Smolensk in ranked is getting ridiculous. You can't contest caps with a Smolensk nearby because he'll just bear down on you knowing he has the firepower advantage and will tear you apart in less than 15 seconds. I am a DD player in ranked and my role is to capture points, but how the hell am I supposed to do that with a Smolensk nearby? As soon as the Smol sees I am contesting a cap, he'll pull up, launch torps, pop hydro, and just let go the trigger. Boom. Dead. No help to the team whatsoever.
What about BBs? Good luck even being able to hit her while the smoke active. You'd have a better chance of finding a needle in a haystack. That is of course if your dispersion isn't bad enough already where you can't hit anything. If you try and bow tank her, she'll just burn you like a bad sausage. If you try and citadel her, most likely it will either go perfectly or just harmlessly bounce off a broadside at a perfectly good range.
On top of this, whenever I see a Smolensk in a random battle on the opposing team I know I'm not going to have a good round. It overpowers any other ship in the game, with fire chance that goes to the Moon, 10 8km torpedoes total, and the already mentioned fire-rate.
The primary problem with Smolensks in Ranked is how often you see them. In the 10 games I've played tonight, I've seen 14 Smolensks. Four-teen.
It's not just a good premium ship, it's an idiot-proof ship. Granted, it does have it's flaws, and I understand how you Smolensk fans out there pride yourself in your skill ... but what's so hard about just aiming and holding down the mouse while you rack up hundreds of target hits? She has a heavily armored citadel that allows Smolensk captains to absorb or bounce damage from large guns while maintaining the small-profile needed to easily dodge shells in the first place. If a Smol is in smoke and moving around, it's almost impossible to get a consistent penetration and/or citadel.
There's no counter to the Smolensk besides luck of the dice. If you shoot a 16" gun and it hits a Smol dead on, it will either citadel or overpen, usually overpen. And that's if you don't get deleted before you even get a chance to fire a full salvo. 11% fire chance with DE and flags means you will have to fight hard to even manage to properly face off against a Smolensk.
Honestly WG, remove the torpedoes or just give her really short-range like basically every other Soviet Cruiser has.
Yeet that 70mm armor plate and slice it in half lengthwise. Give her 30mm.
Kill the smokescreen & Hydro. Give her Def AA and a fighter/spotter to compensate for her short-range instead.
And for the love of God and BB players everywhere, increase her reload to at LEAST 5 seconds.
Remove this ship from the Arsenal and premium shop until you get your damn act together and fix her fatal flaws. Save BB and DD players everywhere. Kill the Smolensk. Burn it into the ground like it burns those around it. Torpedo it until the magazine detonates. Bury it into infamy.