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About FacePalming

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  1. 8:00-Midnight EST does not feel too late. If you start at 9:00, you can play for ~2 hours and still be in bed by 10-10:30. These times also give me ~2 hours to play on the west coast by the time all home activities are completed.
  2. I don't think 8-midnight is that out of the question for East Coasts. I would much rather be playing at that time than 4:30-8:30.
  3. I'm sorry, 4:30 - 8:30 p.m. for clan battles? I have 2 huge problems with this: I am at work until 5:00, and I don't get home until almost 6:00 These times are right in the middle of dinner/soccer practice/family time, you know nightly stuff that is a little more important than a game. By the time I'm actually able to get on to play during the week, I'll have maybe 1 game, if my clan has a spot left for me. Why can't it start a little later, and go a little longer?
  4. Radar vs Hydro needs fixing.

    Very true. When I say tanking, I mean more of the ship that is meant to be visible and taking fire most of the game. If done right, you can live a long time and take a lot of damage away from the rest of your team.
  5. Radar vs Hydro needs fixing.

    Then you are playing your BB wrong. Let me put it this way, who would you rather be tanking damage, and who would you rather be DPSing the enemy team: Yamamoto, or Des Moines? Battleships are the tanks of this game, period.
  6. Radar vs Hydro needs fixing.

    Actually, a BBs first job is to tank, take the fire power of the enemy team off of the squishy cruisers and DDs. There is reason they have the most hit points, the biggest armor, and heal. No other ship in the game is made to take damage as well as BB. I'm not saying charge head long into the enemy team, but sit in a position where you are angled and visible to give the other team something to shoot at. Nothing infuriates me more when I'm playing a cruiser than a BB who is unwilling to take damage while I get focused when I don't over extend.
  7. Thing is, you don't have to memorize them, there a tools in game that allow you to look up the range.
  8. Look for a "Get my Key" button near the bottom of the page.
  9. Me too, you just have to sign up for the website
  10. Unfair MM

    Not my MM, not complaining, I'm just saying that seems a little one sided...
  11. Unfair MM

    I think most of us agree that radar should be taken into consideration by MM. How would you like to be in this game? There is no possible way you are going to get a cap.
  12. What is the point of 2 CV games????

    I don't want to be forced to play the Texas every game to fix something that is fundamentally broken.
  13. What is the point of 2 CV games????

    I don't mind 2 CVs at 4 and 5. It's easy enough to dodge auto drops, even from 2 of them. The cat fighters are next to useless. Even if they catch onto one of the incoming strike aircraft, that still leaves 1-3 more that come in unopposed. I agree, T7 is too high to have 2 CV games.
  14. What is the point of 2 CV games????

    When you are being cross dropped by a Saipan and a Ryujo, or a Ranger and Ryujo, or anything at the same time, you can't avoid dodge all of them. It's like having a Hak triple cross drop you in any ship, no matter how quick your ship turns, you are going to take at least 1, if not more torps. At T10, I know he's going to lose a lot of planes trying to drop me. At T5, my seamen on deck with the pistols are not shooting down any planes. And this wasn't a complaint, I will play with them because I have to. I just think it is not a good mechanic for mid tier and very frustrating to play against. I can't do anything about it, and it pisses me off to know they can come back in 1-3 minutes with another full strike if they didn't finish me off. My point is, there just is not enough AA at this tier to deal with 6-10 sets of planes in the air, and it takes away from the surface combat, which is what most people are here to play.
  15. What is the point of 2 CV games????

    I play T10, my favorite ship is my full AA build Hindenburg. I shred planes with it and I don't get struck very often. There are tools to deal with that many planes in T10. There aren't at T5.