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sasquatch_research

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About sasquatch_research

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  1. sasquatch_research

    ST, New ships

    Hey But the way Wargaming goes; none of those German ship will stand out and be better than anyone else, ever. All of them that showed promised have been nerf'd (balanced) to the point they are not very promising or dead on arrival. Pete
  2. sasquatch_research

    ST, New ships

    Hey There is no such thing as Russian Bias -- Check Pete
  3. sasquatch_research

    Somers worth it?

    Hey I have both and they are both fun ships; Smolensk will get Nerf'd if the IFHE rework goes through, but Somers is a lot of fun too. It's a matter of if you like DD torp play, if so then get Somers. If you like cruisers and can live with the future Nerf, then get Smolensk since it will be going away. I have zero regrets on either. Pete
  4. sasquatch_research

    DD's setting fires, Cruisers torpedo hits

    Hey 21 fires; that's pretty good because I'm only getting 3-4 fires even with the Conqueror. Guess I have garbage RNG luck. Pete
  5. sasquatch_research

    DD's setting fires, Cruisers torpedo hits

    Hey I use the torps more now on Irian than ever before and it's quite fun to watch them Damage control, then start them on fire. High risk, high reward since it's so fragile. Pete
  6. sasquatch_research

    DD's setting fires, Cruisers torpedo hits

    Hey Darn nice score; maybe many of us that struggle with the guns might do better playing her like a large DD. Using those guns when needed, I cant speak for Henri4 now, but Mino is my least favorite cruisers at T10, just hate those gun arcs and so many shells needed to do damage (unless they are broadside of course). Pete
  7. sasquatch_research

    DD's setting fires, Cruisers torpedo hits

    Hey But once you get the hang of the Bergs; especially Nurnberg, it's great fun. They are literally a blast to play and yes they can get blapped, but they are very under estimated too in what you can accomplish, they have decent speed, fast reloading guns, good HE because of the fast reload, and the AP on any broadside ship can do good work, the AA is decent enough and you have torps. I've had fun being bottom tier but be much more careful, stay at range and use your teammates for bait by staying behind then, always keep dodging and weaving and pay attention to who is aiming at you. I found Konigsberg to be a harder boat to play for some reason than Nurnberg. I would love to buy the Russian premium Makarov if it comes back around just so I can set it up differently. Pete
  8. sasquatch_research

    DD's setting fires, Cruisers torpedo hits

    Hey Kind of interesting how people comment on their low actual fires starting ability and yet every ship in the game is from a supposed 5%-60+% and yet how many comment on only being able to set 1 or 2 fires in a game. The stats for HE are meaningless when it's all RNG and/or game manipulation. And yet don't you love it when somebody hits you with 1 shell and your on fire but yet you have shot salvo after salvo and can't start a fire. Even the CC's have commented in videos about their lack of ability to start a fire. Is this coincidence or by game mechanics to prolong battles? Pete
  9. sasquatch_research

    ST, changes to test ships and Devonshire

    Hey Just like with Odin; Wargaming would hate to release a German ship that could hold it's own against anything Russian. So lets Nerf it to where is not worth buying. It's like T61 and what Gum said above, it's in purgatory, maybe they will let it out of Hell. Pete
  10. sasquatch_research

