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About So_lt_Goes

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    Time travel, optometry, and Pall Malls.

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  1. So_lt_Goes

    CV Rework Feedback

    This particular vendor does not. There is nothing fraudulent about a dissatisfied customer seeking just compensation.
  2. So_lt_Goes

    CV Rework Feedback

    If you use PayPal, you can file a challenge to your last purchase. Vendor never contests them, so PayPal refunds you by default. You can then claim refund for other purchases, if justified. Just be prepared to lose your game account.
  3. So_lt_Goes

    WoWS Dev Blog: New CV Gameplay Coming With 0.8.0

    Not to mention a hopelessly unbalanced MM and/or queue wait times. Maybe I'll change my vacation rental to a lease.
  4. So_lt_Goes

    Friendly Fire Torpedos

    Much ado about (almost) nothing. Try playing Co-op on the EU server some time. One or more players either are or are about to turn pink pretty much every match due to wild, rampant, unabashed torp spamming. And nobody seems to care. Torp TK damage on NA is as rare as honest politicians compared to other servers. We have it good.
  5. So_lt_Goes

    WoWS Dev Blog: New CV Gameplay Coming With 0.8.0

    OK, so maybe a half-dozen forum regulars storm the Bastille and boycott. Meanwhile, 12,000 curiosity-seekers log in to bork MM with sky cancer for a week. WG sees this as success and declares total victory. Me? I'll be at the beach.
  6. So_lt_Goes

    WoWS Dev Blog: New CV Gameplay Coming With 0.8.0

    People would wear the paint off of a CV Opt Out button in 24 hours, and MM would have an AI nervous breakdown trying to queue 12 CV vs. 12 CV.
  7. So_lt_Goes

    WoWS Dev Blog: New CV Gameplay Coming With 0.8.0

    I for one am glad it's finally almost here. The date of 8.0 is perfect for a planned mid-winter vacation to a nice, warm, alcohol-friendly beach. Much less bothersome than similar things to just get it get over with, like tooth extractions and colonoscopies. Maybe a week or ten days off to let the CVpaolooza pandemonium die down is a good thing.
  8. https://www.facebook.com/pg/wowsdevblog/posts/ World of Warships Development Blog Page Liked · 1 hr · ST, British cruiser Exeter, tier V Hit points – 29 400. Plating - 13 mm. Main battery - 3x2 203 mm. Firing range - 14.3 km. Maximum HE shell damage – 2850. Chance to cause fire – 15%. Maximum AP shell damage - 4550. Reload time - 12.0 s. 180 degree turn time - 22.5 s. Maximum dispersion - 131 м. HE initial velocity - 855 m/s. AP initial velocity - 855 m/s. Sigma – 2.00. Torpedo tubes - 2x3 533 mm. Maximum damage - 15867. Range - 8.0 km. Speed - 61 kt. Reload time - 72 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km. Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. Maximum speed - 32 kt. Turning circle radius - 650 m. Rudder shift time – 8.4 s. Surface detectability – 11.0 km. Air detectability – 7.1 km. Detectability after firing main guns in smoke – 6.1 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Hydroacoustic Search Slot 4 - Catapult Fighter / Smoke Generator All stats are listed without crew and upgrade modifiers but with the best available modules mounted. These stats are subject to change during testing. Please note that the information in the Development Blog is preliminary. Thanks for the head's up to @TheMightyJingles
  9. So_lt_Goes

    What is the worst ship in your opinion?

    Roma, or as I christened it, the Aroma. Because for me it stinks. YMMV, but that POS has the most trollish guns in the game. Only reason it's still in my port is so I don't get another one in a SC.
  10. So_lt_Goes

    Mercy rule in Co-op must go.

    True enough. The problem arises when all the humans and bots except the CVs are dead. The 3 or 4 times I've seen it, we won on points eventually, just wasted 8 or 9 minutes while the counters/timers ticked away.
  11. So_lt_Goes

    Mercy rule in Co-op must go.

    No, they don't. They're not that smart. Bot carriers hover their fighters around themselves and sail in erratic random patterns while de-planing themselves attacking the worst possible targets. When they're out of planes, they wander around like drunken zombies.
  12. So_lt_Goes

    Mercy rule in Co-op must go.

    We're talking bots here. If the devs programmed AI CV's to cap, they'd yolo right on in at the start like a DD up the Two Brothers channel.
  13. If this were a combat simulator, you'd have a point. However, this is an arcade shooter, with mechanics based on a preceding tank game. That's why we don't have broadside battleship actions.
  14. So_lt_Goes

    Mercy rule in Co-op must go.

    The only thing that occasionally bugs me about end-game mechanics isn't the mercy rule. It's when you're stuck with two opposing de-planed AI CV 's as the Last Toasters Standing and the dumb things just wander around aimlessly for however long it takes the clock to run out. It doesn't happen often, but it would be easy-peasy to code the win condition logic to know if no further damage can be done. Of course, the whole concept of green team bot CV's is a pet peeve of mine. The only thing AI bird farms serve to "teach" is people to hate sky cancer even more, if that's even possible. To me, a handful of easy plane kills just isn't worth the aggravation.