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USNA_76

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About USNA_76

  • Rank
    Master Chief Petty Officer
  • Birthday 11/06/1953
  • Insignia

Profile Information

  • Gender
    Male
  • Location
    Charleston
  • Interests
    Model railroading, antique cars, ship models, history

Recent Profile Visitors

616 profile views
  1. What he said. I have worked on numerous software development projects and this just isn't rocket science. I can tell you this much, the MM is way broken and it needs to be looked at and looked at until a solution to this problem is found and implemented.
  2. Help Needed: D. Donskoi

    Some excellent advice in this thread. I went back to the Dm. Donskoi about a week ago and I’m really enjoying it. The BBs think I’m an easy kill and I just kite them all match. I figure the more fire I draw and the more I start the better contribution I make to my team.
  3. I really love this game but this XP mismatch in the MM is becoming a very real problem and it needs to be fixed ASAP. This morning my division mates and I played 4 games and the MM created teams that were so unbalanced, from an XP perspective, that the results were a forgone conclusion. In one match opposing team had two Unicums and 3 above average players versus an average team; result all ships on our team dead in 10-12 mins. with 8 survivors on their team. Next match roles were reversed and our team won in like manner. It’s gotten so bad WG had to create a penalty for players going afk when match was a clear loss. Seems like the better path would be to attack the root cause of the problem, which is to balance XP. The recent changes in the MM are good when it comes to better alignment of ships and tiers but the XP mismatch is a killer problem. Here are just two classic examples taken during 2 out of 4 matches played. Other two were like this in our favor and were romps for our team.
  4. [ALL] USNA_76's Paint Locker

    Had a computer casualty and it's in the shop for diagnosis and repair. As soon as I get her back I'll finish up the Garibaldi. Cheers!
  5. [ALL] USNA_76's Paint Locker

    Abruzzi's sister Garibaldi, work in progress.
  6. [ALL] USNA_76's Paint Locker

    Glad you like it. It's just a mirror of the in-game premium camo, because I have a WG supplied pattern that is quick and easy to use. When the new US cruiser make their debut I will try to get them out ASAP.
  7. [ALL] USNA_76's Paint Locker

    Abruzzi ready for download on Pg. 1.
  8. [ALL] USNA_76's Paint Locker

    Yes, that scheme is one of my favorites, too.
  9. [ALL] USNA_76's Paint Locker

    Aigle Ms-22 available for download on pg. 1
  10. [ALL] USNA_76's Paint Locker

    Tomorrow, Aigle in Ms22:
  11. [ALL] USNA_76's Paint Locker

    Benson A/B hull (USS Meade) quality control (waterline and white camo cleaned-up) updates are available on pg. 1
  12. [ALL] USNA_76's Paint Locker

    Aigle now available pg. 1. If anyone would like a version with more faded numerals, just let me know.
  13. [ALL] USNA_76's Paint Locker

    The turrets are an exact match to the hull, but keep in mind that the game always renders the turrets with a lighting intensity that appears to be brighter. I'll see what I can do
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