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22,348 SuperbAbout Ensign_Cthulhu
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Admiral of the Navy
- Profile on the website Ensign_Cthulhu
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R'lyeh, where I lie dreaming.
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A useful tool for calculating ship grinds, etc. "Days after a certain date" calculator.
Ensign_Cthulhu replied to Ensign_Cthulhu's topic in General Game Discussion
Samoth, I think you're a little off topic here. That's not the calculator we're talking about! -
Well... it looks like I have a LONG way to go! Congrats, Admiral!
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Silly question: if for whatever reason we dismiss the commander, do we lose the sound files? @Ahskance
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A useful tool for calculating ship grinds, etc. "Days after a certain date" calculator.
Ensign_Cthulhu replied to Ensign_Cthulhu's topic in General Game Discussion
I honestly didn't know it could do that. You learn something new every day! -
You can lose credits in high tier economic rework on PTR
Ensign_Cthulhu replied to SteelClaw's topic in General Game Discussion
Sorry, I find your denial impossible to take seriously. -
You can lose credits in high tier economic rework on PTR
Ensign_Cthulhu replied to SteelClaw's topic in General Game Discussion
You said that no amount of profit will ever be enough for them, and if that's not an implicit moral judgement (based on "greed") then I don't know what is. -
It tastes better with Salt :D
Ensign_Cthulhu replied to ArIskandir's topic in General Game Discussion
What a jerk. I'd have complimented you on a really nice ambush. I might have called you a couple of things on the side, but you would have had my admiration. -
You can lose credits in high tier economic rework on PTR
Ensign_Cthulhu replied to SteelClaw's topic in General Game Discussion
Notwithstanding this, having a healthy bank account is useful for things like unexpected expansions, lean years etc etc. The division of companies into for-profit = evil and not-for-profit = good is both simplistic and unrealistic. -
A useful tool for calculating ship grinds, etc. "Days after a certain date" calculator.
Ensign_Cthulhu replied to Ensign_Cthulhu's topic in General Game Discussion
Neat. -
TO: Fleet Command, R'lyeh FROM: Director of Naval Construction, Y'ha-nthlei Dockyards RE: Research Scheduling. Here are the figures requested for the construction goals you advised that you wish to complete this calendar year (cost estimates previously noted above). Exact completion dates are dependent on the final order in which the ships are researched. Assumptions include seuqential rather than concurrent advancement, previous targets being met, no missed days, and advancing each research task to the next 5000 breakpoint each day. MN SAINT-LOUIS --> HENRI IV: You have indicated that you wish to proceed with an accelerated research programme, to be completed on July 14. This is achievable on a basis of 10,000 XP per day. MN ALSACE --> REPUBLIQUE: 34 days to complete, expected date of completion 17 August 2022. RM LEPANTO --> CRISTOFORO COLOMBO: 59 days to complete, expected date of completion 15 October 2022. KMS Z-46 --> Z-52 --> 35 days to complete, expected date of completion November 19 2022. We note that your concerns regarding potential simultaneous completions of multiple ships and potential severe credit drains if this research was completed concurrently are entirely justified. On the basis of the assumptions laid out above, we expect these goals to be met with ease. Your desire to reset progress on the Imperial Japanese Navy gunboat destroyers is noted. We will communicate further with you regarding detailed figures of daily credit earnings required once the countdown meter for this event enters days rather than months and we can have a reliable forecast on the day that repurchase funds (50 million including reserve buffer) fall due. Our current estimate is Sunday November 27, 2022 MSG ENDS.
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A useful tool for calculating ship grinds, etc. "Days after a certain date" calculator.
Ensign_Cthulhu posted a topic in General Game Discussion
https://planetcalc.com/410/ "If I take so many days, starting now, to grind out a ship or line or commander at a given amount of XP per day, when will I finish?" Plug in the date, add the number of days, and away you go. -
They're probably more concerned with getting Huron tidied up first, then they'll start releasing WV44 details.
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Harbin Ranked... Challenge accepted
Ensign_Cthulhu replied to ArIskandir's topic in General Game Discussion
That's one way to look at it. Mine is that the torps are already good enough, why not pour everything else into guns? Ultimately I'm sure there will be players who find ways to make both approaches work perfectly well. -
DevBlog 338 - Public Test 0.11.6 - Submarines Changes
Ensign_Cthulhu replied to Ahskance's topic in Developer's Corner
Just a question, @Ahskance: Does this mean as I think it does, that you have to wait five minutes to first use it but then you have an unlimited 1:2 duty/off duty cycle thereafter? Long range hydro vs subs could be a very interesting way of ferreting out those pesky enemy subs that run off into a corner to run the clock down, but making the first sub that has one be a Soviet premium was always going to touch off a particular section of the playerbase. Submerged speed for this thing is probably a bit too fast for Tier 8 that will face Tier 6. T10 subs also need their submerged speeds drastically cut. -
Just a couple of cool screenshots
Ensign_Cthulhu replied to LittleWhiteMouse's topic in General Game Discussion
Depends on whether you prioritize gameplay or visuals, I guess.