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Muninn77

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About Muninn77

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  1. @PFCWilliams, you got a replay? I'd love to see that actually happening.
  2. Muninn77

    SAP Tracer Color

    Check your mods. I don't use mods for tracers, and SAP tracers have always been white. Red tracers were reserved for special commanders.
  3. 1. Radio location points to the nearest ship, no matter what is in between. 2. Radio location is constantly updated. There is no cooldown timer.
  4. Precisely why I did not complain about rocket planes. Try to stay on subject, please.
  5. EL2aZeR's north American account with 50 games: https://na.wows-numbers.com/player/1023912881,El2aZeR/ His EU account with over 20K: https://wows-numbers.com/player/526953200,El2aZeR/ Proof provided.
  6. Muninn77

    I'm gonna rage and beat a dead horse

    Every time I see one of these MM rants, I've got to ask, are you asking for pity wins? Every time, someone's like "I've lost X games in a row" and I just go...yeah? So what? Even if MM did distribute based on skill, you would still have these losing streaks, and thats all everyone seems to complain about. So are people really just asking for MM to give them a win every so many losses?
  7. A replay would help us figure out if this was a bug or just something you missed.
  8. Muninn77

    Vampire II

    I take it you don't know that Vampire II already has a better version built in? She's the same as Daring and the rest of the British DD line in that respect. Take her into a training room and test her for yourself if you don't believe me.
  9. Replay or it didn't happen.
  10. He didn't mention it because the tier does not matter. What matters is that CVs (of all tiers) are balanced around having twelve ships worth of AA in opposition. The problem being discussed is that when they are pitted against seven or fewer ships, thier unchanged hanger size against the decreased AA power means that they become much more influential in comparison. Thus, it comes down to CV against CV, and since short team battles are supposed to be the more competitive modes like clan battles and ranked, it makes those modes less appealing. This is true at any tier. Any short battle at any tier with CVs in play is less competitive for the majority of the ships in that game, and I don't think I need to explain why that is a bad thing. P.S: If you try to say I shouldn't chime in about this subject, you should probably stop quoting me. I'm gonna put in my two cents regardless, but then at least you aren't directly responsible for what you are complaining about.
  11. I don't agree with many CV complaints, but this one I could not agree more with. Coming, WG, it's an easy fix too. Just cut down the hanger size for smaller teams. It can't just be a one to one percentage ratio with smaller team sizes, but that would at least be a start.
  12. Muninn77

    Uh huh - Italian BB Tier V

    I think that you are missing that that would be one of, if not the most, dramatic changes that a single hull change would have in the game. It would basically be a different ship, with different armor, guns, gun layout, AA, maneuverability, everything. And unless they drastically nerfed it's capabilities from what it could do IRL, it really should be at tier 6. Besides, WG isn't gonna miss a chance to sell us a 1930s version at T6 down the line.
  13. Muninn77

    Uh huh - Italian BB Tier V

    She looks straight out of 1915 because she is straight out of 1915. Besides, we already have the most modern version of this ship class in the game, as the Giulio Cesare, and I'm sure I don't need to tell you why WG dosn't want to duplicate her performance.
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