So there are many many complaints about ranked that float around every season. I'm going to delve into most of the complaints and see if we can figure out if they are valid or if there are any solutions.
1. Ranked is all luck and is dependant on the team that MM gives you.
This claim does have some validity. For ranked to be the ultimate test of individual skill it would have to be 1v1. However, ranked is not about 1v1 skill, it's about skill in a team setting. It is about each player working with the team that mm gives them and getting the W. You might be able to 1v1 any ship on the enemy team and win, but if you ignore everything else and you win a 1v1 in a pointless area of the map while your team gets flanked or outcapped, you'll lose. So, no ranked is not about individual fighting skill, it's all about tactical skill and working with your team to a win. The better a player is at that the more his team wins. The worse a player is at that the more they lose.
2. Ranked shouldn't have premium ships.
The argument here is that not all players have access to premium ships, with some of them being very strong in the meta. This is somewhat disconcerting in a game that is billed as F2P and tries to stay away from P2W. However, the game does need to make money and premium ships and selling them for events such as ranked is a big revenue generator for WG. That's why they are in ranked. Also, while there are very strong premium ships in each tier, there is usually some extremely strong tech tree or freely obtained ships in each tier. This season alone has extremely strong tech tree ships in the Jutland, kitakaze, mogador and a bunch of freely obtained ships such as the Musashi and Alaska. In tier 8 Akizuki, kievs, vlads, and Edinburgh are rampant in the meta.
3. Save a star promotes poor team play.
How bad do you think play would be as soon as your team goes down a ship or 2? We've all seen epic comebacks or throws in ranked. That probably wouldn't happen as often without save a star. Players would give up to try and get into another battle faster. The lack of hope on a losing team would lead to many players getting frustrated and giving up. The chance of them ranking out with a losing record keeps people playing ranked.
4. Ranked is toxic
So are randoms sometimes. Human beings gonna get mad and tilted no matter what. But when losing actually means something, people care a little more. Losing in randoms doesn't hurt as much as losing in ranked.
5. Ranked shouldn't have such exclusive rewards.
Who would play ranked if it didn't have a pretty good carrot? You kind of need something exclusive for people to want to do it.
6. MM should balance radar evenly.
MM actually has to balance quite a few things already. They did add in equalizing ship types and nations and that works for radar to an extent. However that can lead to one side getting a RN cruiser with radar and the other side gets one with smoke, while a black gets paired against a fletcher. It has its inconsistencies, but it evens out in the long run. 5 dds have better winrate than the Black this season, so there is more to it than a simple consumable. Azuma has a higher winrate than Alaska... There are 3 BBs with better win rate than Missouri. Seattle is below 50% and neptune has one of the worst win rates in ranked this season.
What are some of the other ranked complaints that we can debunk?