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About HeavenlyWind_

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    Vancouver, BC
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  1. HeavenlyWind_

    Neustrashimy cost...

    Simple question post out of curiosity: Why does the Neustrashimy, a IX DD, have the highest coal cost compared to other armory coal ships when the other ships consist of IX and X DDs, Cruisers, BBs and CVs? This actually slightly bothers me.
  2. HeavenlyWind_

    Canadian Representation

    I've always noticed the trope in video games, movies, TV shows, etc, of every other nation being represented, except for Canada, and it absolutely pisses me the [edited] off. Then when it does happen, its brief or insignificant as if it wasn't put in willingly. It's almost expected at this rate when anything comes out regarding national representation in entertainment.
  3. HeavenlyWind_

    Who have you seen in game

    So far I've seen (no order): iChaseGaming Femennenly LadyTorpida Yuro CitizenS9 LittleWhiteMouse
  4. HeavenlyWind_

    Best tier VI battleship

    Despite Prinz Eitel being a pain to play in some areas, she is a literal CV flytrap and an absolute nightmare to anyone who gets too close with her many secondaries.
  5. HeavenlyWind_

    Best tier VI battleship

    I'd say Mutsu on this one. She is the most fun to play out of all of them with her long range overmatching guns and her torps which make her versatile. Dunkerque and Arizona would be the runner ups. Dunkerque can bow tank without worry of having to show broadside to use main battery while Arizona has some serious bouncy armor and firepower.
  6. HeavenlyWind_

    CC Wargaming Official Apology

    The Huron and Haida are both Tribal class destroyers so though more Canadian ships in the game is good, they may be taking the lazy route and making a Haida duplicate here. Would be SO MUCH BETTER if they considered the ORIGINAL design of the Yukon that LittleWhiteMouse and Chobittsu worked very hard on (the Nunavik), considering what they've done. Or, at the very least, they could buff the Yukon and give it that indigenous perma camo design that LittleWhiteMouse and Chobittsu also worked on (THAT THEY PUT ON THE ANCHORAGE INSTEAD!!)
  7. In light of the fire over CVs and Subs, as well as the lack of game modes, maybe a new game mode can be implemented as a random battle subcategory. You can choose to play regular random battle with all ship categories, or you can choose another random battle option that excludes, CVs, Subs, or even both. Then those who are willing to face CVs and Subs can play with them while those who wish not to play with CVs and Subs can play without them. This can bring back the old strategic gimmicks of WoWS pre-CV while still keeping CVs (and Subs) in the game. Thoughts?
  8. I'm sure WG can help with that. An Australian-based cruiser concept and a Canadian-based cruiser concept (though fictional as far as we know) would be cool for the last tiers.
  9. Haha I forgot about her. Perhaps the Canadian Aurora can be switched up and given a city name.
  10. Overestimating WG's ability to adding new ships to the game, here's some Canadian light cruiser line suggestions (then again, a commonwealth line would be easier to do probably but idk). This is a bit of a pipe dream as most of these ships are fictional. Anyone with more experience can hop in and give input of you want. Saw some people proposing lines and thought it would be fun to try adding my proposal ideas. Gimmicks (gimmicks are average and subject to change, the higher the tier) Basic Stats: Low detectability Average speed High maneuverability High HE pen Mediocre AP pen Poor armor Consumables: Torpedo Tubes [available at III and beyond] Crawling Smoke [available at VI and beyond] Hydroacoustic Search [available at VII and beyond] Fighter and Defensive AA Fire [available at VIII and beyond as options over Hydro] Surveillance Radar [available at VIII and beyond as an option over Smoke] Repair Party [available at IX and beyond] Specialized Repair Teams [available exclusively to premium IX Edmonton] Spotting Aircraft [available exclusively to premium VII Quebec] Ships (w/ main battery armaments) {reimagined = adjusted armament to fit the line) I Sackville (reimagined) (4x1 120mm) II Niobe (reimagined) (8x1 152mm) III Aurora (reimagined) (8x1 152mm) IV Moncton (3x2 152mm) V Ottawa (4x2 152mm) VI Montreal (4x2 152mm) VII Ontario (3x3 152mm) VIII Halifax (4x3 152mm) IX Vancouver (5x3 152mm) (similar turret layout to Mogami) X Victoria (4x4 152mm) (similar to Plymouth) Premiums: II Rainbow (reimagined) (8x1 152mm) VI Toronto (4x2 203mm) (imagined CAN CA of the UK County-class heavy cruisers) VII Quebec (3x3 152mm) (Surveillance Radar is available as well as Spotting Aircraft, but no Smoke) IX Edmonton (3x4 152mm) (Victoria with one less turret, but with exclusive Specialized Repair Teams) It's really late as I'm making this post so add and take what you want from this. IMAGES OF EXISTING SHIPS: I Sackville II Niobe III Aurora VII Ontario Premium II Rainbow Premium VII Quebec
  11. HeavenlyWind_

