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About Shenennigans

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    Chief Petty Officer
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  1. I believe someone posted about losing with the most XP of either team... yeah in ranked it's that much more annoying. The skill is all over the place... I kind of expected this to tone down as I got up in ranks. Nah, irrevocable ranks are the worst idea. This game involved someone pumping 3 salvos of HE into the broadside of a beached Mino. I wanted to cry.
  2. Super Containers

    I almost always unlock 2 or 3 containers a day, and until recently, always on "try your luck". I see a super container probably between 1-2 times a month if I had tracked it and averaged. The problem is, of all the supercontainers I've opened since I started, the only things that weren't a disappointment were the Anshan and RADAR module upgrade (which can now be bought and is removed from containers lol, so really only one). I've just started taking the resource containers so I can buy what is actually useful when I need it. The supercontainers are just a periodic bummer... "yay 50 flags... glad I got reduced resources (or flags) for a whole month to get this container!!".
  3. Do I free XP Seattle or Neptune?

    Heh because I want another T10 machine gun and grinding credits makes me sad. I wouldn't skip either if they weren't so expensive to buy and upgrade.
  4. Got enough free XP to skip one, won't have enough credits to touch the line I don't skip for a while (purchasing the T10 and modules puts me at like -10 million right now lol). Anyone done both grinds?
  5. Broken game

    People aren't giving him trouble because he's a beginner... that's the confusion here. This is like if I watched a YouTube video about the Double-Slit Experiment, then rolled into the MIT physics department acting like I know what I'm talking about. It's his overconfidence and the staggering display of Dunning-Kruger effect that is garnering him this response lol. "I played 300 games of chess, let me tell you why the Sicilian Defense is inferior to the French Defense!". You'd get laughed out of those forums too.
  6. Go Navy Event End Date?

    Ah bummer, gotta make the choice between the unique camo for a ship I don't yet have or the standard permanent camo for my beloved Des Moines. That's a tough one. I'm sure I will enjoy the Worcestor a bunch after I get it, but I don't know if I will like it as much as the DM.
  7. Go Navy Event End Date?

    I checked the post, it just said it ended at the next patch. Checked the next patch notes and didn't really see a date. Basically, I'm just wondering if you would have enough time to farm the tokens of both sides to 125. Tomorrow, I should have >125 Eagles tokens. I have the Des Moines, and will have the Worcestor soon. I'd rather have the Des Moines permanent camo first, then get the Worcestor skin if there's enough time. Because everybody is playing on Sharks, the Eagle camo will be the more rare one, and I'd rather get that Worcestor skin, then grind the DM one with the Sharks.
  8. The best way to use the duplicates is when you are: completed collection - (duplicates/5). So basically, save them all until using your duplicates will completely finish the collection. Otherwise you are just buying another thing that you can get duplicates of later.
  9. Question about Shell Damage

    You're hitting modules that have their own health bars.
  10. Time To Be A Bit More Social...

    I've played this game exclusively solo up to this point, but with recent changes, I'm going to have to be a bit more of a team player it seems. For T10, I currently only have the Des Moines (~58%WR, ~2k avg xp, 2.1KD). I have two other lines that will be T10 relatively soon, T8 US BB (73% WR to rank 10 this past ranked season in the NC exclusively) and T8 RN CL. I have no intentions of playing CVs ever, and kind of enjoy DDs, but I'm actually total garbage in them due to simple lack of play time in them. I work until 5pm EST and could be available for regularly scheduled practice/play a 2-3 times a week after that time. I do not really want to join a speculative clan, but rather one that has experience.
  11. I'm interested in some competitive play. Currently only have Des Moines for T10, but am at 58% completely solo WR so far (~80k avg dmg, 2.1 K/D, 2k avg XP) and will be getting the Mino next most likely. I can BB pretty well, but no T10 yet (T8 USN BB currently, had a 73%+ WR getting to rank 10 this season). Can join Teamspeak later to talk or compare schedule and such. Application submitted on site.
  12. I am of the opinion that if you learn on hard mode, switching to any other mode will be a much easier transition than going from easy to hard, where you have to unlearn bad habits that didn't punish you before. You get a new game, just dive right into the hardest setting, die constantly for a bit, but learn the game in those conditions and you will have become really good. For this reason, I would play US or RN cruisers. Both will instantly and severely punish your mistakes very regularly. You get good at aiming with the floatiest shells, surviving with the thinnest armor and biggest citadels, and learn to really shape a fight to your advantage (because you HAVE to), you will be a very good cruiser player, and picking up another will be a breeze.
  13. Broken Flag

    Ha didn't realize it was intended to look that way. I hadn't been playing long then, so I wasn't keeping up with patch notes or real familiar with the combat missions and such. Just looked like a broken tooltip.
  14. Broken Flag

    I've had this flag since Halloween, I always use my broken flag lol. Does anyone else have a broken Halloween flag?
  15. What would make AP more attractive?

    AP is hard to use effectively. I had a really good game in my Des Moines yesterday that is the perfect example. I was anchoring nose-in on and island, and was actually pinned to it from crossfire, so I had to stay there as a GK and Montana pushed around in front of me. They were only slightly angled, and focused on ships in the other direction so I had a 1-2 minute farm fest on them. The GK was taking 2-4k 2-turret AP salvos... and that's my fault. After the game, I went into the tech tree, learned that the armor belt goes almost all the way up to the deck on the GK, then put one in a training match with the same distance and angle and was putting 4-8k salvos into it. You have to know your guns and the target very well to use it properly, as well as all the mechanics of AP and armor. A lot of people don't have, or just don't want to invest, the time to learn this. They should play British BBs lol.