    Changes to IFHE and plating

    Hey What Gum said. After this NERF to IFHE; what value will entire light cruiser lines be to a team if they cant do damage; Fires you say, how many shells shatter upon impact for no damage now and fail to start fires? Reality is what something like 5-8% on average in a game if your lucky. Lets remember DE alone which used to be at one time a 3% fire chance was NERF'd to 2% presently, lose IFHE damage values and when one of these light cruiser or high spam DD's gets up tired then their usefulness will decrease and people will stop playing them because they won't do damage or even start fires, does that really help the game Wargaming? Maybe you should have thought this through in testing phase first. We see how much YueYang is played now with your Torp sledgehammer, and now your trying to sink the entire idea of Deepwater torps, really?. The more you, Wargaming, mess with the "Balancing" the more inconsistent the game becomes and then everything becomes a knee jerk reaction of the Nerf Hammer. Then there is the everyone hates CV rework comes to mind, the loss of concealment due to CV rework, loss 0f 20% range to AA with AFT, the total garbage of AA guns upgrade, the loss of DFAA being good, the AA changes with sector reinforcement which is something nobody wanted or asked for. Did anyone at Wargaming give any thought to what was going to happen before implementing IFHE? Seems not, since now you want to Nerf it, change ships armor, etc. If you don't want IFHE on fast shooting light cruisers, then just make it so they can't take that skill but leave it alone otherwise. The game is struggling to keep people interested as it is, and now you want to mess with it even more. Maybe instead of pumping out semi garbage new ships, focus on gameplay, new scenario content, fixing some of the problems with ships already in game that need minor tweeks to be good and get rid of that stupid NERF hammer that you liked with YueYang and recently with Henri4. Look at the game mechanics of over pens, richochets, inability to do damage even when you have a good shot, seems the RNG factor is out of control these days and getting worse. Listen to your CC's and those playing the game. Otherwise there is always other games to play, [edited] and many others waiting for new blood. Sure I'm only one player so cares but this game is consistently losing peoples interest, and nobody from Wargaming ever cares to comment on these posts, ever. Pete
  11. sasquatch_research

    Des Moines vs Moskva?

    Hey Seems like every time I'm using AP if its a bow situation, it ricochets everything, if you aim higher then it over pens. doesn't matter what your shooting at. If you use HE, then your lucky to start maybe 2-3 fires a game at most even with good hits, guess that's the way it is with T10 these days. With AP; I'm seeing consistently 2-3 over pen/ricochets to each full pen, and that's not counting broken shells. Going from my CB experience with Moskva which is almost 500K ship experience now. P.S. Like they say everyone's mileage may vary. LOL Pete
  12. sasquatch_research

    Des Moines vs Moskva?

    Hey I have to disagree to a point. If Moskva and DM are bow on to each other in a gun duel, the DM will burn the Moskva down. Moskva doesn't start fires all that great, she is much larger and it's my experience the AP are only really good on broadside ships, any angling and they will ricochet to high heaven, or they over pen for days and it doesn't matter what she is shooting at. She is large so if she gets caught out of play, I think is more fragile than DM. If a DD pops up; I would much rather be in the DM than Moskva. Moskva is a frustrating ship to get consistent damage and her only ACE is her ridiculous Russian Bias 12km radar. Just IMHO. Pete
  13. sasquatch_research

    Henri IV builds in 2020 meta?

    Hey Henri got the YueYang sledge hammer. Shame Wargaming can't seem to do anything within reason when it comes to Nerf's; but you can bet your sweet stern if it was a Russian boat it wouldn't get treated like these two have. Pete
  14. sasquatch_research

    Des Moines vs Moskva?

    Hey For me take Des Moines. Moskva sucks for me; it either over pens or ricochets at everything that isn't completely broadside; the armor is decent when bow on but it burns like nobodies business. It's HE was lousy at starting fires and I did recently add DE which helped it some. AP is great on a broadside ship, even on BB's at closer ranges. But it's boring; it's a lousy kiting boat because of it's huge sides and armor that gets punished; and when played bow in, it's a HE absorbing pain in the but and lets be honest, bow in, your only pumping out 6 shells every 9.1 seconds with MBM3. I don't find the guns to be amazingly accurate and the HE doesn't set fires all that well, and if your using AP, well expect a lot of overpens or ricochet's. The absolute best things is it's 12km radar, very useful at times. Overall, I'm just not a fan of Moskva and would much rather have the Des Moines (I run the Salem and enjoy it). I have a 19pt Captain and about 450K ship XP on her. Pete
  15. sasquatch_research

    If you could buff just one ship...

    Hey There is a much overlooked ship in serious need of some love, a lot of love, a great deal of love!! Pete
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