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About GSXstage1

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    Warrant Officer
  • Birthday 01/27/1965
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  1. IMHO no. Whatever WOW has to do to make sure games like these never happen they should do it. Their is nothing more frustrating and discouraging to a player than results like this due to one side being stacked. It is becoming more and more common in this game and if you want newer players to give up and quit keep making sure MM stays the way it is. The people who benefit from the current state of the MM will argue violently against any change of course. The MM is supposed to be random but the blow out games have become common making people question how random MM really is. As I said the people who benefit from it will defend it. Maybe it is random I'm not a computer expert but to me this should be a very uncommon result in a random system. Even when I am on the other side of a blow out it isn't much fun and I feel for the other team. I just feel something could be done to insure games like this are uncommon.
  2. GSXstage1

    Team gathering in one spot

    It's called the Illusion of safety in numbers. Some people have a sheep mentality where they want to herd up together. Have seen it hundreds of times in game. It's one great reason I don't ever join a lemming train. All it gets you is isolated in one spot and your a shooting gallery. Some trains, But not many, do push and succeed but that is rare.
  3. GSXstage1

    WoWs players have a HUGE karma problem.

    Notice the LOL AFTER my comment. Just having fun. No less, No more.
  4. GSXstage1

    WoWs players have a HUGE karma problem.

    Good in a Game means nothing. Being a decent Human being means everything. Also, My comment had an LOL after it. I was just having fun with him as people do me. Now Mr. White Knight. Press off.
  5. GSXstage1

    Roma Needs Buff.

    I agree with you!
  6. GSXstage1

    Roma Needs Buff.

    A Massachussetts and I were brawling it our and I shot at his stern from 8 k away and not one shell hit. They spread out and landed on both sides of him. Frustrating.. Also, I hit several ships with HE at close range and did not start a fire. I'm at 28% chance of causing fire which is low compared to other BB's. I was just pointing out another area where I think she needs a buff. Secondary's
  7. GSXstage1

    Roma Needs Buff.

    Just got done Brawling in my Roma. Don't assume she can't.
  8. GSXstage1

    WoWs players have a HUGE karma problem.

    You flatter yourself. Your not one of the most disliked players. You ARE the most disliked player. Lol.
  9. GSXstage1

    Roma Needs Buff.

    I know her main guns could use buffing but also her 6 inch secondary guns are underperforming. As of now her 6 inch secondary battery has a range on my ship of 6.6k. These guns were fast loading and capable of firing 16 miles. Now, I know in the game we can't have that type of range for secondary guns but at least 8 or 9k would be more realistic and help the ship in game battle. Just my opinion.
  10. I have played Rebublique over a year now and have had some great games in her but nothing outstanding. I have seen other players play her and just wipe out the other team. I am an overly aggressive player a lot of times and it shows. Curiosity finally got to me, well,,let me tell the truth, Jealousy got to me as to why I could not have that kind of game in her so to YouTube I went. Low and behold I found what I was looking for. I have been playing her wrong! Me! Lol. I was using her as a mid range brawler resulting in some good games with 3 or 4 kills but not impacting the game as much as I could. I learned she is better used as a flanking ship at long range. So I took her out and tried it. I got one kill only but I flanked enemy team and they pulled back on their right side because of it. Must say a very good Tier 9 Italian cruiser player was with me. I pushed a Yamato and a Salam to the edge so they wouldn't have the broadside of the ships exposed. The Salem player was very good and gave me fits but my flanking move allowed our team to move up and cap. I got a great Cit on a Puerto Rico at 22k. Yamato ran behind a rock and a GK and I bow tanked each other. Venezia kept pouring in SAP on the Salem and kept him off me. The enemy GK chose to ram and That was the game for me. Yamato was sunk by Venezia after I dished out a lot of damage to him. Salem stayed on the edge of the map and our DD Daring capped 2 caps. Was really fun to learn even after all this time that a ship you think your used to can be used better. I feel I contributed more to the team by forcing them back to cover the flank and allowing our team to move up and cap. I don't have to get a Kraken to have a positive impact for our team and the game. BTW I score 199,242 HP. I think that's the Highest I"ve done so far in her...….So far! lol. Good Luck, and Good Shooting! Help with a team win. That was fun.
  11. After doing some research, They both had the same guns and fire directors. Class overview Name: Nagato class Operators: Imperial Japanese Navy Preceded by: Ise class Succeeded by: Tosa class (planned) Yamato class (actual) Built: 1917–1921 In service: 1920–1945 Completed: 2 Lost: 1 General characteristics (as built) Type: Dreadnought battleship Displacement: 32,720 t (32,200 long tons) (standard) Length: 215.8 m (708 ft) (o/a) Beam: 29.02 m (95 ft 3 in) Draft: 9.08 m (29 ft 9 in) Installed power: 21 × water-tube boilers 80,000 shp (60,000 kW) Propulsion: 4 shafts; 4 × geared steam turbines Speed: 26.5 knots (49.1 km/h; 30.5 mph) Range: 5,500 nmi (10,200 km; 6,300 mi) at 16 knots (30 km/h; 18 mph) Complement: 1,333 Armament: 4 × twin 41 cm (16.1 in) guns 20 × single 14 cm (5.5 in) guns 4 × single 7.62 cm (3 in) AA guns 8 × 53.3 cm (21 in) torpedo tubes Armor: Waterline belt: 100–305 mm (3.9–12.0 in) Deck: 144 mm (5.7 in) Gun turrets: 190–305 mm (7.5–12.0 in) Barbettes: 305 mm (12.0 in) Conning tower: 369 mm (14.5 in) General characteristics (1944) Displacement: 39,130 t (38,510 long tons) (standard) Length: 224.94 m (738 ft 0 in) (o/a) Beam: 34.6 m (113 ft 6 in) Draft: 9.49 m (31 ft 2 in) Installed power: 82,300 shp (61,400 kW) 10 × water-tube boilers Speed: 25 knots (46 km/h; 29 mph) Range: 8,650 nmi (16,020 km; 9,950 mi) at 16 knots (30 km/h; 18 mph) Complement: 1,734 Sensors and processing systems: 1 × Type 21 air search radar 2 × Type 13 early warning radars 2 × Type 22 surface search radars Armament: 4 × twin 41 cm guns 18 × single 14 cm guns 4 × twin 12.7 cm (5 in) DP guns 98 × 25 mm (1 in) AA guns Armor: Belt: 100–305 mm (3.9–12.0 in) Deck: 51–152 mm (2.0–6.0 in) Barbettes: 376 mm (14.8 in) Aircraft carried: 3 × floatplanes Aviation facilities: 1 × catapult
  12. GSXstage1

    New Favorite Ship!

    Alsace used to be mine also. Lately though I seem to be having issues and It's probably me.
  13. GSXstage1

    New Favorite Ship!

    I have one. But have not taken her out more than a couple times. Don't have a feel for her yet.
  14. GSXstage1

    New Favorite Ship!

    I googled it.
  15. GSXstage1

    New Favorite Ship!

    I have had the tier 8 French Cruiser Bayard for awhile now and It has become my go to when having a bad day. Weekends are very frustrating! This Lady sure can fight though. It's hard to hit because of it's speed and turning radius. Guns are accurate as hell no matter what range. Put a 19 point Capt and IHFE on her and you have a Blast! This is a Fun ship! One drawback is she takes all of your attention to fight her. Trying to look at mini map during a battle is harder than most ships as your shooting , twisting, turning, and adjusting target and range constantly. All in all she is my Happy Ship! Now my Daughter is pressuring me to get her one! Lol.