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About Grand_Admiral_Murrel

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  • Gender
  • Location
    Wilhemshaven, planning the German supercruiser line.
  • Interests
    History, big guns, and a good laugh

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  1. Grand_Admiral_Murrel

    Do you know the URL Guy?

    Anyoen else remember the URL Guy (I forget his actual username)? That was, oh way back in the last epoch, when you could still comment on the individual news pages on WoWs' main page. He was probably one of the first WoWs people I actually appreciated, just because he cared about his job. I would literally look at every news article released, just to see what the URL was, and thus I would look through each article. Occasionally, there would be mispellings on the articles, or images not showing up properly, and when players would leave a comment stating so, he would respond shortly thereafter and make the fix. What a great marketing technique... what service... (you-know-who should take a hint). I can't remember most of the articles, but here's one example: when the Aigle (premium tier 6 French destroyer) was first added to the game, the URL was something like, "its_pronounced_egg_luh". Little things like that made me smile. So, anyways... where's he at? I hope he's doing well. I wish I could thank him. Pretty sure his work was thankless, as far as management was concerned, but I appreciated him.
  2. Grand_Admiral_Murrel

    How It Works: Economics – Expenses

    I'm curious about secondary battery shells. Do the 128 mm dual-purpose guns on the Grosse Kurfurst get to be replenished for free? Does Gneisenau get to throw 128 mm high explosive at ranges up to 9.5 km for free? What about the German 105s? Clarification would be appreciated @Mademoisail (I hope you can find someone who know the answer). Thanks in advance! ~Murrel
  3. Grand_Admiral_Murrel

    ST 0.10.7, Changes to Commander Skills

    Yeah, they pulled the wool right over our eyes on that one. It seems as though they deliberately make this information as ambiguous as possible.
  4. Grand_Admiral_Murrel

    ST 0.10.7, Changes to Commander Skills

    On closer inspection of the newly announced German battlecruisers, they don't seem to have a lot of secondaries, and most of them appear to be 105s. This begs the question, if WG intends for them to be brawlers, then they should have effective secondaries. I can't help but feel like these new ships will have improved dispersion (especially since the 105s are pitiful). The reason WG aren't buffing secondaries as much as we would like is because of ships like Massachussets, Georgia, and Ohio. Remove these ships from the equation and I doubt that secondaries would be OP. If these new German BBs get enhanced dispersion and are the reason WG won't do much for secondaries, that'll be a slap in the face for those of us who love our Bismarcks, Gneisenaus, and Grosse Kurfursts.
  5. Grand_Admiral_Murrel

    ST 0.10.7, Changes to Commander Skills

    I can actually see outnumbered being a viable skill on supercruisers... ships that don't have the best accuracy, but could if they took the skill. I might even consider taking a flank where fewer of my teammates are positioned, so as to benefit from the buff in my Agir.
  6. Grand_Admiral_Murrel

    Bismarck bug?

    Mine are the same, but I always assumed that was because I only use the basic client with lower graphic settings. Sorry I couldn't help, but I'll be watching this thread for my own purposes.
  7. Grand_Admiral_Murrel

    PQ & Flamu BB Skill Update Impressions July 2021

    I'm going to say this: -35% is bad. But, if the secondary dispersion started at -35% (instead of -10%) and increased to -60% over 30 seconds, I'd be fine with this.
  8. Thanks Fro5ty! Your forumlae are great, and will have a critical role in my attempt to unravel the mysteries of "balance" within the game. Cheers, mate!
  9. Grand_Admiral_Murrel

    New Dev Blog for Captain Skills

    On closer examination, secondaries are still bad. Should be flat -35% dispersion to start and build up to -70% over 45 seconds. Also, the buff should be logarithmic, so the largest buff is over the first 10 seconds, a smaller buff after 25s, and an even smaller and final buff after 45s.
  10. Grand_Admiral_Murrel

    New Dev Blog for Captain Skills

    I would like to thank @Sailor_Moon for her efforts to bring back secondaries, and for all who joined the cause. Can't remember the name of the guy who suggested the increasing accuracy over time, but cheers to him. I might just come back... depending on how submarines turn out.
  11. Grand_Admiral_Murrel

    Abusive purple players

    I feel sorry this is the experience you've been having. I've never really experienced that, but the advice given above is worth taking. Best of luck mate.
  12. Do you realize that over 100 people die per second (on average) globally? A 1 second reload nerf is hardly loosing your s...ugar over.
  13. Dude, I played Yamato with gun range mod and a spotter plane as a pirate during last week's event, and while I never was able to hit anything at that range, I did deliver a 12k salvo to a Republique at 31 km
  14. Grand_Admiral_Murrel

    What if citadels were removed from ALL ships

    I would never ask to remove citadels. I think a few citadels need to be better protected (yes, Agir, I'm looking at you).
  15. Grand_Admiral_Murrel

    Secondary builds are still lacking

    Precisely. They knew/know they made a mistake, which is why they slapped the bandaid on German BBs, and tried to pass off that the secondaries were now just as accurate as before the rework. Now, I'm an engineering student who knows a little basic statistics, and it doesn't take a genius to figure out that you don't just add the accuracy buffs, like 20%+35% = 55% better accuracy (that's wrong, unless I'm mistaken). It actually works out to 48% accuracy with a target selected using manual secondaries. A full secondary build, assuming one side with a target selected and the other not, is 41%. That's one great big metric OOF. Or, for you Americans, that's 1.102 OOFs.