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NobleWhiteMan

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About NobleWhiteMan

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    [PLPT]

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    The Imperium of Man

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  1. NobleWhiteMan

    Y'all might be happy to know

    Well, you purposefully played a ship, in ranked, that is only good for farming dmg. You are going to get some (rightly deserved) hate.
  2. NobleWhiteMan

    Why do you want subs in the game.

    I am still unsure about them, but am cautiously optimistic. Subs will give DDs and Hydro armed Cruisers another ship class to play against. And as slow/little HP as they are & have, I can see them being relatively balanced.
  3. NobleWhiteMan

    CV Rework Feedback

    No, I see what he's saying. WoWS is a slow paced game that rewards positioning, knowing your ship, knowing your opponents' ship, and when to attack/retreat. It's a relatively simple game to get the basics, but requires thousands of battles to be considered "good". That's a lot of time and effort for many casual gamers who will quickly get frustrated that they get deleted when broadside or don't do a lot of dmg sniping from max range. The serious newcomers will initially spend almost as much time on the forums/youtube/etc learning how to play in addition to the hours actual playing, which is again, a huge investment for new players.
  4. NobleWhiteMan

    Say hello to your new german overlords.

    I mostly play DDs and squishy cruisers, but the 10% dmg to torp bulges is a bad move. Yes, it's annoying getting a no dmg penatration ribbon. SO JUST REMOVE THE RIBBON. How hard would that be to code really? If a pen does no dmg, you don't get the pen ribbon.
  5. NobleWhiteMan

    WG enough bending the knee to DD!

    Ok, baiting radar and good positioning are the counters to radar.
  6. NobleWhiteMan

    WG enough bending the knee to DD!

    I think OP forgot that DDs are meant to be a hard counter to BBs and that BBs sticking with/keeping alive green CA/CLs and WASDing every so often is how to counter DDs... Warships Basics, simple stuff.
  7. Nahh, Harugumos are easy to kill in the Daring. Either you torp them in their smoke, smoke/hydro up to kill them, or just smoke up when friendlies have seen them fire and dakka dakka them to death.
  8. NobleWhiteMan

    Cumulative Battleship Nerfs

    From what I'm seeing here, a lot of players aren't happy that WG wants people to play classes as designed. The torp bulge thing isn't great I'll admit, but the CE nerf was needed in a big way. BBs should almost never be able to outspot cruisers like they can now. And as far as being helpless against DDs, that is what WASD and keeping your own cruisers and DDs alive, by focusing the red Cruisers and DDs before shooting battleships is for. I enjoy playing all three classes and the impression I've gotten is that many people play BBs because it is the easiest, most forgiving class. If WG wants to make the class difficulty more on par with the others, I'm all for it.
  9. NobleWhiteMan

    Which Premiums to add to my wish list?

    As far as the DDs, I would absolutely recommend the Haida. One of the best stealth ratings in her mm spread, hard hitting guns, creeping smoke and single fire torps. If you like to play aggressive in dds, she's the ship for you.
  10. NobleWhiteMan

    How to beat Sunray Op Hard Mode?

    Step 1. Don't play with randoms. Have an entire team on voice comms. Step 2. Have a good CV driver keep everyone alive and freeze the bots when needed. Step 3. Position your cruisers and BBs well and make sure they use their consummables often. A BB sitting on the Transylvania all match is very helpful. Step 4. Have a DD or 2 or a DD and a BB camp the gate to attack the Gorgon as soon as it appears. Step 5? Profit and 5 stars.
  11. NobleWhiteMan

    Stop shooting... and win.

    This is why WG should implement a game function where if someone is zoomed in for a certain amount of time, they get automatically zoomed out and their mini-map starts flashing.
  12. NobleWhiteMan

    Playing for "Fun"

    There are thousands of people who enjoy playing WoWs with just as many reason. Some for fun, some for the historical aspect, and many for the competition. What confuses me is why so many act like these are all mutually exclusive. I've been in far to many games where someone will be playing their ship the wrong way, be woefully out of position, or be shooting at a non-priority target, and when called on, even respectfully, they simply respond, "It's just a game" or "I play for fun." Ok fine, more power to you. But when a player with more experience/skill (all very checkable) is giving pointers and even telling one of these players that enjoyment increases with skill, why are they blown off so often? I was in a game earlier where our Monty spent most of the game kiting away from an FDG, and after it was killed, still refused to turn around, despite there being only 1 red DD (A Harugumo) and him being the heaviest ship left. When I asked him to get closer and help our surviving teammates and explained my reasoning, he responded, "blah blah blah blah, it's just a game."
  13. NobleWhiteMan

    Tactical Tip Tuesday - Controlling the Map

    Generally, a good idea is to control the two caps that are closer together and can support each other. Then everyone focus fires the DDs/Radar cruisers/anyone in a typhoon or hurricane clan and only then start working on the BBs in the back.
  14. NobleWhiteMan

    What would constitute as "damage farming"?

    There are lots of actions that constitute damage farming, but the two that will annoy people the most are: Shooting at BBs instead of DDs/radar Cruisers, and the one that causes me the most rage, having simar or less ships left than the reds, but a point advantage and still shooting when the game could be won by going dark and disengaging.
  15. NobleWhiteMan

    Epic Three Ship Division Ideas

    3 Imperator Nikolais, nuff said.
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