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About _1204_

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    Master Chief Petty Officer
  • Birthday December 4
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    Next to my neighbors house
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  1. Possible Solution to Radar

    You guys are all right. I'm not entitled to an opinion because I have 1000 games and like battleships. Disregard my posts please
  2. Possible Solution to Radar

    You have 3000 games and a whiney attitude. Countering the radar to counter the smoke you lay is counterproductive. That's like adding a mechanic for CVS to just turn off DFAA....
  3. Possible Solution to Radar

    Yeah, poor choice of words... to give a dd smoke and anti-radar imo is too stealthy. Good players would have all but total control over if they are spotted or not, which isnt too fair to the rest of us
  4. Warspite vs QE

    Why would you plan on stopping at tier 6? If your going into higher tiers you have to play QE anyhow...
  5. Possible Solution to Radar

    Oh, let me just state the cons of a ship type. Because it all should be pros right?
  6. Possible Solution to Radar

    I think that giving dds smoke AND anti-radar capabilities is frankly too much. Downvote me if you will, but if you make a certain ship type have no weakness, then the balance gets screwed
  7. Scharn vs Eugen/Gneis playstyle?

    It's a gneis with 3 more cruiser guns. Personally, I despise her guns, but I know that I am the minority when I say that
  8. While it might be unfair to be charged for consumables you dont use, especially in like a cruiser with dfaa, I do agree that silver is easy enough to earn that it really doesnt matter. In wot it's a struggle for credits
  9. I've always feared and loved (depending on which end) the torpedo bombers. Dive bombers ne er really have the kicks, and you can't really see their drops and anticipate what will happen like you can with torps. However, there have been plenty of times when I have been utterly destroyed by ap bombs. Have yet to play with them though
  10. I'm a bb main, so these are all for bbs Smoke on a bb would be an fun gimmick when used right like whe you beach or take caps, but the noobs would flock to it like fat people to a cheeseburger. A bb line with radar would be fun. Missouri has it's own playstyle of pushing caps and radaring enemy cappers, but another radar line would get so much rage it wouldn't be worth it Dfaa would be interesting, but since CVs are a dying breed, it would be mostly obsolete Limited number of rapid fire dcp would be fun. Oktober revolution is all but immune to flooding or even fire, albeit for a limited amount of time. If you spec for it it's like 20 sec on 20 sec off with 5 charges. Afaik it is expected to be the gimmick of the Russian BBs Quick reloading repair party would be fun too. For me that's the highlight of the gascogne. A lot of times I'll be tank in ng fire damage early in a match and be in dire need of using my second repair and it still has a minute cooldown. Gascogne just spits out rapid fire repair. There is really no downside to the normal repair, because it's still the same amount of healing Just off the top of my head, what if they gave any ship multiple catapult planes to start with. You could have like 3 planes, then a 4th with the captain skill... just a thought.
  11. Oh my a double post! I guess that's what happens when you use mobile
  12. This isnt wot where you have to fire gold ammo to be effective ag tier 10... any tier 8 can do just fine against a tier 10. Dds have torps, cruisers set fires, and battleship guns are big enough.
  13. Leaving Early Penalty

    If you dont like the cv mechanics, then why are you playing them?
  14. Are there ANY alternatives?

    My opinion is that dd players expect to go around unchecked and blasting everything in sight. Part of playing the game with ANY ship is adapting and evolving to fit the meta. Its Darwin's survival of the fittest. You add new ships and the mm is skewed for a month or two, it's a you problem that you have to work around. Not complain at every time someone locates you