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Hatsuzuki_DD

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About Hatsuzuki_DD

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    Warrant Officer
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  1. Hatsuzuki_DD

    Bad Idea WG

    Does it bother you when a CV flies to your spawn and chunks you for anywhere between 3-9k hp at the start of the round? The most bothersome thing about CV for other classes is being spotted while (some) ships are unable to fight back against it. A CV denies flanking action simply by being present in a game. It throws all intelligent positioning out the window. The crossfire you want to set up with your team mates is now a death trap as AA alone will not save you from being plane spammed to death. CV are such a big problem that hurts the core gameplay.
  2. Hatsuzuki_DD

    Serious lack of fire chance with Daring

    Prime example of not understanding how the fire chance is calculated. Looking just at your numbers alone and ignoring things like Ships having a baked in fire reduction % based on what tier they are. Example, T10 ships have a 50% reduction in being set on fire. So your 11% fire chance on Daring is now 5.5%. That on top of the target area of the ship being on fire or not. The captain skills of the ship you are shooting. Is he set up for anti fire build? If yes then your fire chance reduces even more.
  3. Hatsuzuki_DD

    DDs Can't Do Anything Against CVs!

    This would not happen against a competent CV player. The fact that the asashio got this close to the CV is the fault of the CV player misplaying. For the amount of times I have seen DDs get wiped out by a cv at the beginning of a game leads meto believe this screenshot is cherry picked to say "see, DDs can do something to a CV" (disclaimer: only viable if the CV player is a complete and utter failure).
  4. Such is the nature of randomly thrown together teams. Sometimes you get players that can think and breathe at the same time and sometimes you don't. So my statement stands. You either all win or you all lose. Getting a gold star because you tried your best doesn't fly in sports does it? Pity prizes need to be discontinued.
  5. A loss is a loss no matter how you look at it? Randomly generated teams are just that. Random. Especially in ranked. The chances of losing are greater simply due to the effect your team mates have. If they aren't pulling at minimum 1/7th of their weight (rather than 1/12th in random pvp) you are more likely to end up losing. Why should we reward players for being on the losing team regardless if they top score with 500xp or 1.5k xp? If players don't want to even care to get better/try to play smart and for a win everybody should lose. Your team either wins or they all lose.
  6. Losing shouldn't give you a pat on the back and a pity reward. You lost afterall. Being good or bad has nothing to do with it.
  7. Hatsuzuki_DD

    Destroyers are obsolete in ranked

    They want you to git gud cause if you're bad you will just die anyway
  8. You shouldn't be disappointed in your purchase. Sure being bottom tier for so often is frustrating but I feel it teaches you to look at your play more. "What can I do in this match to get the most out of my ship." It's all about your target selection and your position. Don't be the first thing the red team sees. Focus on survivng but not so much that it takes your guns out of the battle. You are, from what I can gather, a still improving player as your damage etc is on an upward curve. Things will improve over time.
  9. Hatsuzuki_DD

    PSA - terrible teams are an opportunity

    Don't let your dreams be dreams. Just do it
  10. Hatsuzuki_DD

    ranked season? Bajie?

    This season ranked is T10 arms race and Bajie... might still be available? I think it had something to do with the lunar new year event.
  11. Hatsuzuki_DD

    CVs NEED TO BE BUFFED

    Smalland isn't out yet and Friesland AA is a gimmick on a premium. A bad CV losing all its planes to a DD that is heavily specialized in AA like the Friesland means nothing. They just played like your average potato player and would have lost that many planes anyway. A good CV player will still dumpster any DD player regardless of the DD players skill. Then we have all the "If X ship can devastate other X ship in a single salvo they should also be nerfed" crowd. The difference being surface ships have the opportunity to fight back. Have the ability to mitigate damage by angling etc. There is no "fighting back" against a CV. Especially if they are never spotted and run around the map border. Even if you do catch a CV out, unless you are in a BB your ability to damage the CV are severely hindered.
  12. Hatsuzuki_DD

    Remove planes and CVs from WowS

    I choose to let my wallet speak for me and remain closed.
  13. The difference is you have a lot more time to react to a 0.1 km buffer space vs a 2km buffer space. You can escape a .1km a lot easier than a 2km zone. Sure the result of being spotted at the same time is the same but you will take significantly more focus fire in a stealth radar zone of 2km than the latter. This is what has people up in arms over the russuan ship stats released. The reaction would be no different if WG decided to release a ship with such capabilities under a different nation besides russian.
  14. Hatsuzuki_DD

    TRAINING

    If you play in a ship armed with torpedos you can switch to them and see how the prediction indicator moves to judge speed. Sometimes dispersion can throw off your shells.
  15. Hatsuzuki_DD

    Team gathering in one spot

    I only need to see one thing on that screenshot to know why it happened. there was a CV in the match and said players huddled up cause they don't know how to play while being spotted. So they just jumble up together and become largely useless dead weight for your team.
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