subs vs. BBs - fear justified?

    The OP was made before the PTS. I have played over 8000 base XP worth of submarine battles thus far on the PTS in order to better inform myself. The thread started as a pre-look hypothesis and now I am adjusting after having played in and against them. I grant it is possible to blap a surfaced sub (if you can ever find one, as currently constituted they can, if they choose, remain perpetually submerged) but to be honest in my games thus far it is far more common to spend literally consecutive minutes aiming at a "This Target is Impossible to Hit" Icon. Honestly, it serves as a great shorthand/metaphor with the general frustration many feel regarding submarines.
  11. MaIacca

    Subs vs. BBs - fear justified?

    If you assume that raw damage completely out of context is the only thing that matters, sure.....I mean, if 16-18" guns don't do the most average damage, what should? My best round ever for damage was a game that we lost. So what does that tell you?
  12. MaIacca

    Subs vs. BBs - fear justified?

    Oh lordly master of statistics and vocabulary-shaming, please allow my unwashed tongue to beseech thee to reconsider. Putting aside the growing irrelevancy of your screed to the OP topic.....You posted a chart that shows a less than 0.5% difference in win rate between any classes, at any tier, so, LOL.. Other than the link salad, you did a poor job iof writing again, but the best I can tell is that you are again doubling down on the idea that more damage = overperforming. Hate to break it to yo bud, 16' guns hurt more than 5". Sorry, not sorry. Your chart also shows that DDs hit at a rate almost doubling that of BB's, but carry on.... As for my reading comprehension (God forbid you analyze your own writing to see if the problem is user error), and your argument, let's examine : "2.) I never once made a claim about tier limitations. ....ok. Then explain for us idiots what exactly is meant by "High tier BBs have been overperforming according to the data since 2015. This means factually they are in need of a nerf and have been but WG refuses to correct them, and have actually taken many steps to the contrary." I know for you this and every thread is about BBs only, but in the context of a thread discussing BBs versus subs, explain to me how after only having a look at Tier 6 subs (again I put in my time on the PTS to compare assumption to reality, have you?), you can then hypothesize about how subs will do against, as you referred to, "higher tier BBs." your words not mine. Do you believe that high tier subs will be the same as Tier X subs? You don't think they might be faster and have more torps and better batteries etc.? And again I will use your own evidence showing that "high tier BBs" are at most a 0.5% chance better than others. OH NOES but I guess if DMG is the only stat you care about....sure. I would bet you're someone who complains about the fabled "WG spreadsheet says is balans" while taking some rando's chart (that doesn't even prove the point you're trying to make BTW) as gospel. "4.) Except I did respond about BBs not being able to shoot a submerged sub in the last paragraph. Reading comprehension fail again on your part. " How so? You dismiss the fact that BBs also counter themselves. I can get one-salvo deleted by another BB, in my BB, if not careful. They are the slowest ships, the least maneuverable ships, the slowest-shooting ships, and also lack anything like radar. But hey, the guns that IRL were more damaging and farther-ranged per shot are also more damaging and farther-ranged in the game, oh the horror. I mean, in a sub you literally have homing torpedoes, and you're over here complaining about BB accuracy (which your own chart refutes)? Aye yi yi. And again I will repeat I can only play my BB game which is mostly conducted at midrange getting shot while I try to support caps. But by all means blame me for that one guy that sniped you in a NC/Musashi.
  13. MaIacca

    Subs vs. BBs - fear justified?

    If you were aware of my real-life education, not only level but type, you would know that I am nothing if not a careful reader capable of digesting and comprehending vast amounts of complicated material. Unnecessary and untrue insult aside, you did imply (or are a horrible writer, take your pick) that BBs need a nerf. In fact, you directly call for a nerf to BBs. Do you deny that? Your post literally says "High tier BBs have been overperforming according to the data since 2015. This means factually they are in need of a nerf and have been but WG refuses to correct them, and have actually taken many steps to the contrary." You also fail to account for the likelihood that higher tier subs will be faster than Tier 6 subs. OR, have 12 torps. Or something. You are using a cheap trick of comparing Tier VI subs (the onlty thing we have at the moment to test) against Tier X BBs. I've played my 8000 worth of base XPs against subs this weekend. Have you? Furthermore, many of your other posts in various threads overall refer to "stats" that "prove" BBS "need a nerf" without actually explaining why other than a repeated contention that they are "overperforming." Also, define "overperforming." Is it your contention that BBs shouldn't do more damage than CAs or DDs on a given salvo (which they can only fire once every 30 seconds if their turrets can even turn that fast while they get focused by 4 other ships) or something? I'm a BB player that pushes caps (at GREAT cost to my personal stats), so you can't lump me in with the long-distance snipe-whiner BBs. And lastly, you provided literally no response to the fact that I as a BB literally cannot shoot at submerged subs even if I can "see them" for a second when they ping, and the current mechanics make it so surfacing is easy to avoid, a sub can theoretically stay submerged forever, they only lose the ability to cap and they already don't care about capping. SO unlike ANY OTHER class interaction in the game they can shoot me and I cannot shoot them if they choose this path. But if you want to turn a thread called "Subs vs. BBs -fear justified" into yet another platform to generally make unsubstantiated (simply referring to "stats" in general does not count as "analysis"), caricatured, over-generalized and irrelevant gripes about BBs....suit yourself I guess.
  14. MaIacca

    Subs vs. BBs - fear justified?

    Let's be realistic here, what is the alternative...should WG as a company, or the p(l)ayerbase in general, accept a nerf of BBs...to make life easier for SUBS? Are you joking? Ships were here first. No one would have bought "World of Automated Submarine Warfare" unless it was built as a subs-first game. Also, when people say there is "no counter to BBs" yeah ok...As if it's easy to get 12 torps shot at you while a plane bombs you and also BTW BBs kill other BBs all the time. So do Alaskas etc.
  15. MaIacca

    Subs vs. BBs - fear justified?

    Your reply is counter-productive, much more insulting than the insults you imagine and entirely devoid of examples. I've not leveled a single insult at anyone. So, "hard counters" eh? Every existing ship type (until now) has the ability to destroy any other ship types. Explain to me how a BB can kill a submerged sub. And before you tell me"the sub has to surface eventually..." Not really. I just played an entire round as a sub and yeah, I could have surfaced...but I didn't have to cause a) you can just go to 1/4 speed for a little bit and you're good, and b) even if I ping the BB still can't shoot me even though it "sees me" for a second and c) dolphin diving
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