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About TheSeventhSeeker

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    Master Chief Petty Officer
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    Doomheim [666]
  • Interests
    lods of emone, probly

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  1. TheSeventhSeeker

    Dev Blog: Subs are here

    Of course they won't add anything meaningful to randoms, but they won't keep subs permanently limited to operations because there's no money in it, nobody will want them if they can't be used in randoms/ranked/clan battles. CVs don't really work in randoms either, people told them in CBT that it would have been better to remove them before the wipe while they still could, than to try to balance them after release.
  2. TheSeventhSeeker

    A friendly reminder that...

    It is the year TWO THOUSAND and NINETEEN of our lord and unified free xp and gold are still officially postponed because of "technical problems".
  3. TheSeventhSeeker

    so this happened

    And there are matches with this many cruisers and this many battleships, what's the point?
  4. TheSeventhSeeker

    WGC update removed trollish acpects.

    And introduced other trollish aspects.
  5. You have to play any of the non-CV ships in your port, I think you get 5m credits per 500 base XP or something like that, I could be wrong.
  6. I'd like to add that server latency compounds this problem significantly.
  7. It's actually harder to set up drops now than it was before, and if you're good at it you can still do lots of damage.
  8. TheSeventhSeeker

    Premium CV Refund

    The only way WG can regain my trust is to unify gold and free XP, as was promised before and up to OBT started.
  9. TheSeventhSeeker

    All personal record for killed ships past 5

    9 in the Marblehead followed by 8 in Hiryu. In CBT my highest was 8 but I have no clue what ship it was in because it doesn't show CBT stats per ship anymore.
  10. Someone should have told Gerald Bull that.
  11. TheSeventhSeeker

    Possible Solution to Radar

    It was actually pretty uncommon.
  12. TheSeventhSeeker

    Possible Solution to Radar

    A DD would not have to be permaspotted to suffer, 40 seconds is enough to outright kill a destroyer. Even if spotted and not damaged, DDs can suffer - IJN DDs for example work well if nobody knows where you are, if you've been spotted just once and everyone knows what general area you're in, they will be more vigilant, launch their scout plane, turn on hydro, etc. and your chance of scoring a hit will go down. It's one thing if you get spotted because of a misplay, it's another if you get spotted through 2 islands by a cruiser that you don't know is there. It's precisely because they're not really easy to play that WG gave them heals, DFAA, hydro, and radar. That was a mistake.
  13. TheSeventhSeeker

    Possible Solution to Radar

    It doesn't happen often because there are too many things that counter DDs and torpedoes in general, hydro, radar, planes hovering over DDs, planes spotting torpedoes, torpedoes being spotted permanently, etc.
  14. TheSeventhSeeker

    Possible Solution to Radar

    This is the central question, and the answer is because if they do, then they're bad. It's really that simple, if DDs can't maneuver around other ships without being spotted, they're not useful. Destroyers can work around radar, sure, but then you have to play more passively and more risk-averse, and that leads to lower performance in general. At this point, I'm beginning to think high tier cruisers are just "I win" buttons, because they already have 3 hardcounter consumables - DFAA, hydro, radar - plus heals, and some people still think they aren't good enough.