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About Admiral_Thrawn_1

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    In a Galaxy Far Far Away
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    Star Wars, WWI and WWII history, Anime, Chess.

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  1. My poor fleet, most of my ships were either secondary guns and / or AA and then WG pulled rug out from under me.
  2. Pity the secondary and AA guns lost most if not all their effectiveness with skill Rework.
  3. Admiral_Thrawn_1


    This has been interesting year if WG finally added hybrid ships lol
  4. Admiral_Thrawn_1

    So was the idea to dumb down the game WG?

    Sadly you can’t always count on you your own teams as much I’d like to. Just the nature of online game like WOWs. Sometimes you need to take certain steps to ensure your own progress in a sort of cut your losses as best you can strategy if MM dealt you a really bad team vs what red team got. ( And yes I know exactly what patterns in WG MM algorithms are, just not always sure which part of the cycle they are in without playing a little on a day.) Tanks are a lot easier to carry teams with than warships since even a clueless team mate can still be useful as hull down shield for you to use after they die lol. Warships can be a little harder to carry teams, especially with what WG has done this year by 100% unnecessary skill Rework making you far more at the mercy of the MM / your teams.
  5. Admiral_Thrawn_1

    You know what ruins this game?

    I played handful of battles post skill Rework and could not carry any of the teams as most of the strategies and tactics I used prior were totally gone. WG had made it such a chaotic free for all that I have been waiting for things to get better again. I’ve put up with a lot of crazy things from WG over the years, but the skill Rework I could not deal with as it nerfed down things like my secondary guns, AA, ect. Pretty much only sniping at range became the real meta and that’s not how I really played.
  6. Admiral_Thrawn_1

    You know what ruins this game?

    So true! I often have suspected they have multiple teams of developers working on projects for each game to keep up the pace of content releases. And at least one of said teams knows what they are doing for the game as they are well thought out and designed. Meanwhile one or more of the teams are pretty much totally clueless and release absolutely disasters of content releases onto the game. If you look closely at the content releasing over long term you will see the differences in quality and junk content which strongly suggests my theory is correct. Only way we could get brilliant content and then suddenly get content where dev team seems like they have little to no grasp on what they are doing. Noticed same thing with world of tanks blitz only they have larger number of competent developers over there as disasters have been less common or else quickly rectified. Possibly because those battles are quick enough for dev teams to actually spare time to play a few battles here and there. WOWs pc it’s understandable that some of dev team would not be able to find time to actually play the game.
  7. Admiral_Thrawn_1

    You know what ruins this game?

    Well ok I could not resist... lol
  8. Admiral_Thrawn_1

    If it was not Broke why fix it CV rockets !

    Wargaming this year has made it a point of “fixing” things that are not broken like the 100% unnecessary total rework of the skills. So don’t be surprised when they continue that trend.
  9. Admiral_Thrawn_1

    Could Battleships Survive Ice Berg Collisions?

    Ground penetration radar maybe could do it?
  10. Admiral_Thrawn_1

    F.D. Roosevelt Over-Powered planes?

    I know how you feel, spent a lot of steel on Shikishima, plus got a lot of other good secondary gun ships andWG went and changed all skills. So now no ships aregood at secondary gun combat.
  11. Admiral_Thrawn_1

    Could Battleships Survive Ice Berg Collisions?

    Part of the Titanic collision most do not realize is the iceberg not only tore open sections of the side but also the under side of the ship. I’ve known warships to be more vulnerable underneath to things such as sea mines. Which is something to consider as they did not not nor could not armor the underside of a warship near the keel as much. If said water got into boiler rooms it could hamper some operations of the ship to say the least.
  12. After revisiting the Titanic disaster recently I started to wonder if some of the famous “ unsinkable Battleships” could survive collisions like Titanic suffered with an iceberg? Especially when the Titanic had also been deemed unsinkable... BBs I’m wondering about would be Bismarck class, Yamato class, Iowa Class, Queen Elizabeth Class, King George V Class, and what ever other BBs anyone wants to use as an example.
  13. Admiral_Thrawn_1

    Any Improvements to Ship Skills Since Rework Yet?

    I feel like I have a lot less AA defense against planes than pre skills Rework. Last few battles I played in DD CVs ever more aggressively sought out my DD, knowing they could now get away with even more than before. Never takes CVs long to figure out new metas when it involves their being able to far more easily attack. Pre Skills Rework BFT was decent dual purpose skill as it would increase rate of fire on my DD guns as well as give me +10% added AA.
  14. Admiral_Thrawn_1

    Any Improvements to Ship Skills Since Rework Yet?

    My DDs were not feeling that good either post Rework. If extra subs skills were needed they should have added skills to tree and maybe raised skill cap limit. Not take a sledge hammer to things which unfortunately has been their solution to things like CV Rework, and now skills Rework. World of Tank’s Blitz dev team has tended to be smarter in the sense when things were needed skill wise they added skills not completely 100% change it all and things have worked.
  15. Admiral_Thrawn_1

    Russian Navy

    To be fair Japan had decisively defeated 2 out of 3 of Russia’s navies in the past. So it’s only natural they would be reluctant to engage in that again. Plus with Germany in the West doing so well at least early on, last thing Russia needed was an enemy in the east attacking them.