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About Shoggoth_pinup

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  1. I've seen a few different ones, though each is somewhat self explanatory. How likely am I to recommend the game, how much I enjoyed a given match, how much I've enjoyed WoWS in the past 6 months, etc. And that's ignoring the full blown survey surveys, of course.
  2. Shoggoth_pinup

    Armada: Napoli

    A promise of not selling T10s for money is still a promise of not selling T10s for money no matter how you cut it. And, likewise, a broken promise is still a broken promise.
  3. Shoggoth_pinup

    State of Carriers right now

    Sure, plenty of T8 CVs aren't great for T10 matches, but plenty of them are, so long as you don't suicide into high AA regions. It just takes skill and knowhow. I'd rather take Lexington into a T10 match than any T10 CV just due to hating playing all of them. And I've played most of them. Only ones I've yet to try are Max and FDR. There are a few keys to surviving these situations. Islands block AA as well as the spotting of your planes, so you can use this to your advantage to close the distance on someone that has no idea you're coming if you have planes out that can take advantage of their positioning. Even if the red team is pure T10 high AA ships and I'm in a T8 CV, I never go pure spotting. At worst, I accept that every mistake I make is gonna cost me my squad. I go for lone targets, hunt DDs, and make sacrifices to focus key targets that I predict will be important to the enemy winning. As for AA wiping a squad 1v1, the problem with that isn't that the AA can do that, it's that their aerial detection range is either similar to, or, in the case of ships like Halland, far, far shorter than their AA range. Stealth radar may be worse, but stealth AA sucks too. Imagine if there were a CL with 6km detection range and a 12km radar. That'd be similar to what Halland does to planes. If a halland turns his AA on after you trip over him, you might not make it out. A solution is to try and bait a halland into turning his AA on and dancing in the flak field to keep him spotted if he's capping. Then, when he finally turns the AA off, you go in, as he no longer wants you to spot him. He just wants to go undetected, and will thus be reluctant to turn his AA back on. As for tiny tims, that tiny tims have a brutally long 5 second windup compared to the 3.5s windup of HVAR is plenty reason by itself to use HVAR. It's unlikely you'll land HVAR on a DD, but it's nearly impossible to land tims on a DD. The rest of your points are pretty fair, however.
  4. Shoggoth_pinup

    Armada: Napoli

    Selling T10s for doubloons, huh? Guess that's another promise broken.
  5. Shoggoth_pinup

    What Is the General View Of Neustrashimy,

    If you know how to use her, she's one of the best DDs at T9. She's also the hardest DD to do bad in, simply due to having crazy amounts of survivability on top of having smoke and amazing detectability. She may not have the best DPM, but she will win most 1v1s with DDs that aren't DPM monsters. She's my go-to for T9 ranked, and easily the ship I'd say I'm best at. I managed something like a 70% WR in her in ranked just by being able to take risks and survive them. The high velocity guns let you out trade low velocity DDs at range, the 360 turrets make it hard to successfully torp you in a duel, and your best asset is simply being able to make DDs think they've got an easy fight on their hands, overextend, aaaand then you pop the heal and print a new ship. Only T9 DD I don't want to face is Mogador, and that's just due to shell velocity. Every other DD with better DPM tends to also have lower velocity guns, so I can just kite them to death, but that thing, in good hands, is a nightmare for Neustrashimy to deal with. Her playstyle can be summed up easily. Bait and switch, tank and spank, or carrot on a stick. You annoy people into trying to kill you, and... they generally don't. I've used her to annoy the heck out of radar cruisers just by peppering them open water. Great ship. My favorite ship, honestly.
  6. Not only that, but the biggest, baddest HE shells have an AoE as big or bigger than an entire DD, if memory serves.
  7. Ahh, yes. In co-op, we call those the best matches, as you can get over 1k base xp if you play your cards right.
  8. Not that I'd call Alaska OP, when it's more that most T9 cruisers tend to be underpowered, but... even OP ships aren't OP when the user makes enough mistakes. It's not the low end that dictates what is OP, nor is it the high end, but the average. And 4 Alaskas dying so easily most certainly is below average performance, especially as hard as it is to cit that thing. That's honestly impressive in its own right.
  9. Shoggoth_pinup

    Ships Bought With Tokens: Non-Convertible XP

    Now you have me curious as to if it's possible when you actually do. Say... converting off the T6 when you have the T7 even while in early access.
  10. Shoggoth_pinup

    How WG Chooses Your Santa Gift Ship

    https://worldofwarships.com/en/news/sales-and-events/we-are-many/ They used to actually announce this fact back in 2017. I had to scroll for over 10 minutes to finally find this...
  11. Neustrashimy can't use 25% off coupons, so rather than having a moderately higher price, she's actually the equivalent of a 393,680 coal ship. I assume similar can be said of Flint, with a price that is far more reasonable, but I own her, so I can't actually check. Ugh... now I have no idea what to do with my coal ship coupon... I could get Neustrashimy anyways, as I've wanted her ever since she came out, but even Yoshina would be over 100k less coal with the coupon, and Pommern isn't far off from half the price of Neustrashimy once you apply the coupon. While I still am unsure if I want Yoshina, doubly so with the axe hanging over the necks of the poor large cruisers, Pommern certainly is tempting now that I know what I do about the ex-steel ships.. @Hapa_Fodder I assume that the inability to use a coupon with the ex-steel ships is intended, but just in case I figured I'd make sure it isn't some odd bug by asking. Is this working as intended?
  12. Shoggoth_pinup

    stop pissy off player

    Just requires you have to play it differently. Me, I love being bottom tier. More xp for me!
  13. Shoggoth_pinup

    Make PVE/CO-OP better

    They threw a fit because the entire enemy team would go stern on forever and run away. That is not a buff, that is just annoying in a mode you have to play 3x as many matches to keep up with random earnings. Matches were dragging out extremely long for no good reason. They turned the bots from YOLO rushers to backlining cowards. There is a middle ground, and that is where a competent AI would be. A truly skilled AI wouldn't be bad, it's the whole match becoming chase the CV even when facing things other than a CV that is the problem.
  14. Shoggoth_pinup

    got the Carrier back

    CVs are largely swinging whiffle bats while running through molasses at T4. Only the IJN and KM T4 CV are much fun.
  15. Shoggoth_pinup

    Sums It Up Pretty Well, IMO

    And now I'm imagining taking an FDR into battle and asking how to play CV/how AA works. Imagine the salt! Edit: Or better yet, act like you got an enterprise in a super container the first day you played and ask!