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Daniel_Allan_Clark

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About Daniel_Allan_Clark

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  1. Daniel_Allan_Clark

    How many planes can a CV generate in a game?

    Bombs and torpedoes are also dodgeable... ...but rockets? Not so much.
  2. Daniel_Allan_Clark

    How many planes can a CV generate in a game?

    Rework CVs have more total planes available than RTS CVs... ...however, rework CV planes are less efficient than RTS planes could be. Its not an easy or direct comparison.
  3. Daniel_Allan_Clark

    This must be what the good players feel like

    Damage is not the be all, end all of the game...
  4. Daniel_Allan_Clark

    One Simple CV Question

    We really need to add destroyer escorts to the game... ...make them the pawns. Expendable screening vessels to fight subs. I would play it...
  5. Daniel_Allan_Clark

    ST, free Premium consumables

    ...will the silver battle proceeds be rebalanced to offset any inflationary changes this will inflict?
  6. Daniel_Allan_Clark

    What is WG afraid of?

    Puerto Rico... Puerto Rico... See, thats the thing...WG just DID do what people are concerned about... ...imply to the CCs one thing, then release to a different thing. The loss of trust from the PR debacle has real consequences to how future changes are viewed. The hard truth needs to be accepted... WG will NEED to give itself the power to balance premium ships. This is not some insurmountable problem...it just requires making a hard choice. Something many business leaders do not ever want to do. I disagree. As long as CCs gain anything in exchange for the CC status...and they do...it is a large improvement in game resources... ...then people will accuse the CCs of shilling for WG. The masses wont care about the method of releasing ships. Again, this is just WG wanting to avoid making hard business choices. If you believe your CCs are the primary source of misinformation about releases, as the wording of this announcement seems to indicate, a proper response would be to prune the CC list.
  7. Daniel_Allan_Clark

    All premium consumable will be free

    In before credit income in random battles is nerfed...
  8. Daniel_Allan_Clark

    What is WG afraid of?

    Hopefully the system works well for submarine release...
  9. Daniel_Allan_Clark

    What is WG afraid of?

    The fact that this disclaimer is considered necessary is amazing feedback on the health and perception of the critical feedback process at WG.
  10. Daniel_Allan_Clark

    Random Thoughts from Deep R'lyeh: Ship and Captain Grinds.

    I generally have an in person rule that I dont advance to the next tier until my captain has 2x current tier number of points. So not moving from New York to New Mexico until I have a 10 pt captain. This really helps with being competitive at the higher tiers...helps with keeping silver expenditure down (Im a free2play account), and letting me really enjoy and learn each ship. For me, the grind IS the game. Tier 10 holds nothing special...and I see no reason to rush to it.
  11. Daniel_Allan_Clark

    What is WG afraid of?

    They will still do that...and WG may construe any negative response as 'causing panic'.
  12. Daniel_Allan_Clark

    What is WG afraid of?

    The root cause of this is bad CCs, not when they release their reviews. Solving this problem means kicking out CCs that release reviews that are toxic to the process.
  13. Daniel_Allan_Clark

    Tier 1 and 2 - Amazing and Terrific Tiers

    Low tiers is best tiers.
  14. Daniel_Allan_Clark

    What is WG afraid of?

    Uhrm... ...CVs are easily my most profitable class...and I am a completely free2play account. I dont pick Nelson anymore when short credits...I pick Ryujo or Lexington. If you mean tier 10 CVs, say so. Otherwise, I am not sure what you are doing to throw planes away so recklessly...
  15. Daniel_Allan_Clark

    One Simple CV Question

    Quoted for emphasis.
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