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Speedstang

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About Speedstang

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    Warrant Officer
  • Birthday December 1
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  1. Speedstang

    Ranked Sprint

    Base XP obviously is nowhere near a perfect metric, but it works decently enough. In the majority of cases, the highest base XP is the person that did the best on the team.
  2. Speedstang

    Ranked Sprint

    Uh, what? If they just hid and waited for the whole game their base XP score will be at the bottom and they won't get to keep a star. The whole point of the star saving is to reward the person that played the best on the losing team and it seems to work fairly well at that.
  3. This really shows how screwed up Exeter's placement at tier 5 is... Is there any chance that will be corrected?
  4. A lot of my favorite memories have been from my recently acquired Huanghe. Despite most people disliking the ship, it has quickly become my favorite ship in the game to play, the very good concealment and crawling smoke generator yet you pull off a lot of shenanigans that would never work in any other ship. One of my most memorable games was an epicenter match that took place on Trident. Thanks in part to the cruiser's low concealment, its smoke generator, and friendly DDs smoke, I was able to hold the very center of the map for most of the game and inflicted a total of 145k damage. It was a very fun game. My wish would be for Huanghe's special Lunar New Year 2019 permanent camo, however, I'm not sure this is within the things I'm allowed to wish for since it isn't available to buy anymore. If the above isn't valid, then my wish is for the USS Atlanta, which always seemed like a very fun ship to me.
  5. Is Kitakaze every going to be actually nerfed? It is by far the strongest destroyer at tier 9, rivaling tier 10 ones with ease. It is so ridiculously strong in so many aspects, most notably DPM, and yet trades off nothing for that advantage. It was infuriating to play against during the ranked season, especially with how there was at least one in every single match.
  6. Speedstang

    Mission: V-J Day

    I knew someone would reply this, someone always does. To put it in an analogy: Your prize for completing this is 1/8th of a chocolate bar. Couldn't I at least get 1/4th of one? How dare you complain, it's free. There is a point where this becomes ridiculously absurd. There's no reason WG couldn't have done 10 camos and 2000 coal (for example) instead of 6 camos and 1000 coal. It takes no extra effort on their part. Therefore there's no reason I shouldn't be able to bring that up. I'm not asking for someone to work even harder to give me something free because again, it takes no effort to do. In my opinion, 6 camos and 1000 coal is very, very little. You are free to disagree with that, but to say that I can't complain about it because it's "basically free stuff" is just wrong.
  7. Speedstang

    Mission: V-J Day

    6 restless fire camos and 1000 coal? Sure it's free and behind easy tasks but, ehhhhhhhhhhhh. Could've thrown in a bit more, even just a few more camos.
  8. I agree that the current role of a DD needs to be shifted. Right now they are by far the most influential ships on a match, whether it be by capping/contesting points, screening/attacking enemy destroyers, area denying ships with torpedo walls, laying down smoke, etc. You can see this greatly in the current meta in ranked, DDs are by far the most popular ships to play there. At the same time, CVs mess up their role to such an extent that they can be made utterly useless in the match and can't really do anything about it. There's a number of different issues at play here but overall I think their role just needs to be entirely changed. Not that CVs are currently in a good situation either, but even if CVs were removed (as they effectively are in ranked) the previous issue remains.
  9. "I said they may or may not be included in a PVP gametype." I'm sorry I'm clearly wrong here and am imagining the term "PVE" in the above images.
  10. The thing with this game is it tries to set things up so that all the classes are equal to each other, whereas in real life this was very much not the case. A battleship was so much more powerful than any cruiser or destroyer. That was their whole purpose. If the game was set up like this obviously there'd be no reason to play anything but battleships. That said a MOBA WoWs sounds incredibly intriguing...
  11. Warping the facts? PvP is still PvP. They had already stated they would be tested in separate battle modes before ever being put into primary game modes in order to avoid CV rework Mk II. The fact remains that they are entering PvP game modes, and if all goes well, random battles eventually. That is a big if, no doubt though. Your claim was that they would only ever be added for PvE game modes against bots. That is false.
  12. According to the article (https://worldofwarships.com/en/news/general-news/submarines-announcement/), submarines can be attacked with HE shells when at periscope depth. They can only be attacked by depth charges when fully submerged, but the sub itself can also not attack at this depth. In other words, in order to launch an attack, the sub makes itself vulnerable to incoming fire from any ship. I quite like this, I was under the impression that BBs and cruisers would be defenseless but this is not the case. I've actually become fairly optimistic about this. Also, lol. You were saying?
  13. There is a lot in this game for skillful counterplay between the 3 main classes. To start with the entire game revolves around positioning, but proper maneuvering, prediction of the enemy team, aim, consumable usage, concealment, and other factors all play into this. The game in this regard has a lot to learn and a lot to master. Then we come to something like rocket planes. You see them heading towards you. What do you do? There is nothing you can do. If the numbers say the planes will survive your AA you get hit; if the numbers say otherwise the CV loses their planes. All the previous factors are irrelevant here. At best you could say you could position yourself next to a ship with high AA, but again you're just giving yourself a favorable number and this isn't always possible or even viable. You don't want your destroyers sitting in the back beside the battleships.
  14. What? Wargaming already confirmed that submarines will be added to the game quite awhile ago...? This is further information about how they will work in PvP game modes. This has nothing to do with PvE or bots.
  15. That's an extremely poor gameplay system as it provides no options for skillful counterplay. It's basically preset numbers that determine whether you win or lose. That's not a game, that's a spreadsheet.
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