    Something HUGE is coming...

    I agree. Being immune to citadels and having "superior" AP isn't enough. I'm struggling to get good results in my FDG and it sucks that it becomes a monster when you get really close, but at least 7 times out of 10, you'll get focused and melted by HE before you get to that effective range. In the meantime, I'll be lobbing shells at a distance and when I get that one shell to hit, its almost always a ricochet. All WG has to do is add a German-exclusive consumable that gives you immunity or at least some resistance to HE fires for a period of time and I'll be happy.
  12. HeavenlyWind_

    Something HUGE is coming...

    Probably super flammable to HE spam and lots of overpens. Just my guess
  13. HeavenlyWind_

    Something HUGE is coming...

    This has been in my head since Shikishima came out and for all I know this has already been said or thought of, but here I go: I'm sure when Kremlin was leaked, we all thought that 3 x 3 457/460mm guns would be the peak of gun caliber and quantity in the whole game. That was until Shikishima (Yashima at the time) was leaked and was revealed to have 3 x 2 510mm (20.1 inch guns). But it didn't stop there as you know the split US BB line that will be added to the game real soon with Vermont having 4 x 3 457mm guns. With all that, I'm theorizing that "the big one" is coming, that being the German BB H-44 , rumored to have 4 x 2 506mm (20 inch) guns. I've heard its rumored name might be Wotan, Hutten or even a recycled name like Kronprinz. Thus, it could be our first non-CV/non-Sub German T10 premium. What do you guys think?
  14. Captain Batterson, First off, God bless you for your service. It is an honor to have you with us. Any WWII vet still here today is a treasure to us. For one of the questions I would ask, > While being up in the air as a pilot, did you ever deal with anxiety, like having thoughts about taking off and not being able to land, or thoughts like that? And if you wanted to go the extra mile, > Do you have any favorite battleships, destroyers, cruisers, aircraft carriers? Thank you very much for your time. Love from Canada.
  15. HeavenlyWind_


    Thank you for replying! As of the past while, lots of CCs have been talking about German ship nerfs here and there with Mainz, Odin (and eventually Ägir) taking the brunt of it. Mainz losing it's CA hull armor, Odin getting it's AP arming time increased which would increase overpens and getting it's health pool nerfed, Ägir getting the range decrease nerf. There's also the odd trait where the German secondaries are more reliable than the main battery. Even without the Odin and Ägir nerfs, the German lines have been struggling a bit since German ships benefit from getting closer to the enemy. But with all these HE dakadaka laser ships combined with how flammable the KM ships (especially the BBs) are in-game, there's low confidence in playing the KM ships the way they were meant to be played (I've struggled with HE spam in a KM BB a lot, especially in my FDG lol). A bit of these nerfs over the past year kinda seem like a "kicked while you're down" kind of nerf. The KM BB accuracy buff was a glimmer of hope though and I think it was a huge step in making the German ships appetizing again. I've just been hearing so much negativity about the German ships and how almost any flame of potential shown in the beta test gets snuffed out before release and it becomes a mediocre ship. I don't expect the German ships to be OP of course and certain nerfs are totally acceptable, but I just wanna see the German ships perform like the other factions and have them appetizing again. Thank you for hearing me out. (I was really heated when I made the original post lol)