Jump to content


  • Content count

  • Joined

  • Last visited

  • Battles

  • Clan


Community Reputation

8 Neutral

About HQ_21

  • Rank
  • Insignia

Recent Profile Visitors

315 profile views
  1. SC :P

    I can hazz?
  2. She is a ship captain.

    And yet, the tags you assigned for this thread are the 21st century versions of 17th century cries and accusations of witchcraft.
  3. This is exactly what I mean. And then it’d still need to account for differences between same type ships. The pool of players in the queue at any given time simply isn’t large enough to make it work.
  4. Good point. Of course it wouldn’t work since now the ships themselves can’t be taken into account.
  5. Not exactly sure what you mean. But I suppose in learning to fire at range. Something that already takes time to learn and firing with the overhead view takes even more getting used to. Getting used to it as early as possible will make it easier going down the rest of the line.
  6. Gotta learn how to use the Spotter Plane at some point, especially with IJN BBs. Mr. Myogi offers that opportunity earlier than other ships. Might as well take advantage of it while grinding T4.
  7. Some Advice?

    With the exception of Nassau and König I’d have to disagree with the idea that German BBs are forgiving. Ships like Kaiser and Bayern can be frustrating without a good deal of experience. The US line seemed more noob friendly and their anemic speed keeps players from yoloing early and teaches positioning more quickly. They have decent protection and accuracy as well. IJN BBs demand a more experienced hand at positioning and aiming. UK BBs just teach you how to play other UK BBs.
  8. MIdway Fighter Nerf

    GZ has spent months in testing with no end in sight. The cancerous Paypan has made T7 CV play a joke for even longer. Tech-tree IJN CVs with 3 fighter squad loadouts have plagued their 1 fighter squad USN counterparts for several weeks; during the same time Zuiho has been freed from AS Bouge. BUT, the Twitch Weeboos have lost their precious Hak’s ability to destroy at will “SINCE THE PREVIOUS PATCH”. And we just can’t let that stand another minute!
  9. Carrier rework proposal

    Except the statistics across tiers say it is that simple. T4-5 has the most balance between IJN and USN CVs. The gap increases at every tier up to T10 and that’s not including premiums. If what you were saying were true then T4-5 wouldn’t have as many CV players as it does. Several months of play difference at those tiers have pointed to what should have been obvious from the beginning. That alt-attacks create far too many issues for the sake of keeping a few happy.
  10. It would appear that OP owns Scharnhorst. As such answer is said ship+Zulu. Add Wyvern when you have free premium time.
  11. The theory is not sound and I explained why. An explanation you chose to ignore. Your assertion that alt-attacks are the only way to get results is easily refuted by the damage numbers being put out by T4-5 CVs. Any problems with auto-drops at higher tiers can be addressed with reining in AA (that's only as powerful as it is because of alt-drops), and by modestly improving the auto-drop feature. And while the drops are a big enough issue with regard to CV vs. all other ship types, strafes are an even bigger problem for CVs alone and I believe are the single biggest reason there's so much CV player drop-off after T5. You will not address the anemic CV population without removing that particular feature, PERIOD. You're using an apples to oranges comparison with respect to trade-offs. Ammo choice, torp spreads, consumables, modules and captain skills are nothing comparable to auto vs. alt-drops. The bottom line is that, while anyone else can learn to aim their shots well enough to get more citadel hits, they can move around their target at high speed to get the perfect angle for their shot like an alt-drop TB attack. This is about how a game mechanic affects game play and whether or not it favors one side too much. Clearly it does. Fact is T4-5 have a much "healthier" CV environment going on for them right now. You don't go 5 times in row without seeing them very often at all like at T9-10. I'd argue the only reason you see as many CVs at T7-8 is because of the (rather problematic) premium CVs available there. And even so, things are better off overall at T4-5. Most certainly from a balance standpoint.
  12. You are not wrong in your assumption. They should be removed completely. But their execution is not only bad in practice, it is in theory as well. The manual attack feature allows a level of control greatly in excess of that available to other ship types and is the greatest source of angst (justifiably so) among players of those ship types, particularly plodding BBs. Just seeing a dual TB drop pattern appear right alongside a target doesn't look pretty, it looks really "gamey" and dumb. And I say that seeing it from both the target's and the CV's perspective. It's the single biggest reason we're saddled with some ships possessing ridiculous amounts of AA firepower. Meanwhile the alt-attack feature for fighters creates its own slew of even bigger problems that every CV driver knows exists. And if it's a "trade-off" feature, where are there the equal features for other ship types? Especially with regards to shooting down planes? With respects to this argument, you're simply looking for an excuse to leave in a fundamentally flawed feature, I assume, for your own sake.
  13. I did explain what’s wrong with OP. That you’re basically trying to make fixes around a problematic and unnecessary game mechanism instead of first looking to remove that problem.
  14. When all is said and done the devs will admit to each other that alt attacks shouldn’t have been put in the game in the first place. With “strafe” in particular, you will never fix issues with CVs while it’s still a feature. Never.
  15. Rate the maps - Group 1

    I find this to be more the case on Neigbors. Especially when on the northern team everyone wants to lemming to the northeast. While it occasionally works out in Domination, it always ends up in disaster in Standard mode. And almost no one can be talked out of going there.